Devops for Growth
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Devops for Growth
For Product Owners/Product Managers and Scrum Teams: Growth Hacking, Devops, Agile, Lean for IT, Lean Startup, customer centric, software quality...
Curated by Mickael Ruau
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GROW your planning

GROW your planning | Devops for Growth | Scoop.it

Does GROW sound familiar? It is originally a model used in coaching and was developed by Sir John Whitmore in the 1980s. I’ve changed the focus to bring it to work delivery rather than self-improvement.

Mickael Ruau's insight:

I’ve introduced and used it to help a CEO shape an organisational redesign, with standard agile team iteration planning, and almost daily as a simple mental model I use to think things through. It works for individuals and for teams. It's called GROW.

 

G - what is the GOAL that we are trying to achieve? Why are we doing this at all? Who cares and why does it matter to them? Why does it matter to us that we deal with this?

 

R - what's our current REALITY? What is actually happening right now? What and who will help or hinder us in achieving the goal? What other commitments or other liabilities do we have that will take our time and attention? What degree of our capacity can we focus on this goal? What else is coming up that could impact us and get in the way of achieving the goal?

 

O - given what we now understand of the goal and our current reality, what OPTIONS present themselves? What are the various approaches we could take to achieving the goal and what are their respective merits and downsides?

 

W - finally having assessed the options in the context of our current reality and the goal, what WORK will we commit to doing to achieve the goal? Which option will we select and what's the plan to execute it to a successful achievement of the goal?

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La gestion de projet web – Les pièges de la planification de projet

La gestion de projet web – Les pièges de la planification de projet | Devops for Growth | Scoop.it

Standish Group déclare que seulement environ 35 % des projets sont définis comme « réussis », c’est-à-dire livrés dans les délais, réalisés dans le budget, et respectant les besoins du clients. Environ 30 % des projets sont annulés, et 40 % échouent à respecter les 3C : Coût, Calendrier, Contenu. Autrement dit les 3 contraintes que manient le chef de projet et qui détermineront la satisfaction de son client.


Via Guillaume Mignotte
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Story Points : 5 minutes pour comprendre | Neoxia.com

Story Points : 5 minutes pour comprendre | Neoxia.com | Devops for Growth | Scoop.it

Un story point sert à estimer l’effort nécessaire à une équipe pour implémenter une fonctionnalité (story pour les intimes).
Cette estimation prend en compte :

  • l’effort pour le développement
  • la complexité du développement
  • Le risque / l’inconnu

Par abus de langage, on dit que le story point sert à estimer la “taille” d’une fonctionnalité.

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