educació i tecnologia
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educació i tecnologia
treball a l'aula amb interacció amb Internet
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Ideas para gamificar tu clase

Ideas para gamificar tu clase | educació i tecnologia | Scoop.it
Mamá, ¿Porqué no podemos jugar en clases? esa fue la pregunta que me hizo uno de mis hijos hace pocos días y me motivó a escribir esta columna. Quizás hay miles de alumnos en el sistema escolar, que anhelan aprender de manera más entretenida.  Esta vez, tomaremos una herramienta de ejemplo, que  motivará a los profesores a gamificar sus clases y dar un respiro al papel y lápiz.

Via Gumersindo Fernández
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Pongo's curator insight, October 17, 2016 12:22 PM
¡Herramientas para introducir el juego en tus clases!
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What makes game-based learning so effective and how does it work?

What makes game-based learning so effective and how does it work? | educació i tecnologia | Scoop.it
When we think of games, we often think of them as somewhat trivial or just for fun, but can a game-based learning environment really change the way students
Via Tom D'Amico (@TDOttawa)
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Gamification vs. Game Based Learning in eLearning

Gamification vs. Game Based Learning in eLearning | educació i tecnologia | Scoop.it
Gamification is different from Learning Based Games because it takes the entire learning process and turns it into a game.
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Rescooped by xavier suñé from Aprendizaje basado en juegos (game-based learning)
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Juegos, Ludificación y Aprendizaje basado en Juegos

Juegos, Ludificación y Aprendizaje basado en Juegos | educació i tecnologia | Scoop.it
Un tablero creado para analizar las posibilidades del uso, creación de juegos. Además se analizarán las diferentes mecánicas y dinámicas de juego útiles para Ludificar/Gamificar el aula

Via Francisco Revuelta
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Marta Torán's curator insight, December 31, 2013 1:29 PM

Una recopilación de recursos y referencias sobre aprendizaja basado en juegos.

 

Muy bueno.

Veronica Torres's curator insight, February 13, 2014 6:19 PM

Juegos y educación...

Rescooped by xavier suñé from Learning theories & Educational Resources תיאוריות למידה וחומרי הוראה
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A Beautiful Visual on The Importance of Games in Learning ~ Educational Technology and Mobile Learning

A Beautiful Visual on The Importance of Games in Learning ~ Educational Technology and Mobile Learning | educació i tecnologia | Scoop.it

Via Yehuda Peled
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100 Great Game Based Learning and Gamification Resources | knowledge guru

100 Great Game Based Learning and Gamification Resources | knowledge guru | educació i tecnologia | Scoop.it

By Steve Boller

 

"Lots people want to get started with game based learning, gamification and serious games in their training. We’ve been curating game related content for over a year and a half while conducting our own research and case studies. Here are 100 articles related to games and learning. Some of them are research-based, while others just offer an interesting perspective to spark discussion. Take what you need and share this with a colleague."

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aanve's curator insight, February 20, 2014 9:51 PM

www.aanve.com

 

Debra Walker's curator insight, March 11, 2014 4:47 PM

I have recently been working with organizations on how the introduction of gamification into their training and development strategy plans for employee skill development.  The interesting thing as well is the application of the concepts to both hard and soft skills, that allow for returning to the results in the future as well as updating of skills as the individual progresses.   

Valeria&Giorgia's curator insight, March 13, 2014 8:43 AM

Ci sono moltissimi games finalizzati all'apprendimento, da quelli che stimolano la discussione, a quelli basati sulla ricerca.

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6 Basic Benefits Of Game-Based Learning

6 Basic Benefits Of Game-Based Learning | educació i tecnologia | Scoop.it

There seems to be a perception that online gaming has a detrimental impact on children’s development. Nothing could be further from the truth, and there are countless–and complex–reasons for this, but it also makes sense at the basic benefits of game-based learning.

 


Via Nik Peachey
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Shanika Journey's curator insight, April 12, 2013 1:18 PM

These benefits also apply to adults using game-based learning for business or personal develoment.

Dr.Revathi Viswanath's curator insight, April 19, 2013 7:07 AM

Very true. It does help children to be more attentive and develops their level of concentration.

Tamra Dollar's curator insight, July 21, 2013 1:22 PM

Game-based-learning lines up with Marzano's brain-based-strategies. While games in and of themselves (like any technology) are a vehicle for learning that must be follow-up with real life connections and applications or we've given our students..well..just another game to play.

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Gamification doesn’t mean developing games and there’s more!

Gamification doesn’t mean developing games and there’s more! | educació i tecnologia | Scoop.it
Games, Simulations, Game-based Learning, Gamification. Are they all the same?

Via Dr. Susan Bainbridge
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Gamification And Game Based Learning: Yes, They Are Different! - eLearning Industry

Gamification And Game Based Learning: Yes, They Are Different! - eLearning Industry | educació i tecnologia | Scoop.it
How To Implement Gamification & Game Based Learning To Corporate Training. Know The Difference Between Gamification & Game Based Learning.

Via Ramiro Aduviri Velasco
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Game-Based Learning in Practice

Game-Based Learning in Practice | educació i tecnologia | Scoop.it
In early September, my sixth grade social studies students began playing the SimCityEDU beta. Around the same time, my seventh graders began playing a non-digital debate game -- complete with teams,
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TutoToons.com - Everyone Can Create Mobile Games

TutoToons.com - Everyone Can Create Mobile Games | educació i tecnologia | Scoop.it
With TutoTOONS You Can Easily Create Mobile Games for Free
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Theory of Gaming Motivation

Theory of Gaming Motivation | educació i tecnologia | Scoop.it
the psychology of video games

Via Juan Antonio Ortiz Caturani
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AlGonzalezinfo's curator insight, May 9, 2013 12:09 PM

Excellent resource, especially for many of us who are doing research on gaming apps!  Thanks Linda.

 

From the article:

 

The 11 basic needs are gaining knowledge, gaining and improving skills, feeling competent, persevering through hard times, creating tools, managing danger, regulating emotions, competing for rewards, cooperating for rewards, caring for loved ones, and satisfying the senses with pleasant inputs (sights, smells, sounds, etc.). In the model they will each be referred to by their relevant nouns. Only “satisfying the senses with pleasant inputs” is called “Optimal Choice” because that is the purpose of satisfying our senses. They help us make the best choice by making us feel attracted to “good” things and repelled by “bad” things.

William Emeny's curator insight, May 9, 2013 12:59 PM

I am personally a big fan of 'gamification' and the motivational benefits to learning it brings. The work of Prof James Paul Gee is particularly brilliant. Here's a superb summary of the psychology behind why kids find video games so engaging.

Haeffelé Maxime's curator insight, February 22, 2016 6:30 PM

I am personally a big fan of 'gamification' and the motivational benefits to learning it brings. The work of Prof James Paul Gee is particularly brilliant. Here's a superb summary of the psychology behind why kids find video games so engaging.