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3º Encontro sobre Jogos e Mobile Learning, 7 de maio de 2016, FPCE, Universidade de Coimbra
Gamification is ‘the use of game design elements in non-game contexts’ (From game design elements to gamefulness: defining gamification, Deterding et al., 2011). By drawing upon game design elements, mechanics and techniques, organisations hope to engender, in work, the type of experience that we find motivating, engaging and fun when we play games. So, ultimately, […]
Call for papers for the current European Conference on Social Media ECSM 2016 Caen France, Mini track Call for papers for the current European Conference on Social Media ECSM 2016 Caen France
News, discussion and resources on the use of game design in non-game contexts
3º Encontro sobre Jogos e Mobile Learning, 7 de maio de 2016, FPCE, Universidade de Coimbra
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With conferences throughout the year, we are always looking for people to speak at our international conferences. Our Call for Papers is open to anyone with
9th annual International Conference of Education, Research and Innovation.
There are lots of ways that you can use blogging platforms to share your expertise or experiences, so it is important to think strategically about what you wan…
What makes digital learning games work and how do you design one? Learning game expert Sharon Boller shares four truths that novice learning game designers frequently ignore.
Online Educa 2015 (Berlin, Germany) - Largest global conference on technology supported learning and training
The Games and Learning Alliance conference (GALA 2015) is an international conference dedicated to the science and application of serious games.
This year we have received more than 100 Gamification project submissions to the Gamification World Awards. Most of the projects submitted to the Awards are outstanding projects that shows the power of Gamification in a lot of different application scenarios. We are really happy to see that Gamification is becoming an important tool for companies …
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