E-learning arts
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E-learning & ispirazioni per un nuovo design
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Rescooped by Stefano D'ambrosio from Instructional Design for eLearning, mLearning, and Games
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Real Gamification Mechanics Require Simplicity And, Yes, Game Designers Can Do It

Real Gamification Mechanics Require Simplicity And, Yes, Game Designers Can Do It | E-learning arts | Scoop.it

Tadhg Kelly:  "The mysteries of mechanics are the reason why gamification seems like voodoo. And it shouldn't be. Game mechanics should be simple to explain, with clear actions and outcomes" ...


Via The Digital Rocking Chair, DBliton
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Rescooped by Stefano D'ambrosio from Brain-based learning
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The Neurology of Gaming

The Neurology of Gaming | E-learning arts | Scoop.it

Are you using games to teach?

 

Here's an infographic about the impact - both positive and negative - that videos games have on brain.


Via Katherine Stevens
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Tamra Dollar's curator insight, July 20, 2013 7:21 PM

Gamed based learning is a powerful tool for teaching! As a data nerd, I have seen first hand the achievement scores of students who game vs. don't game. This is not a scientific study, but is based on seeing scores skyrocket from students who are accused of "doing nothing" in school and yet are avid gamers. Hmmm.

Rescooped by Stefano D'ambrosio from Literacy, Education and Common Core Standards in School and at Home
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Getting the Facts on Game Based Learning (INFOGRAPHIC)

Getting the Facts on Game Based Learning (INFOGRAPHIC) | E-learning arts | Scoop.it
The Knowledge Guru team knows how effective serious games and game based learning are, that's why we've developed an entire learning game engine focused on making game based learning easier to impleme...

Via Beth Dichter, Meryl Jaffe, PhD
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Florence HENCKE's comment, August 9, 2013 3:10 AM
Thank you for this infographic and the sources you used, the importance of having fun while learning seems to increase in education. Good news !
Ines Evaristo's curator insight, August 21, 2013 6:53 PM

Una buena infografía que resume estudios con resultados del efecto de los videojuegos en el aprendizaje de la educacion superior, cosa que no habia visto mucho.  Además, el inicio es bastante claro, hacer un videojuego "serio" o educativo es doble reto: lograr los objetivos de aprendizaje propuestos y diseñar un gameplay igualmente divertido, motivador, estimulante... es la diferencia entre un videojuego educativo de un juego didactico.

Taryn Coxall's curator insight, October 8, 2013 10:24 PM

This article gives great insight into the upcoming phenominon of "Game Based Learning".Although i have never seen it in my practises, after reading abit about it, i believe game based learning is something i would incoperate into my own classroom. Game Based learning provides a stimulating and engaging way of learning for children on a wide range of educational areas and topics. It is proven through this approach to learning students aremore likely to become motivated to learn, become increasingly engage and excel in their learning. 
Although many peoleay belive an "old school" approach to teaching is best, i feel it is highly necassary to kepp up with the fast moving pace of technology on offer, and use theseresources to help student in the classroom. Most learners that i have come aross are kinaesthetic learning, being one myself i can see how these games will help a variety of different learners and create opportunity for divergent thinking.

great resource which has iven me great insight.