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Easily Get the Best Context3D « JacksonDunstan.com

JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance
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AS3ATF

AS3ATF | Everything about Flash | Scoop.it
AS3ATF is a library to read, write and inspect Adobe's Texture Format (ATF) files.
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Webcam Performance with Stage3D – Part I (desktop/mobile) | code·math·motion·jutsu

This article is all about performance using a webcam in Stage3D for e.g. augmented reality applications. If Stage3D is not necessary you should consider the use of StageVideo instead. Unfortunately StageVideo and Stage3D can’t be layered today and I doubt that this will change anytime soon.

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Introduction to Stage3D and AGAL

Introduction to Stage3D and AGAL | Everything about Flash | Scoop.it
Stage3D and AGAL A while ago, I did a presentation for the Hawaii Flash User Group. http://www.meetup.com/hawaiiflash/events/117818722/ It was a free online event, and the theme was Stage3D.  Speci...
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Slideshare: Stage3D and AGAL Fundamentals of...

Slideshare: Stage3D and AGAL Fundamentals of... | Everything about Flash | Scoop.it

Slideshare: Stage3D and AGAL “ Fundamentals of Stage3D and AGAL shaders. ”

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FlexMonkey: Latest Updates to ReDiLab - Reaction Diffusion in Stage3D and AGAL

This week sees a few new updates to ReDiLab - my Stage3D / AGAL based reaction diffusion laboratory.

First off, my lovely friends at Finkk designed the funky logo above which lives in the 'about' dialog. 

There are two changes to the application itself:

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Script.it » Archive » [Lab] Stage3D UV animation

Going into the subject of rendering flat sprites in Stage3D wich have an animation as if they were 2D.
Common practice for this in Stage3D is using a spritesheet as texture and animate the uv coordinates.

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Flash Player 11 & Stage3D goodies round-up: ...

Flash Player 11 & Stage3D goodies round-up: ... | Everything about Flash | Scoop.it
Flash Player 11 & Stage3D goodies round-up: • Keeping Bitmaps Decompressed • More Stage3D: Gray Scott Reaction Diffusion Model in AGAL • Understanding Flash Player with Adobe Scout • MadComponents3D –...
Nicolas Bousquet's insight:

The usual FlashDaily roundup. Must read.

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MadComponents3D – part5: Stage3D accelerated Flex!

MadComponents3D – part5: Stage3D accelerated Flex! | Everything about Flash | Scoop.it
Flex, MC3D, AS”Next”, and the new VM Back in 2011, I pointed the way to a potential new lightweight Flex framework based on MadComponents.  In the last year, since my introduction of MC...
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trace(myBitmapdata); » Blog Archive » Prefab3D: What about saving your 3D work?

trace(myBitmapdata); » Blog Archive » Prefab3D: What about saving your 3D work? | Everything about Flash | Scoop.it
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FlexMonkey: Stage3D: Belousov–Zhabotinsky in AGAL

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Vector graphics on the GPU with Stage3D « flashing in public

Vector graphics on the GPU with Stage3D « flashing in public | Everything about Flash | Scoop.it
flash blog of ben whiting
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Flash Daily: JH3D preview From Jason Huang: Finally I...

Flash Daily: JH3D preview From Jason Huang: Finally I... | Everything about Flash | Scoop.it
JH3D preview
From Jason Huang:
“ Finally I implement a full HDR rendering pipeline with my own engine JH3D (3D game engine for Adobe Flash 11+). Of cause there is no floating texture at the moment. I...
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Flash Daily: firetype is an Open Source Actionscript 3 library...

Flash Daily: firetype is an Open Source Actionscript 3 library... | Everything about Flash | Scoop.it
“ firetype is an Open Source Actionscript 3 library that parses OpenType fonts, converts the contained vector glyphs into polygon shapes and renders them using Stage3D via the GPU.
One example for a...
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The Defector The Defector is a first person...

The Defector The Defector is a first person... | Everything about Flash | Scoop.it
The Defector “ The Defector is a first person interactive documentary where the viewer attempts escape from North Korea. Users progress through a linear story created from interviews and testimonials...
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Stage3D & Flash Player 11 round-up: JSFL -...

Stage3D & Flash Player 11 round-up: JSFL -... | Everything about Flash | Scoop.it
Stage3D & Flash Player 11 round-up: • JSFL - Multiple Size PNG Exporter • JSFL - Assign Instance Name • Github: Faster & more advanced AS3 JSON lib • Adobe Texture Format (ATF) tools user’s guide •...
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render to texture and "vectorized" textures with stage3D - Agal - Stage3d - AGAL experiments

While I was on my way to learn how to make shadows (and it’s a big topic),
I met the rendering to texture method.
And as I was digging into this technic,
I decided to delay my journey in shadowland and to paste some time exploring
the rendered textures and texture projections because it’s the first step of
some great technics such as light mapping, dynamic displacement map, of course shadows , etc…

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FlexMonkey: Stage3D & The Joys of Mipmapping

This evening, I locked myself away with a glass of Rioja determined to fix my Stage3D rendering woes once and all.Last night's efforts were so close, but I couldn't help feeling they could be tweaked a little more. Having a fixed Stage3D viewport of 1024 x 1024 felt a little limiting.

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Stage3D performance tests on Nexus1, Galaxy S,...

Stage3D performance tests on Nexus1, Galaxy S,... | Everything about Flash | Scoop.it
Stage3D performance tests on Nexus1, Galaxy S, Galaxy S2, Galaxy Note2: • Character Animation • 2D Particle by Blitting • Cover Flow • 2D Particle by DisplayList • 2D Particle by Starling • 3D...
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Script.it » Archive » [Lab] Diving into Stage3D

Script.it » Archive » [Lab] Diving into Stage3D | Everything about Flash | Scoop.it

It has been a while since my last post, but i am back!
Since Adobe gave the Flash community a big F*** You with their ******** Javascript engine, i gave up on flash.
I am not doing Javascript or even getting close to that script because it is just a BIG step back from mature OO languages.
Not that AS3 is super mature, but at least it has a descent OO structure and such.
Thus i was lost for a couple of months. Left in the dark and guessing which language or techniques i should choose to do besides AS3.

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FlexMonkey: Stage3D and AGAL Reaction Diffusion Explorer

I'm excited to be able to post the first iteration of my Stage3D based Reaction Diffusion Explorer based on my AGAL Gray Scott shader. 

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Creating FarmVille 2 with 3ds Max

Zynga recently invited Autodesk to visit the SF HQ to interview the development team behind FarmVille 2, the sequel to the popular casual 2D game FarmVille. ...
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VOSC - GPU Powered Visual Particle Synthesizer

Screen captures from the VOSC online app. VOSC is built using the Stage3D feature of FlashPlayer11, leveraging GPU shaders to allow the manipulation of millions…
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Stage3D on mobile: DeezCovr is cross-platform...

Stage3D on mobile: DeezCovr is cross-platform... | Everything about Flash | Scoop.it
Stage3D on mobile: “ DeezCovr is cross-platform music discovery app, based on Stage3D, Starling, and Feathers. Available on the AppStore and Google Play. ”
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