Table Of Contents
§1 – Introduction
§2 – Versions of Unity
§3 – Installing Unity
§4 – A Brief Introduction to the Object-Oriented Paradigm
§5 – Unity Basics
§6 – Example: Basic Elements of a Game
§7 – Scripting in Unity
§8 – Example: Scripting Pong
§9 – Exploring the Documentation / Learning More
§10 – Building Your Game / Compiling to a Standalone Application
§11 – Closing Notes 1. Introduction A surprising feature of the Internet…