Education and Tech Tools
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Education and Tech Tools
Tools, ideas, and research about e-learning and teaching
Curated by Becky Roehrs
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Making STEAM instruction work

Making STEAM instruction work | Education and Tech Tools | Scoop.it
Combining arts with science and math instruction can offer unique challenges for schools.
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An Epic Wall of Science & STEAM Resources

An Epic Wall of Science & STEAM Resources | Education and Tech Tools | Scoop.it
This post was originally published on the ThingLink Blog.
Are you looking for resources and inspiring ideas to engage students in standards based 21st Century Learning experiences? We've got some amazing resources for you!
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Check out a padlet filled with science ideas

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STEAM, not just STEM Education Infographic

STEAM, not just STEM Education Infographic | Education and Tech Tools | Scoop.it
STEAM, not just STEM Education Infographic
Science, technology, engineering and mathematics (STEM) are the center of attention in most US public schools today.
Becky Roehrs's insight:

This graphic points out how those that study the arts perform better academically...

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STEM to STEAM: Resource Roundup

STEM to STEAM: Resource Roundup | Education and Tech Tools | Scoop.it
Whether you are looking for resources on integrating science, technology, engineering, and math or on infusing the arts to transform STEM into STEAM, this curated compilation will help you strategize around different approaches to integrated studies.
Becky Roehrs's insight:

Plus you'll find Maker resources as well...

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STEM vs. STEAM: Why The “A” Makes All The Difference

STEM vs. STEAM: Why The “A” Makes All The Difference | Education and Tech Tools | Scoop.it
Science, technology, engineering, and math (STEM) subjects are the focal point of popular integrated learning systems. However, voices are calling out for the “A” in “arts” to turn STEM into STEAM.
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Research on why arts are essential..

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Debbie Lynch's curator insight, February 1, 2015 1:07 PM

Recent studies indicate a decline in students who will be skilled worker, engineers, and hold higher degrees of learning. The trend led to the formation of STEM- Science, Technology, Engineering, and Math. I would argue, in agreement with the article there needs to be one more word added to the acronym- Art, making it STEAM. Recent research on the significance of the arts s a vital part of education indicate students are only receiving a "half brained" education, meaning they are only using the analytical side of their brains as opposed to both sides, the other being the creative side. Research has proven through people like Albert Einstein,and Steve Jobs that a creative approach to learning opens the door for deeper learning, brain development, critical thinking, and problem solving. Nay sayers such as Brian Dunning argue "the importance of art has nothing to do with education." I completely disagree. Art has everything to do with learning.

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WeAreTeachers: 60 Apps to Teach STEAM in the Classroom

WeAreTeachers: 60 Apps to Teach STEAM in the Classroom | Education and Tech Tools | Scoop.it
Using a tablet to explore STEAM concepts is a natural pairing—as kids drag, draw and create they learn more about technology and the world around them. That's why we've gathered 60 of our favorite apps for teaching STEAM in the classroom, with recommendations for every grade level. Read on to get our list!
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60 iPad apps categorized under different subject areas, and for different grade levels (k-12).

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