21st Century Learning and Teaching
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Winnti: Cyberkriminelle greifen Onlinespiele-Publisher an

Winnti: Cyberkriminelle greifen Onlinespiele-Publisher an | 21st Century Learning and Teaching | Scoop.it
Laut Kaspersky Lab greifen Cyberkriminelle mit dem Codenamen „Winnti“ die Online-Spieleindustrie an. Die Gruppe stiehlt Quellcodes von Online-Games.
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AVG Insight: 90% of game hacks infected with malware

AVG Insight: 90% of game hacks infected with malware | 21st Century Learning and Teaching | Scoop.it
AVG Blogs: The latest news from the security industry. Learn about malware, exploits and other threats.

 

In our second monthly Insight, our AVG Viruslab Research Group has uncovered the sheer amount of malware prevalent in file sharing sites, which often visited by eager gamers, intent on, well, gaming the system to get shortcuts that can save a lot of time and effort in progressing their character in their game of choice.

 

===> And while this may appear a niche attack, the actual scale of the market is far bigger than you may realise. <===

 

While most of us probably know of the explosion of online gaming over the past few years, we are perhaps unaware of the dollar size of the market. Five of the top multiplayer games alone: World of Warcraft, League of Legends, Runescape, World of Tanks and Minecraft, are played by more than 330 million people worldwide and are part of a multi-billion-dollar industry.

 

===> In fact, in the investigation by our team they found it to be as high as 90% in some sites. So gamers need to be aware that they are putting themselves at risk. <===


Gust MEES's insight:

 

===> And while this may appear a niche attack, the actual scale of the market is far bigger than you may realise. <===

 

===> In fact, in the investigation by our team they found it to be as high as 90% in some sites. So gamers need to be aware that they are putting themselves at risk. <===

 

 

Check also:

 

https://gustmees.wordpress.com/2012/11/05/naivety-in-the-digital-age/

 

http://mediacenter.avg.com/content/mediacenter/en/press-tools/avg-insight/avg-insight-issue-2-april-2013.html

 

 

Gust MEES's curator insight, April 11, 2013 8:21 AM

 

===> And while this may appear a niche attack, the actual scale of the market is far bigger than you may realise. <===

 

===> In fact, in the investigation by our team they found it to be as high as 90% in some sites. So gamers need to be aware that they are putting themselves at risk. <===

 

 

Check also:

 

https://gustmees.wordpress.com/2012/11/05/naivety-in-the-digital-age/

 

http://mediacenter.avg.com/content/mediacenter/en/press-tools/avg-insight/avg-insight-issue-2-april-2013.html

 

 

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Kaspersky discovers hacker group targeting online games

Kaspersky discovers hacker group targeting online games | 21st Century Learning and Teaching | Scoop.it
Security firm says a group named "Winnti" has been infiltrating the servers of at least 35 games developers and publishers--many in Asia--since 2009, stealing their source codes for software piracy and virtual currency.
Gust MEES's insight:

 

Check also:

 

http://www.scoop.it/t/21st-century-learning-and-teaching?tag=games

 

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