21st Century Learning and Teaching
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21st Century Learning and Teaching
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Transforming Medical Education with Microsoft HoloLens | #MixedReality #AR #RA #AugmentedReality #VR #EdTech

 

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http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality

 

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http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Mixed+Reality

 

 

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Lampix verwandelt jede Oberfläche in ein Display | #AR #RA #AugmentedReality #RaspberryPi #MakerED #EdTech

Lampix verwandelt jede Oberfläche in ein Display | #AR #RA #AugmentedReality #RaspberryPi #MakerED #EdTech | 21st Century Learning and Teaching | Scoop.it
Lampix ist ein cleveres Gadget, welches nahezu jede Oberfläche in ein interaktives Display verwandeln kann.

 

Augmented Reality auf dem Schreibtisch? Mit Lampix kein Problem.

 

Die Macher setzen bei Lampix auf einen Raspberry Pi, eine 8-Megapixel-Kamera und einen 400-Lumen-Projektor. Über WiFi können die Nutzer jeden beliebigen Inhalt von einem Smartphone oder Computer über Lampix auf eine flache Oberfläche projizieren. Über die eingebaute Kamera in Lampix werden Objekte und Interaktionen des Anwenders erkannt.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Raspberry+Pi

 

Gust MEES's insight:
Lampix ist ein cleveres Gadget, welches nahezu jede Oberfläche in ein interaktives Display verwandeln kann.

 

Augmented Reality auf dem Schreibtisch? Mit Lampix kein Problem.

 

Die Macher setzen bei Lampix auf einen Raspberry Pi, eine 8-Megapixel-Kamera und einen 400-Lumen-Projektor. Über WiFi können die Nutzer jeden beliebigen Inhalt von einem Smartphone oder Computer über Lampix auf eine flache Oberfläche projizieren. Über die eingebaute Kamera in Lampix werden Objekte und Interaktionen des Anwenders erkannt.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Raspberry+Pi

 

consideranimated's comment, September 20, 2016 10:05 PM
Its trendy :)
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Pokémon Go unter der pädagogischen Lupe | #ScavengerHunt #AugmentedReality #AR #RA #Privacy

Pokémon Go unter der pädagogischen Lupe | #ScavengerHunt #AugmentedReality #AR #RA #Privacy | 21st Century Learning and Teaching | Scoop.it

Heute ist die begehrte App offziell in den deutschen Stores für Android und iOS erschienen. Was steckt hinter dem Pokémon-Hype? Der Spieleratgeber - NRW hat sich näher mit dem Phänomen befasst und informiert mit pädagogischem Blick.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Pok%C3%A9mon+Go

 

https://www.scoop.it/t/securite-pc-et-internet/?tag=Pok%C3%A9mon+Go

 

https://gustmees.wordpress.com/2014/11/25/digital-citizenship-social-media-and-privacy/

 

https://gustmees.wordpress.com/2014/03/05/often-asked-questions-are-there-cyber-security-dangers-with-apps-and-whats-about-privacy/

 

Gust MEES's insight:

Heute ist die begehrte App offziell in den deutschen Stores für Android und iOS erschienen. Was steckt hinter dem Pokémon-Hype? Der Spieleratgeber - NRW hat sich näher mit dem Phänomen befasst und informiert mit pädagogischem Blick.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Pok%C3%A9mon+Go

 

https://www.scoop.it/t/securite-pc-et-internet/?tag=Pok%C3%A9mon+Go

 

https://gustmees.wordpress.com/2014/11/25/digital-citizenship-social-media-and-privacy/

 

https://gustmees.wordpress.com/2014/03/05/often-asked-questions-are-there-cyber-security-dangers-with-apps-and-whats-about-privacy/

 

 

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Some PracTICE examples THAT will influence EDUcation… | #MixedReality #AR #RA #AugmentedReality 

Some PracTICE examples THAT will influence EDUcation… | #MixedReality #AR #RA #AugmentedReality  | 21st Century Learning and Teaching | Scoop.it

Some PracTICE examples THAT will influence EDUcation... In my recently published blog post <===> A Holistic View Of WHAT Will Influence EDUcation In The Future <===> I mentioned already WHAT will influence EDUcation; here below now some practical examples about WHAT is happening already in PracTICE. Some companies are actually using modern ways on WHICH EDUcation…

 

Learn more / En savoir plus/ Mehr erfahren:

 

https://gustmees.wordpress.com/2016/05/19/a-holistic-view-of-what-will-influence-education-in-the-future/

 

Gust MEES's insight:

Some PracTICE examples THAT will influence EDUcation... In my recently published blog post <===> A Holistic View Of WHAT Will Influence EDUcation In The Future <===> I mentioned already WHAT will influence EDUcation; here below now some practical examples about WHAT is happening already in PracTICE. Some companies are actually using modern ways on WHICH EDUcation…

 

Learn more / En savoir plus/ Mehr erfahren:

 

https://gustmees.wordpress.com/2016/05/19/a-holistic-view-of-what-will-influence-education-in-the-future/

 

 

consideranimated's comment, September 20, 2016 10:04 PM

This is beautiful.
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‘Pokémon Go’: Why You Should Play BUT be careful about #Privacy

‘Pokémon Go’: Why You Should Play BUT be careful about #Privacy | 21st Century Learning and Teaching | Scoop.it

Niantic Labs, partnering with Nintendo and Pokémon Co., released “Pokémon Go,” a free game for iPhones and Android phones. When you launch it, you see the game franchise’s world famous “pocket monsters” as if they existed in your backyard or bathtub. The point? To “catch ’em all,” as the kids say.

This is augmented reality, or AR, where your smartphone’s camera, GPS and position sensors tell the game what to display and where. It’s a digital world layered over the real one. Unlike virtual reality, which transports you to another universe, you play in your own.

Pikachu is the most well known Pokémon.
The technology isn’t new. Smartphones have had AR games for years, and even Nintendo previously released similar features for its 3DS hand-held device. This isn’t even especially good execution of AR. Which is why perhaps not even Nintendo predicted what happened next.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2014/11/25/digital-citizenship-social-media-and-privacy/

 

https://gustmees.wordpress.com/2014/03/05/often-asked-questions-are-there-cyber-security-dangers-with-apps-and-whats-about-privacy/

 

http://www.scoop.it/t/la-realite-augmentee-augmented-reality-ar

 

 

Gust MEES's insight:

Niantic Labs, partnering with Nintendo and Pokémon Co., released “Pokémon Go,” a free game for iPhones and Android phones. When you launch it, you see the game franchise’s world famous “pocket monsters” as if they existed in your backyard or bathtub. The point? To “catch ’em all,” as the kids say.

This is augmented reality, or AR, where your smartphone’s camera, GPS and position sensors tell the game what to display and where. It’s a digital world layered over the real one. Unlike virtual reality, which transports you to another universe, you play in your own.

Pikachu is the most well known Pokémon.
The technology isn’t new. Smartphones have had AR games for years, and even Nintendo previously released similar features for its 3DS hand-held device. This isn’t even especially good execution of AR. Which is why perhaps not even Nintendo predicted what happened next.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2014/11/25/digital-citizenship-social-media-and-privacy/

 

https://gustmees.wordpress.com/2014/03/05/often-asked-questions-are-there-cyber-security-dangers-with-apps-and-whats-about-privacy/

 

 

http://www.scoop.it/t/la-realite-augmentee-augmented-reality-ar

 

No comment yet.