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Why we work – Reflections on the Future of Work

Why we work – Reflections on the Future of Work | Edumorfosis.Work | Scoop.it

What is ‘work’, and why do we do it? The contemporary conversation about ‘the workplace’, in terms of the geography of work, and the social dynamics of collaboration, and the impacts of technology, against a backdrop of 18 months of enforced separation, risks simplifying a more complex question.

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Edumorfosis.Work
The Future of Work, GigEcon, Co-Working Spaces, 4th Industrial Revolution, Liquid Modernity, Knowmad Society, Network Society, Workplace Learning, Automation, Digitalization, Robotics, and more...
Curated by Edumorfosis
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New methodology to make the employability skills of students visible

New methodology to make the employability skills of students visible | Edumorfosis.Work | Scoop.it

According to Lourdes Guàrdia Ortiz, associate dean for teaching at the UOC, member of the Faculty of Psychology and Education Sciences and also a member of the Edul@b Research Group:

 

"Traditional CVs say little about one's academic knowledge, and companies need to know more about such aspects to get a better idea of the skills developed by recent graduates. They need proof of their skills and first-hand evidence of their educational experience. Companies looking to recruit new staff want to know whether graduates can solve specific problems in different contexts, whether they can think critically in a given situation, whether they have the digital proficiency required by today's labour market or how they handle themselves when working as part of a team, to give a few examples, and they must be able to ascertain this with samples of the candidates' work."

Edumorfosis's insight:

En 2016 escribí un artículo sobre la necesidad de visibilizar las capacidades de los egresados universitarios.  Leelo aquí:

https://www.linkedin.com/pulse/muere-el-cv-nace-perfil-digital-antonio-delgado-p%C3%A9rez/

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[PDF] Shifting skills, moving targets, and remaking the workforce

[PDF] Shifting skills, moving targets, and remaking the workforce | Edumorfosis.Work | Scoop.it

Discussions about the job market usually focus on jobs created and destroyed. But even in the most tumultuous times, that is not what most workers or most businesses experience. Jobs do come and go, but even more significantly, jobs change. For the vast majority of workers, their job is much less likely to go away than to evolve into something new. Day by day, skill by skill, the basic building blocks of a job are repositioned, until the role looks much different than it did just five years ago. Yet the job title—and the worker in the job—may remain the same.

But even company leaders may not realize how profoundly and rapidly the jobs throughout their business and industry are evolving, even in areas that don’t seem so susceptible to change. A comprehensive look at job listings from 2016 through 2021 reveals significant changes in requested skills, with new skills appearing, some existing skills disappearing, and other existing skills shifting in importance.

The challenge for employers and employees alike is to keep up—or, better yet, to get ahead of the trends. To meet that challenge, we analyzed millions of online job advertisements posted between 2016 and 2021 and created the Skill Disruption Index.

 

Here’s how:

Edumorfosis's insight:

Nuestro nuevo informe muestra que el 37% de las habilidades principales del trabajo promedio han sido reemplazadas en los últimos 5 años. Un riesgo mayor para nuestra fuerza laboral que la automatización puede ser la capacidad de mantenerse al día con los cambiantes requisitos de habilidades de una economía cada vez más dinámica. ¿Ha cambiado el 37% del plan de estudios universitario o universitario promedio en los últimos cinco años? Sin una infraestructura para el aprendizaje permanente, los trabajadores podrían encontrarse sin las habilidades que necesitan para seguir siendo relevantes.

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Global Risks Report 2022: Worlds apart

Global Risks Report 2022: Worlds apart | Edumorfosis.Work | Scoop.it

The Global Risks Report 2022, published by the World Economic Forum in collaboration with Marsh McLennan, examines how global divergence across multiple domains in the post-COVID-19 recovery threatens to widen disparities and aggravate societal fractures.

Drawing upon insights from over 950 experts and decision-makers worldwide, the 17th edition of the report unpacks some of the critical global tensions that may worsen the pandemic’s cascading impacts and complicate the coordination needed to tackle common challenges that include strengthening climate action, enhancing digital safety, restoring livelihoods and societal cohesion, and managing competition in space. It concludes with reflections on enhancing national and organizational resilience, informed by lessons from year two of the pandemic.

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Enthusiasm for the Metaverse and Extended Reality is highest in emerging countries

Enthusiasm for the Metaverse and Extended Reality is highest in emerging countries | Edumorfosis.Work | Scoop.it

A new global survey conducted by Ipsos for the World Economic Forum finds about half of adults across 29 countries saying they are familiar with the metaverse (52%) and have positive feelings about engaging with extended reality in daily life (50%). However, the survey points to wide differences in familiarity and favorability toward these new technologies across countries and demographic groups.

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Careers 2030: Reimagining the future workplace & skills

Careers 2030: Reimagining the future workplace & skills | Edumorfosis.Work | Scoop.it

Ever wonder what will happen when technology takes over the corporate world entirely? Will it destroy the job market leading to higher levels of unemployment or aggravate the economic crises? Or, on the other hand, could it lead to a progressive and healthier society?

The answer to these questions is unknown as we don't know what tomorrow holds for us. However, by looking at the trends, we can anticipate that robots will be doing the hard work, tech-driven innovations will continue to come about, innovative and creative skill-sets will be in demand by the job market, and students will be taught through augmented and virtual reality - replacing the traditional methods of schooling, learning and teaching.

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The Virtual Reality wave is here. Are you ready for the next digital workplace?

The Virtual Reality wave is here. Are you ready for the next digital workplace? | Edumorfosis.Work | Scoop.it

Virtual Reality is a champion in the consumer space for gaming and entertainment and has been for many years. But it’s no longer limited to that space. The enterprise use cases for virtual reality (VR) seem to be potentially limitless – and they are, ranging from collaboration and training exercises to improving employee engagement. And these use cases seem to have taken on added significance, given the global pandemic and newly introduced work-from-home policies which have put a temporary pause on most face-to-face meetings.

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Dilemas para y sobre el futuro del trabajo

Dilemas para y sobre el futuro del trabajo | Edumorfosis.Work | Scoop.it

Los dilemas que nos estamos encontrando y que nos vamos a encontrar para el futuro del trabajo son diferentes, según vamos leyendo, las diferentes organizaciones y mercados, según también las nacionalidades, dejamos de terminar, cuál podría ser el mejor para definirnos, el cambio ha llegado y deja de darnos tregua cuanto más avanza el tiempo.

El mismo tiempo que este mismo espacio, el pasado día 13 de abril cumplimos 9 años de esta humilde aventura, intentando licuar los aprendizajes, ideas, pensamientos junto a las mismas experiencias profesionales y personales, con las Gracias que siempre nos acompaña en todas las entradas para marcar dónde empezamos.

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The Mind Gym Is designed for anyone to explore their Mental Health in VR

The Mind Gym Is designed for anyone to explore their Mental Health in VR | Edumorfosis.Work | Scoop.it

As companies transition to virtual offices, employee wellness can become much easier to support. The work-life balance afforded to staff is often cited as a major reason for going remote. Happy staff are more productive and stick around longer.

In virtual worlds, companies can optimize how they help staff strengthen their mental health. This month, Virbela launches the Mind Gym, an interactive fitness space that concentrates on different types of brain training. Anyone can check it out by entering Virbela’s Open Campus and teleporting to the Mind Gym.

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Gamification in EdTech: The Future of Innovative Learning

Gamification in EdTech: The Future of Innovative Learning | Edumorfosis.Work | Scoop.it

In recent years, the concept of EdTech has transformed completely. From interactive learning based on animations to applications, students and enthusiasts from all age groups have experienced the benefits offered. However, another interesting transition that has brought a very positive change to the EdTech industry is the introduction of gamification.

From the time that gamification has become a buzzword for the industry, a study from BlueWeave Consulting has found that the global education gamification market was worth USD 697.26 million in 2020 and is further projected to reach USD 4144.97 million by 2027. But still, EdTech start-ups and existing brands are looking for some fresh perspective on how gamification could redefine the future of learning.

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Moving into the Metaverse

Moving into the Metaverse | Edumorfosis.Work | Scoop.it

The metaverse presents a virtual world of possibilities for enterprises. Companies that can master the metaverse can reap business benefits by exploiting the power of shared virtual environments. This paper shows you how to get to the metaverse and what outcomes you can expect once you make the enterprise metaverse a reality.

 

What is the metaverse? The metaverse is a persistent shared virtual environment where you, as an avatar, can meet and interact with other people and engage in a wide array of virtual activities. The metaverse can be used to work, play, learn or all three — and its applications in the enterprise are limitless.

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Why you should care about the Metaverse

Why you should care about the Metaverse | Edumorfosis.Work | Scoop.it

A metaverse is a network of 3D virtual worlds focused on social connection and commercial activities. Its promise is a stunningly realistic 3D digital world where you can (for example) purchase and sell goods and services, sign and enforce contracts, recruit and train talent, and interact with customers and communities. This makes it a brand new marketplace - only virtual. You’ll be able to go shopping, play games, get professional training or socialise with your friends. Even the way we work could fundamentally change with the rise of the metaverse, using virtual reality to attend meetings or just “go” to work by joining the virtual real estate version of your company.

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Why remote work is here to stay

Why remote work is here to stay | Edumorfosis.Work | Scoop.it

According to a 2021 study by McKinsey Global Institute, 20 to 25 percent of workers in advanced economies and about 10 percent in emerging economies could work from home three to five days a week, mainly in the computer-based office work arena.

 

At Moodle, around 90% of our team members work remotely on a full time basis. Even prior to 2019, a significant proportion of our workforce worked remotely – it was an important part of our commitment to attracting and retaining the best talent, regardless of where they lived. Because of this, we had already established ways to collaborate effectively online, and build a strong culture, well before the pandemic hit. For our office based teams, even if working from the office was the default, we had flexible working arrangements that allowed people to work from anywhere, whether it was on an ad hoc basis, set days or even for a longer period of time.

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The new Virbela Campus: Your guide to the next generation of Remote Work

The new Virbela Campus: Your guide to the next generation of Remote Work | Edumorfosis.Work | Scoop.it

Virbela’s new Open Campus is now live. This transformational redesign advances the experience and capabilities of remote work and education for everyone.

By working in the new Virbela, organizations can evolve alongside the widespread social and economic shifts that are redefining global culture. These shifts continue to inspire us in the development of stunning new work spaces that feel large, true to life, and easy to adopt.

 

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El trabajo del futuro y el futuro del trabajo

El trabajo del futuro y el futuro del trabajo | Edumorfosis.Work | Scoop.it

Los avances tecnológicos no deben verse como una amenaza para el empleo, pero es necesario capacitar a las futuras generaciones para poner la innovación al servicio del bienestar personal y social

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[PDF] The Global Risk Report 2022

[PDF] The Global Risk Report 2022 | Edumorfosis.Work | Scoop.it

At the start of 2022, the COVID-19 crisis is still ongoing and its economic ructions continue to be felt. Disparities in progress
on vaccination are creating a divergent economic recovery that risks compounding pre-existing social cleavages and geopolitical tensions. These tensions and the economic overhang of the pandemic will make it difficult to ensure a coordinated and sufficiently rapid approach to global challenges—most notably climate change.

Vaccination and accelerated digitalization have enabled some countries to recover rapidly from the economic crisis created
by the COVID-19 pandemic, but many others are still struggling to avoid the worst consequences. At the time of writing, half of the world’s population was still unvaccinated: 1) 40% remained offline, 2) only 35% of the world’s students lived in countries where schools are fully open. 3) Some 37% of respondents to this year’s Global Risks Perceptions Survey (GRPS) believe the world will follow a fractured trajectory in the medium term, increasingly separating relative “winners” from “losers” of the COVID-19 crisis. By the time the GRPS was conducted, only 11% believed the global
recovery would accelerate over the next three years.

Economic, geopolitical, public health and societal fractures—which increase after pandemics4—risk leading to divergent and delayed approaches to critical challenges facing people and planet: accelerating the green transition in response to climate change, coordinating against heightened digital vulnerabilities, managing mobility and migration and safeguarding the next global commons space...

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How to respond to the Future of Work: The importance of upskilling

How to respond to the Future of Work: The importance of upskilling | Edumorfosis.Work | Scoop.it

How are you evolving your skills for the future of work? This is one of the most pertinent questions workers are asking themselves. However, the answer is constantly changing. With every new technology, innovation, regulation, and system, the most in-demand skills shift. The capabilities that employers are looking for today are no longer the capabilities of last year, and in many industries this has created a significant skills gap. Now, more than ever before, employees and leaders need to stay abreast – or better yet, ahead – of change.

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Which countries are most enthusiastic about the metaverse?

Which countries are most enthusiastic about the metaverse? | Edumorfosis.Work | Scoop.it

Opinion is split among the global public about the opportunities and promise the metaverse holds for daily life. A new survey conducted by Ipsos for the World Economic Forum finds that half of adults across 29 countries say they are familiar with the metaverse, with a similar number having positive feelings about engaging with extended reality (XR) in their daily lives.

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10 profesiones que serán desplazadas por la Inteligencia Artificial

10 profesiones que serán desplazadas por la Inteligencia Artificial | Edumorfosis.Work | Scoop.it

La implementación de inteligencia artificial en las empresas es una realidad. Esta tecnología saltó de las películas de ciencia ficción para volverse un compañero más en el trabajo, automatizando una gran cantidad procesos de producción y servicios en la industria.

Según la firma McKinsey & Company esto no es un fenómeno nuevo, pero sí uno que está avanzado e impactando en la economía. Tan sólo en México, la automatización modificaría alrededor de 25.5 millones de empleos existentes, lo cual representa un 52 % del total de profesiones.

Para Gustavo Parés, director general de la firma Nearshore Delivery Solutions México, es de vital importancia estar atento a las necesidades de la industria mexicana.

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Top 5 for 2022: What’s in store for the Future World of Work?

Top 5 for 2022: What’s in store for the Future World of Work? | Edumorfosis.Work | Scoop.it

As many businesses have been wrestling with the practicalities of Covid-19 (and continue to do so), forward planning for ‘the workforce’ to the recent past perhaps not been at the top of the agenda. However, as we see businesses settle into their new ways of working – the so-called ‘new normal’ – we have picked out five things we feel businesses need to have at the forefront of their minds this year. The team at Walker Morris, will be updating you as things develop through the year: with webinars; articles; posts on social media; and maybe even some in-person events (we have to hope!).

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Insights that will allow you to compete in the future of work

Insights that will allow you to compete in the future of work | Edumorfosis.Work | Scoop.it

Keith Ferrazzi is the founder and chairman of Ferrazzi Greenlight, a management consulting and coaching company that works to transform many of the largest organizations and governments in the world. Ferrazzi shares five key insights from their new book, Competing in the New World of Work: How Radical Adaptability Separates the Best from the Rest.

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Management must move first

Management must move first | Edumorfosis.Work | Scoop.it

I focused on the systemic barriers to getting work done and sharing knowledge between workers, more so than the individual skills necessary for work that requires — curiosity, sensemaking, cooperation, and novel thinking. These are skills that can be developed through the discipline of personal knowledge mastery.

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10 skills robots can’t replace in the workplace (yet)

10 skills robots can’t replace in the workplace (yet) | Edumorfosis.Work | Scoop.it

Machines have made great strides, but there are still plenty of workplace skills only humans have. Ensure your success by cultivating these top 10 skills.

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17 formas en que la tecnología podría cambiar el mundo para el 2027

17 formas en que la tecnología podría cambiar el mundo para el 2027 | Edumorfosis.Work | Scoop.it

La innovación es fundamental para el bienestar futuro de la sociedad y para impulsar el crecimiento económico, dos áreas prioritarias para el Foro Económico Mundial. Para apoyar estos dos pilares, el Foro lanzó su comunidad de Pioneros Tecnológicos en el año 2000.

La comunidad está compuesta por empresas de todo el mundo en fase inicial y de crecimiento, que participan en el diseño, desarrollo e implantación de nuevas tecnologías e innovaciones, y que están preparadas para tener un impacto significativo en los negocios y la sociedad.

El programa pretende dar voz a los innovadores de la próxima generación en la resolución de problemas globales y la oportunidad de contribuir a la exploración de las tendencias futuras. Cada año, el Foro reconoce una nueva cohorte de Pioneros Tecnológicos y los incorpora a sus iniciativas, actividades y eventos.

Edumorfosis's insight:

Lo que NO aprenderás en la Universidad...

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Transhumanismo Laboral: Condenados a actualización perpetua

Transhumanismo Laboral: Condenados a actualización perpetua | Edumorfosis.Work | Scoop.it

Desde todo palco mental mínimamente iluminado se puede asegurar que vivimos la tecnología como una prolongación de nuestro cuerpo. Los Smartphone han escalado, como simios dopados, hasta coronar en nuestro cerebro una dependencia tan elevada como a la serotonina. Podría considerarse el primer elemento de transhumanismo generalizado. Una etapa previa a las piernas biónicas, los brazos con venas de litio y los miembros eléctricos. Hay, no obstante, algo que se adelantará, por necesidad, a la futura versión real de Ghost in the Shell.

Oskar Almazan's curator insight, May 20, 10:02 AM
Pero el transhumanismo de la actualización no acaba aquí. No sólo habrá que adaptarse o morir, sino adaptarse a vivir. Aclimatarse a nuevas formas de tacto, olfato y sabor. La labor digital ya peca de falta de fisicalidad. Aunque los esfuerzos den frutos concentrados en el universo colgante de la cibernética, se ausentan de lo palpable. Pero la inmaterialidad absoluta alcanzará su cenit con el metaverso. Un futuro para nada hipotético. En palabras del CEO de StudentFinance, «es posible que el impacto de internet en el desarrollo de nuestras relaciones sociales exija que nos replanteemos el significado de conceptos como ‘amistad’ o ‘realidad’, entre otros, debido a la realidad paralela que supone la tecnología en muchas ocasiones. Este tipo de herramientas lograrán derribar barreras culturales y construir redes sociales de dimensiones globales. En este sentido, la llegada del metaverso será un antes y un después en la forma en la que los seres humanos se comunican, disfrutan del ocio e incluso gestionan sus relaciones laborales».
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The 10 best examples of the Metaverse everyone should know about

The 10 best examples of the Metaverse everyone should know about | Edumorfosis.Work | Scoop.it

The metaverse – everyone is talking about it, but no one is exactly sure what it actually is. This makes it a bit difficult if we want to put together a list of platforms or experiences that represent the best of what it could be

But if we take it to mean persistent, connected digital environments which focus on providing immersive experiences for users, we can have a go at highlighting some projects – existing and on the horizon - which stand out.

Not all of the projects highlighted here involve virtual reality, or decentralization, or cryptocurrency. Although those are all technologies that are likely to have a place in the metaverse, it isn’t strictly essential that they are part of every metaverse.

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