"In today’s world of fast-paced touch screens, snaps, clicks, and tweets, we increasingly find it difficult to get our learners to see that design and presentation matter. We are not sure if this is the result of the over-scheduled child jumping from one activity to another, or the increasingly shorter attention span to stay with something to make it their absolute best. Now more than ever before, content and design matter in tackling a problem, iterating an idea, building a prototype, or constructing a presentation."
This post explores how students are often satisfied with work that we know does not meet our standards (or their potential). Although we provide clear expectations, detailed rubrics, model the work there are many times that the quality is not what we had hoped for.
Can teaching design make a difference? Can we work with out students and over time move them so that they will not accept mediocrity as their best work? Starting at a young age can we instill a growth mindset so that students understand that effort is required to learn and to do your best? Can we move away from empty platitudes and provide feedback that is clearly stating what they did and also what is missing?
How do you deal with these issues in your classes? What has worked for you when you have students who are happy with mediocrity? Share your thoughts.