The former Family Ties stara 48-year-old UCLA junior and computer science majorshares her advice on making your second act count.
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graham j. passmore's curator insight,
April 4, 2016 12:43 PM
The sentence in this article that caught my attention the most--other than the headline--was "VR has the potential to remake storytelling, from how we watch movies to how we play games to how we pass time while waiting for a flight."
The biggest message I've heard about content marketing for the past couple of years--or much of technical communication, for that matter--is that it's comes down to storytelling. If you tell a good story, people will buy into it, whether it's in print, audio, video, web, or now virtual reality. This article seems to be heralding the call--"Technical communicators! We need you now!" Who better to be the storytellers? Who better to be the ones to help others create content strategies for future virtual content. As the article says, the sky is the limit! Would you want to be part of creating content for virtual reality? I think I would want to do that. What about you? Let me know what you think in the comment section below. ![]()
graham j. passmore's curator insight,
April 4, 2016 12:44 PM
The sentence in this article that caught my attention the most--other than the headline--was "VR has the potential to remake storytelling, from how we watch movies to how we play games to how we pass time while waiting for a flight."
The biggest message I've heard about content marketing for the past couple of years--or much of technical communication, for that matter--is that it's comes down to storytelling. If you tell a good story, people will buy into it, whether it's in print, audio, video, web, or now virtual reality. This article seems to be heralding the call--"Technical communicators! We need you now!" Who better to be the storytellers? Who better to be the ones to help others create content strategies for future virtual content. As the article says, the sky is the limit! Would you want to be part of creating content for virtual reality? I think I would want to do that. What about you? Let me know what you think in the comment section below.
Stephania Savva, Ph.D's curator insight,
April 5, 2016 7:30 AM
The sentence in this article that caught my attention the most--other than the headline--was "VR has the potential to remake storytelling, from how we watch movies to how we play games to how we pass time while waiting for a flight."
The biggest message I've heard about content marketing for the past couple of years--or much of technical communication, for that matter--is that it's comes down to storytelling. If you tell a good story, people will buy into it, whether it's in print, audio, video, web, or now virtual reality. This article seems to be heralding the call--"Technical communicators! We need you now!" Who better to be the storytellers? Who better to be the ones to help others create content strategies for future virtual content. As the article says, the sky is the limit! Would you want to be part of creating content for virtual reality? I think I would want to do that. What about you? Let me know what you think in the comment section below. |
Danielle is right. This story by Justine Bateman is similar to many of us older women trying to get degrees and find our way back into the workforce. Im in my mid-fifties and Im working on my Master's. It is very tiring and frustrating to ask a question and have a blank look stare back at you. Honestly, finding a way to communicate with other generations is very challenging. I would love to develop a forum for women of all ages and pursuits to come together and share their stories, encouragements, and failures so the rest of us could know we are not alone. But Im still learning how to find my way around this technical stuff. Bless you, Danielle for sharing this story.