Our own Frederic Lardinois noted that the new version of Internet Explorer wasn't a major revamp, but it does play home to some very compelling changes under the hood.
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Finally we will get a cross platform cross web browser 3D technology that does not include a browser plugin. MIcrosoft today announced IE 11 will support webgl. IOS remains the hold out at this stage but there are various methods to work around that. The implication for many 3d developers who have traditionally employed activeX and NAPI plugins to get 3D into the browser is there is a now a standard in town that will get widespread adoption. Performance wise webgl lags behind native apps but its execution is sufficient for a great many applications. Should prove fun.