Augmented, Alternate and Virtual Realities in Education
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Augmented, Alternate and Virtual Realities in Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Combining AI, motion sensors and human dance - Dance with Avatars

Combining AI, motion sensors and #AR | #VR, can bring holographic avatars to life in ways that are uniquely you... This can have impacts in gaming, entertainment, live events, and more!
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Dance with Avatar
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Avatars Talking: The Use of Virtual Worlds within Communication Courses

Avatars Talking: The Use of Virtual Worlds within Communication Courses | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Virtual worlds have become an invaluable space for online learning and the exploration of digital cultures. Communication departments can benefit from using these spaces to educate their students in the logistics of virtual worlds and as a way to better understand how the process of interpersonal and global communication functions in both online and face-to-face environments. These case studies offer details on how the communication departments of four universities implemented Second Life into their curriculum. The discussion includes how to introduce virtual worlds to students and create environments for collaborative work and artistic creation, along with addressing issues of identity and conducting interpersonal communication in a virtual space.

 

Sarachan, J., Burk, N., Day, K. & Trevett-Smith, M. (2013). Avatars Talking:The Use of Virtual Worlds within Communication Courses. Journal of Interactive Learning Research, 24(1), 75-91. Chesapeake, VA: AACE.

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