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Game Apps Sales Soar in December Along With Marketing Costs - VentureBeat

Game Apps Sales Soar in December Along With Marketing Costs - VentureBeat | Must Play | Scoop.it
While marketing costs went up in December, the cost of advertising games actually fell.
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Live the Beats, Love the Games for Nanjing 2014 Mobile Phone Sponsor Samsung

Live the Beats, Love the Games for Nanjing 2014 Mobile Phone Sponsor Samsung | Must Play | Scoop.it

New Samsung Music, Sports & Mobile Phone Campaign


The campaign will allow fans to enjoy musical performances with popular artists starting in July. There will be a five city tour through China, which will use the Galaxy S5 to capture and share their experiences.

Samsung is also providing mobile devices to the Young Ambassadors and Young Reporters Program in order to allow them to communicate with the athletes competing.

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Top 5 Android Games: May 2014 - Droid Life

Top 5 Android Games: May 2014 - Droid Life | Must Play | Scoop.it
Top 5 Android Games: May 2014
Droid Life
Here we find ourselves on the eve of a brand new month. Let us commemorate the achievement of the passing of another 31 days with a list of the best Android games from last month.
Martin (Marty) Smith's insight:

Mobile Games are eating the planet.

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Kabam Interview: Pres Sheppard Talks Building Berlin & Swallowing British Gaming Startups

Kabam Interview: Pres Sheppard Talks Building Berlin & Swallowing British Gaming Startups | Must Play | Scoop.it
Mobile Entertainment
Inside Kabam: Building Berlin and buying British businesses
Mobile Entertainment
Building a team with its own dedicated budget to look at not just mobile media, but integrated media, such as television.
Martin (Marty) Smith's insight:

Cool interview with Kabam's President Andrew Sheppard. Just once I want to be able to say this:

"Yeah, our revenues rose 100 per cent in 2013 to almost double our forecast for the year.

We ended 2013 with a ton of great momentum. Internally, there's a general excitement and enthusiasm about where we're going, how we're doing it and increasingly why we're doing it  –  people are pretty fired up.

The core of Kabam is a bunch of people who love hardcore games, that are excited about free-to-play, and it's a company that takes its time to think through, plan and attack big market opportunities, whether that's moving to Facebook with a core game, moving to mobile or expanding into Berlin."

Amazing.

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Most Addictive Mobile Games - Edmonton Sun

Most Addictive Mobile Games - Edmonton Sun | Must Play | Scoop.it
Most addictive mobile games
Edmonton Sun
The Bejeweled-like candy-matching title Candy Crush Saga is one of the most popular mobile games around.
Martin (Marty) Smith's insight:

Oh good something NEW to be addicted to :).M

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4 Hot Trends in Mobile App Development for 2014 - New Relic blog

4 Hot Trends in Mobile App Development for 2014 - New Relic blog | Must Play | Scoop.it

Mobile app development has exploded over the past few years, and it’s no surprise that 2014 looks to be an even bigger year for it. Here are some trends to keep an eye on in the year to come:

  • More OSes to Develop For
  • More Processing Power to Play With
  • More Multiscreen Use
  • More Kinds of Connected Objects


Marty Note
I can think of a few more:

  •  Free to play continues to grow. 
  • More female gamers (has to be the fastest growing segment).
  • More ad placement in mobile games. 
  • More ways to play and gamify mobile games via community and the social web. 
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Hedge fund Pressures Nintendo To Make Mobile Games

Hedge fund Pressures Nintendo To Make Mobile Games | Must Play | Scoop.it
A Hong Kong hedge fund manager wants Nintendo Co. to develop and sell mobile games--a sign of growing dissent among Nintendo shareholders.
Martin (Marty) Smith's insight:

Can't believe it takes PRESSURE to get Nintendo to join the mobile games revolution. Heck I've thought about creating a mobile games company (lol).

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iOS7 Game On: ClamCase unveiled As First iOS 7 Game Controller

iOS7 Game On: ClamCase unveiled As First iOS 7 Game Controller | Must Play | Scoop.it
Following news that Apple would support Bluetooth game controllers with iOS 7, ClamCase gives the first concrete look at the future of iOS gaming. Read this article by Nick Statt on CNET News.
Martin (Marty) Smith's insight:

iOS7 has many gaming implications. So beautiful iOS7 calls out for new imagination and games.

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Brands Take Note, Mobile Games RULE: Creating HTML5 Mobile Games With A Serious Approach

Brands Take Note, Mobile Games RULE: Creating HTML5 Mobile Games With A Serious Approach | Must Play | Scoop.it
Using HTML5 for dynamic educational games: HTML5 developer Przemyslaw Szczepaniak considers the possibilities ... http://t.co/Y7gg48abW7
Martin (Marty) Smith's insight:

Mobile Devices As Game Consoles
More evidence smart phones are really game consoles. I agree with Gamasutra's central idea - creating games should be serious fun. As we create mobile games we should embrace the OTHER side of the phone such as:

* GPS.

* Always ON.

* Always NEAR.

* Almost always logged in. 

These conditions are UNIQUE to phones and mobile devices. An XBox has an "Event Horizon" where everything STOPS for game play to start or resume. The phone's "Event Horizon" is almost infinite since phones are left ON and we stay logged in. 

These unique to mobile devices conditions CAN BE incorporated into game play. Like long distance chess our phones are capable of remembering our and our opponents last moves AND locating us in space and time. 

What if I walk into a Starbucks and the Starbucks Game is in progress? I can join in, watch or learn from the game. If all brands are publishers now I would argue all brands are game creators too, even more specifically the coolest brands will become mobile game developers and use our phones and mobile devices as the game consoles they are becoming.  

 


alice joan's comment, May 24, 2013 9:13 AM
html becoming popular now
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The 10 Most Beautiful Mobile Games

The 10 Most Beautiful Mobile Games | Must Play | Scoop.it
Great graphics don't necessarily make a beautiful mobile game. Check out these 10 games that focus on more than reality.

Martin (Marty) Smith's insight:

Breaking my rule about big sites again and doing so on design again. Mobile games are BLOWING UP thanks to the ubiquitous smartphone that rarely wanders more than 10 feet from our every waking moment. Our Curagami co-founder Phil Buckley blames smartphones for the death of free time.

An easy to observe phenomenon. Look at any queue these days and count the number of people head down and staring at their phone. They are probably staring at one of these 10 most beautiful games via Mashable.

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Apple Moves To Own App Discovery: Rejects Apps Offering Rewards, Social Shares | TechCrunch

Apple Moves To Own App Discovery: Rejects Apps Offering Rewards, Social Shares | TechCrunch | Must Play | Scoop.it
Apple has begun to crack down on tools that app developers use to monetize and grow their applications, including incentivized video viewing and rewarded..
Martin (Marty) Smith's insight:

Predictable but limiting. Ultimately iOS is THEIR platform not YOURS as Apple is reminding developers once again.

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Facebook Pairs Mobile Developers With 375 Million Gamers - VentureBeat

Facebook Pairs Mobile Developers With 375 Million Gamers - VentureBeat | Must Play | Scoop.it
How Facebook is helping to pair up mobile developers with its 375 million gamers
VentureBeat
When I need to make friends, I just go on Facebook and start spamming random people.
Martin (Marty) Smith's insight:

Cool BI in the ultra hot mobile games space.

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Future Of Cloud Gaming Is Almost Upon Us

Future Of Cloud Gaming Is Almost Upon Us | Must Play | Scoop.it
Virtual Reality - So which technology do we look to, which will allow us this needed increase in reactive response? Two words: virtual reality.

Via Peter Azzopardi
Martin (Marty) Smith's insight:

How can we adapt "cloud gamiing" to business? Can we use the cloud to store WHO and WHERE information to "match the hatch" of where you are and what you are doing and then make a game out of all of it? 

Peter Azzopardi's curator insight, April 5, 2014 5:56 PM

Given that true virtual reality hardware is pretty much non-existent at this point, current games are extremely limited.

Justin Perkins's curator insight, June 17, 2014 5:18 AM

VR is coming, prepare yourselves... FOR THE FUTURE.

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Call of Duty Studio Shutting Down - Mobile Entertainment

Call of Duty Studio Shutting Down - Mobile Entertainment | Must Play | Scoop.it
Mobile Entertainment
Call of Duty's mobile studio shuts its doors
Mobile Entertainment
The mobile team behind Call of Duty's mobile games has announced that it will be shutting its doors for the final time at the end of this month.
Martin (Marty) Smith's insight:

I can't understand how any game studio would go out of business when their expertise and help is so needed over on the website creation and marketing area. Apparently that need isn't getting through.

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Candy Crush KING IPO $7.6 Billion (est) As "FREE To Play" Rocks Mobile Gaming

Candy Crush KING IPO $7.6 Billion (est) As "FREE To Play"  Rocks Mobile Gaming | Must Play | Scoop.it
Though it sounds like another frothy tech valuation, the Candy Crush developer booked a remarkable $1.8 billion in sales in 2013.
Martin (Marty) Smith's insight:

The "free to play" model is interesting and a great lesson in community based (social) Internet marketing. Better to get MORE people using and contributing since the DATA they provide can be turned into currency.

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9 Mobile Game Companies Generated $100M+ In Sales In 2013

9 Mobile Game Companies Generated $100M+ In Sales In 2013 | Must Play | Scoop.it

Guess the mobile gaming model is beyond "proof". Question is how can others cash in too?

Lori Wilk's curator insight, December 14, 2013 8:03 AM

Cashing in on mobile gaming is no game,it's big business. #mobile#gaming

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Big Fish Games cutting jobs, closing offices - The Seattle Times

Big Fish Games cutting jobs, closing offices - The Seattle Times | Must Play | Scoop.it
Gamasutra Big Fish Games cutting jobs, closing offices The Seattle Times Big Fish Games — one of Seattle's leading game companies and larger tech employers — is undergoing a major restructuring, laying off 49 people at its headquarters and closing...
Martin (Marty) Smith's insight:

Games Biz Is Different
Fascinating look at what is working in games. FREE to play games, a version on the freemium business model, are doing well. When then is Big Fish, a major Seattle employer, laying off 49?

I've never worked for a company with record sales that are laying off people, but I was a consumer products goods (CPG). CPG used to be about boots on the ground.

Doubt boots on the ground matter all that much today since the battle for hearts and minds is what sells the brands. Distribution is still a WAR, but without the market dev done before your product is on a shelf any brand has little chance. 

Today's distribution is only as good as the social media, mobile marketing and Internet marketing creating the demand by winning hearts and minds. Video games are different.

Video games, especially the smaller faster free and mobile play games need fewer people with more skills. You don't invade Russia in the winter in the same way as P&G made sure they had the right number of Bounce product facings. 

Big Fish is an example of the new math. Bring people together, create fast, amplify everything, respond to the zeitgeist almost as it happens and don't carry more costs on your P&L than shifting sands can afford.  

 

Alex Wade's comment, August 28, 2013 6:45 AM
I'm never convinced by arguments that social media alone 'wins hearts and minds' surely it's more about HOW they are used? Wasn't it McCluhan who said that 'old' media always co-exist alongside 'new' media? It's convergence, not divergence that wins the race . . .
Martin (Marty) Smith's comment, August 28, 2013 7:52 AM
Not sure of the context of this thought but agree with it. Execution always matters and I would never make the "social media alone" argument since Ilm more of a "tapestry" guy. The idea is we content marketers are only as strong as our weakest link be it blogging, social media, content marketing, SEO, link building, cause marketing, video marketing, etc... Social media needs grist for the mill, so "alone" never, great execution always and McCuhan is cool :). M
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Google Making Mobile Games More Social

Google Making Mobile Games More Social | Must Play | Scoop.it
Mobile Commerce Press Google aims to make mobile games more social - Mobile Commerce Press Mobile Commerce Press Mobile games continue to pick up momentum around the world and Google is eager to ensure that it can keep consumers as engaged as...
Martin (Marty) Smith's insight:

Google's Android could be a powerful ally in the continuing move from phone to game console. What is clear about "mobile marketing" is no good comes from thinking of a smart phone as anything other than a really small iPad :).  

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