There are two sides of the innovation coin in corporate learning & development: technology and pedagogy. The former is rather obvious and is often conflated with the term innovation. Futuristic hardware and magical software that educates everyone at the press of a button are tempting "solutions". Some folks call this mindset Shiny New Toy Syndrome,…
Ryan Tracey uses 70:20:10 as a simple, but strategic tool for considering innovation in L&D. He highlights the role of the ESN (which can connect, bridge and enable the 70 & 10 elements), as well as moving away from the need to create (generic) content.
In addition to the performance focus he speaks of, integrating the generic content frees L&D up to play a more active role in supporting the organisation to connect, share, solve and create at speed (work out loud) - the more value added work that equips the organisation to respond to complex problems and build capacity for collaborative growth.