Into the Driver's Seat
457.9K views | +6 today
Follow
Into the Driver's Seat
Building learners' independence through thoughtful technology use
Curated by Jim Lerman
Your new post is loading...
Your new post is loading...
Rescooped by Jim Lerman from E-learning
March 11, 2019 9:02 AM
Scoop.it!

3 Ways to Continue Learning at Home with Technology

3 Ways to Continue Learning at Home with Technology | Into the Driver's Seat | Scoop.it
A survey finds that students want to keep learning once they are home; here’s how digital tools can help.

Via paul rayner
No comment yet.
Rescooped by Jim Lerman from Docentes y TIC (Teachers and ICT)
November 23, 2011 12:05 AM
Scoop.it!

Computer games and learning handbook | futurelab

Computer games and learning handbook | futurelab | Into the Driver's Seat | Scoop.it

"Aimed at teachers and those interested in using games with an educational intent, this handbook aims to provide some useful anchoring points for educators to make sense of the area and to develop practical approaches to the use of computer games as a medium for learning."

 

This is a very accessible overview of elements, theories, and examples of game-based learning for compulsory education. It also looks to be a decent source of references if you're looking for some literature pointers.


Via Ana Rodera
No comment yet.
Rescooped by Jim Lerman from Eclectic Technology
March 14, 2018 8:40 AM
Scoop.it!

Why games are good for learning?

Why games are good for learning? | Into the Driver's Seat | Scoop.it

Via Beth Dichter
Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.