Augmented, Alternate and Virtual Realities in Education
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Augmented, Alternate and Virtual Realities in Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Rescooped by Peter Mellow from Transmedia: Storytelling for the Digital Age
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VR reality check: in praise of the lazy audience

VR reality check: in praise of the lazy audience | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, February 16, 2016 4:11 PM


imm3rsive:  "Digital storytelling keeps promising to put the audience in control. But as viewers, how much do we really want that?"

Brad Tollefson's curator insight, March 11, 2016 7:19 PM


imm3rsive:  "Digital storytelling keeps promising to put the audience in control. But as viewers, how much do we really want that?"

Rescooped by Peter Mellow from Transmedia: Storytelling for the Digital Age
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Filmmakers see virtual reality as the next storytelling medium

Filmmakers see virtual reality as the next storytelling medium | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, September 22, 2015 6:30 AM


Benny Evangelista:  "Miles Perkins, a spokesman for Jaunt, said virtual reality will change the way filmmakers tell stories. For example, closeup shots to emphasize a person’s reaction won’t necessarily have the same effect, because the viewer can choose to watch something else in the scene."

Rescooped by Peter Mellow from Transmedia: Storytelling for the Digital Age
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10 reasons virtual reality 'films' are still a pretty terrible experience

10 reasons virtual reality 'films' are still a pretty terrible experience | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, February 4, 2016 10:11 PM


Josh Dickey:  "To read all the hyped-out coverage of VR at Sundance, you’d think we were in the midst of a storytelling Renaissance. But it's still the Dark Ages."