4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
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4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
Curated by Jed Fisher
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Lagoa going from simple rendering to Parasolids cloud-based MCAD

by Roopinder Tara, Tenlinks.com Who or what is Lagoa? And what makes a relative newcomer think they can go up against a reigning champion? CAD Insider readers know of Lagoa for its cloud-based renderer and a user part library/gallery. It...
Jed Fisher's insight:

Lagoa seems to be boldly (or brashly) taking on everyone.

They started as a (CPU based) cloud based 3D raytracer - taking on Autodesk, Bunkspeed, RTT, Keyshot, NVIDIA, etc, but now seem to be moving to becoming a cloud based CAD product - taking on SolidWorks and all the big CAD products. It's gutsy, it's bold, it's a big ask. 

It's also a good reminder to the current providers to hurry up and get into the cloud. Installing software sucks. Being limited by your platform or device should be a thing of the past.

Never a dull day in the world of 3D and CAD.

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GTC On-Demand Featured Talks | GPU Technology Conference

GTC On-Demand Featured Talks | GPU Technology Conference | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
GTC On Demand: Find GPU Technology Conference keynotes, technical sessions, presentations, research posters, webinars, tutorials, and more.
Jed Fisher's insight:

Develop.

Great resource - find all the talks from this years NVIDIA GPU Technology Conference (GTC)

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Sequoia's Investment Memo on YouTube from 2010

Sequoia's Investment Memo on YouTube from 2010 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Click http://milesgrimshaw.com/sequoia-investment-memo/

 

Jed Fisher's insight:

http://milesgrimshaw.com/sequoia-investment-memo/

Awesome read. I love seeing such letters/articles released 4 years on. Perfect Sequoia investment. Also a great example of a long form business plan (rare these days). It's clear and to the point. No/little explicit marketing BS, written in "plain English", it's not trying to be more complicated than it is. It's intent is to explain the business from top to bottom to a person who knows nothings about it. It covers all the key points including what their assumptions are (and what they dont know).

It's a great example to learn from. Once again, another brilliant investment by Sequoia!

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Volvo CAD Meets Point Cloud

Volvo CAD Meets Point Cloud | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
In this digital age, wouldn't you imagine that cars float through virtual assembly lines? Avatars ensuring that assembly workers will have room to maneuver their wrenches? Ensuring robotic arms having no collisions with fenders, rendering an otherwise gleaming auto undeliverable...
Jed Fisher's insight:

Great use of point cloud data, i saw a presentation on this by Volvo at the PLM Innovation conference a few years back. 

Makes a lot of sense, point scan your factor, then run the new virtual CAD cars through it to make sure there is enough room (or not), etc.

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Inside Daimler Mercedes and their CAD system switch

Inside Daimler Mercedes and their CAD system switch | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Large automotive OEMs don't switch CAD software.  It's just too expensive to change.  That's why it was such a big deal when Daimler AG - Mercedes chose to make this dramatic move in late 2010. The company announced that it would replace Dassault Systèmes CATIA with its toughest competitor, Siemens PLM's NX.

Jed Fisher's insight:

This is a good overview on Daimler's journey so far in regards to switching CAD systems.

I've been following this since the first day it was announced. I still struggle to believe it will actually be done successfully. It's one thing to change the next model to a new CAD package (hard enough) but to change over all data - huge.

 

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Students Engage in Immersive Learning With Interactive 3D Learning Stations from zSpace

Students Engage in Immersive Learning With Interactive 3D Learning Stations from zSpace | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Along with the Los Altos School District, we are excited to officially announce a pilot program in STEM education that will bring immersive 3D learning stations to students at Covington, Santa Rita,...
Jed Fisher's insight:

I've always really liked ZSpace, they provide great technology for manufacturing company but now really focus on education. Specifically science, technology, engineering and math (STEM) education, medical instruction, corporate training and research.

The zSpace Virtual Reality solution consists of a high res screen, 3D glasses, and a stylus for manipulating the 3D VR environment.
As a father of three, it's wonderful to see kids engage with learning. Why learn from a book or listen to a teacher when you can just "Do"! Do it in 3D, interact with molecules, or do a physics experiment.
It's not work, it's play!
Awesome use of this fantastic technology.

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Virtual reality: the 1990s technology set to change the design world

Virtual reality: the 1990s technology set to change the design world | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
As Facebook buys Oculus and Sony reveals its own VR device, Dezeen investigates what the resurgence of this old school technology means for designers.


Oculus VR was already big before Facebook bought the virtual reality headset maker for $2 billion. "Oculus has the potential to be the most social platform ever," said Mark Zuckerberg in a call to Facebook's investors, while his announcement post painted a picture of the world donning headsets to watch tennis, study in classrooms and consult with doctors.

Facebook sees Oculus Rift as a chance to profoundly transform communication, and to the gaming industry it's a generational leap in electronic entertainment. But there's more to virtual reality. It's as much a creative tool for designers and architects, as it is a new medium for designers to explore, and a close and personal way of experiencing the creations of others...


Via Lauren Moss
Jed Fisher's insight:

Another nice Oculus article focusing on using it for Design.

Here are two others on the recent sales which are worth a quick read.

Musings on the Oculus sale
http://www.raphkoster.com/2014/03/25/musings-on-the-oculus-sale/

and

Oculus was the future of gaming. Now it’s the future of Facebook.
http://boingboing.net/2014/03/25/oculus-vr-could-have-changed-b.html

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What VR Could, Should, and Almost Certainly Will Be within Two Years.

What VR Could, Should, and Almost Certainly Will Be within Two Years. | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
The Path to the Metaverse I'm tremendously excited to join Oculus, and when I think back, it's astonishing how unlikely the path to this moment is. I've told most of the parts of this story before, but never all together, and the narrative, now spanning twenty years, just keeps getting more remarkable.   Image credit Steve Grever, PC Perspective Palmer, Michael, and John @ QuakeCon 2012 Sometime in 1993 or 1994, I read Snow Crash, and for the first time thought something like the...
Jed Fisher's insight:

Carmack and Abrash are two of my hero's. Their games and their finger (protocol) (pre-twitter, pre-blog! :-)) got me into development and coding. They are both now at Oculus and the future looked so bright! Now that Facebook owns Oculus it should be brighter but man, Facebook.... really... ug...

Anyway, if you didnt read the earlier slide deck i posted from Abrash, you should - called - What VR Could, Should, and Almost Certainly Will Be within Two Years.

It is indeed an amazingly bright future.

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The Future of the Internet of Things [infographic]

The Future of the Internet of Things [infographic] | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Ever wonder why Google is installing extreamly fast gigabit internet infrastructure when the average person needs 200x less speed? It is because of the future of the Internet of Things. In less than 10 years, the internet will not just be for your phone or laptop, everything will be online.

 

I’m talking about your car, fridge, tv, blender, air conditioner, front door, and even your wallet. This inevitable future is why google is starting today with affordable gigabit internet. This new wave of device overload will open up revenue and advertising streams to a whole new level.

 

Today’s infographic states that in 2020, every human being on earth will be connected to 10 separate devices.

 

I know I’m already using five and I bet one of the most prominent technology coming up soon will be wearable tech. If its for exercising, sports, general information or just making phone calls, wearable tech will be an exciting addition today’s digital arsenal.

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Internet+of+Things
 

 

 


Via Gust MEES, Johan Jacobs
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Gust MEES's curator insight, March 26, 2014 10:05 AM


I’m talking about your car, fridge, tv, blender, air conditioner, front door, and even your wallet. This inevitable future is why google is starting today with affordable gigabit internet. This new wave of device overload will open up revenue and advertising streams to a whole new level.


Today’s infographic states that in 2020, every human being on earth will be connected to 10 separate devices.


I know I’m already using five and I bet one of the most prominent technology coming up soon will be wearable tech. If its for exercising, sports, general information or just making phone calls, wearable tech will be an exciting addition today’s digital arsenal.


Learn more:


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Ford Uses OculusVR Tech To Get Behind The Wheel Of Virtual Cars [Video]

Ford Uses OculusVR Tech To Get Behind The Wheel Of Virtual Cars [Video] | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Engineers don Oculus Rift headsets to evaluate vehicles that don't yet exist. 
Jed Fisher's insight:

Lots more news and updates on Oculus Rift, especially about their buyout by Facebook for $2B. Here is the first of a few.

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Matterport: 3D Models of Real Interior Spaces

Matterport: 3D Models of Real Interior Spaces | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

We're excited about Google's Project Tango announcement today of a smartphone with a built-in 3D sensor. We're especially excited because we've been developing on a Tango demo unit for the last month and can now finally talk about what we've built publicly! We believe that the future of 3D scanning is mobile. As 3D sensors start showing up in phones and tablets, Matterport's software will be an app enabling millions of people to capture, share, and interact with the world around them in 3D. We have been working to optimize Matterport's software stack for Tango, and already have some early results to show.

Jed Fisher's insight:

I’m not a jealous guy but today I am ;-)

Hats off to Matterport. Really blown away to see the first results of Tango. 

I really like that the Matterport have not just gone gimmicky or gamey, they've focused on real world useful problems to solve, recommending their technology for Insurance, Construction Management, Hospitality, Retail, and Real Estate, ... 

I can't wait to get my hands on Tango - ready to knock people off their seats!

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Here's what we look for in cloud software startups

High search volume, virality, and an economic moat are just some of the factors that help Point Nine Capital's investors decide if a cloud-software startup is worth funding.
Jed Fisher's insight:

Nice article by Christoph Janz at PNC. 

I would like to argue that almost any business (cloud or not) should have "virality". Virality is one of these overused words which does not mean much, Christoph does a nice job of explaining two forms - sharing and publishing.

Another one is the economic moat, find a way to have lockin, ideally for the right reasons (vs sabotaging the user so that they are forced to you product).

Good read.

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THE INTERNET OF EVERYTHING: 2014 [SLIDE DECK]

THE INTERNET OF EVERYTHING: 2014 [SLIDE DECK] | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
A huge array of devices will soon be connected to the Internet.
Jed Fisher's insight:

Highly recommended read. Excellent overview on the internet of things.

Great market data. 

My bet for the fastest growing - beacons.

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CEO David Helgason on why Unity has expanded into mobile game-dev services (interview)

CEO David Helgason on why Unity has expanded into mobile game-dev services (interview) | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Unity was at the right place and time when mobile games took off. Now it is expanding into services and game asset sales because it doesn't like to see game developers die.
Jed Fisher's insight:

CEO of Unity talks about where Unity Technologies is going and why.

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CENTR 360 Video Camera Will Hold

CENTR 360 Video Camera Will Hold | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
It’s an exciting time for video right now. Advances like Lytro are changing how we think about still photography, and the sudden proliferation of 4K means better videography and film are cheaper and easier. CENTR stands out, however, not least for what it delivers… namely 360-degree video in a small package. Central Station The CENTR …
Jed Fisher's insight:

Off topic.

I never expected to buy another camera (except for future phones) however this changes my mind. 360 photos and videos are not only great for 3D HDR environments but also for capturing a moment. Imagine being able to "look around" the photo/video/moment. 

Very cool.

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BIM penetration accelerating in world markets

BIM penetration accelerating in world markets | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Building Information Modeling (BIM) has achieved incredible penetration in the vertical construction market in North America and in several Northern European and Asian countries.

 

 

A recent 2014 McGraw Hill Construction report analyzes survey data collected from construction companies that use BiM.  The survey was conducted in nine of the world’s important construction markets.  The data and analysis in this report are based on an online survey conducted with 727 contractors in ten countries: Australia, Brazil, Canada, France, Germany, Japan, New Zealand, South Korea, the United Kingdom (UK) and the United States (US).


Via arvind bhandari, oscar lopez
Jed Fisher's insight:

Good BIM information, also AEC CAD information.

Some nice infographics also at:

http://www.thenbs.com/images/bim/NBS-National-BIM-Report-2014_infographic.png

And full report at:

http://www.thenbs.com/topics/BIM/articles/nbs-national-bim-report-2014.asp

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How to beat the “paradox of choice” in UI design

How to beat the “paradox of choice” in UI design | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
"Less is more" is one of the most important minimalistic design principles every designer learns: you read about it a lot, you know it's really important, but s
Jed Fisher's insight:

Having a brilliant UI/UX is not something you get in one go. This is an excellent overview to the UI/UX optimization process. It's not easy, it takes iterations BUT there is a process, and the process does help in both user experience and the end result and also the time it takes  to reach this end result.

Nice article by Miguel Jesus from Todoist. Thanks!  

 

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CL3VER: Cloud based editor to create 3D presentations for Architects

THE PROBLEM
To sell projects effectively, it is key for architects to communicate and adapt concepts and designs efficiently. 2D plans, images and videos leave space for misunderstandings which delays the decision process, This is frustrating for both you and your client since both of you want to start building as soon as possible!

THE SOLUTION
At CL3VER we have developed the first professional cloud based platform to enable clients to see their building from different angles, inside or outside, see and compare alternative designs and get your project approved in a shorter time.
With CL3VER you can create interactive 3D presentations of your buildings without install anything in your computer, because you already have what you need: an internet browser.


Via oscar lopez
Jed Fisher's insight:

Impressed with CL3VER's evolution, at one point they had were "just another webgl viewer" but they have refined their feature set and functionality and targeted primarily Architects for effective communications. They've also streamlined their product. And have teamed up with companies such as bim+

 

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Land Rover - Augmented Cars in a New Way

Land Rover - Augmented Cars in a New Way | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
If you haven't heard already, Land Rover is working on an augmented reality car hood concept that makes your hood transparent. The concept is simple: when begins tipping up (on a rising hill for in...
Jed Fisher's insight:

Very neat application for Augmented Reality, similar to what fighter pilots have been experimenting with (think xray vision through the aircraft).

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JauntVR - Meet the Crazy Camera That Can Make Movies for the Oculus Rift

JauntVR - Meet the Crazy Camera That Can Make Movies for the Oculus Rift | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Gamers love Oculus Rift; the virtual reality system offers a mind-blowingly immersive way to experience digital worlds. Jaunt, a new tech company, brings the platform into live-action, cinematic territory. I saw their stuff. It was incredible. And it's a Pretty Big Deal for movies and media.

Jed Fisher's insight:

I've been waiting for one of these to come along. JauntVR has just raise $6.8M to take their 360 video audio camera to market for film making and immersive VR.

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Nvidia GTC keynote announcements pack a wallop

Nvidia GTC keynote announcements pack a wallop | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
A new GPU architecture, a new way to increase CPU-GPU data transfer bandwidth, and a supercomputer in a mobile form factor were among the surprises.
Jed Fisher's insight:

Awesome event again this year. Loved the Digital Manufacturing Track - incredible speakers. Get NVIDIA GTC on your radar for next year! Here is a good summary of what new technologies and improvements are coming -  keynote summary from Randall Newton.

Find most of the talks online at

http://www.gputechconf.com/gtcnew/on-demand-gtc.php

 

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John Carmack breaks silence on Facebook's Oculus acquisition

John Carmack breaks silence on Facebook's Oculus acquisition | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
After almost a week of silence, legendary game developer and Oculus CTO John Carmack has finally voiced his opinions on Facebook's planned acquisition of the virtual reality headset maker....
Jed Fisher's insight:

In case you had not heard - Facebook recently bought Oculus VR for $2 Billion dollars, a pretty penny.

Reactions are divided, there are two camps,

1. Those who think Zuckerberg has gone crazy and has bought a prelaunch/pre-real-revenue high risk company that has nothing to do with Facebook/Social. Add to this group all the people who invested in their huge Kickstarter and got nothing from the buyout (some of these guys are sending the Oculus death threats!)

2. Those who think this is a brilliant move with Zuckerberg reacting to Google Glass and see Oculus as a great platform to extend Facebook.

 

Many folks have asked me what I think. In short - I think Oculus is an excellent asset for Facebook to have, I just don’t think it’s currently worth anywhere near $2B. There are other alternatives that are technically equal or superior but are just less “cool”, most would be buyable for millions not billions. For example: http://technicalillusions.com/ (these guys also have had a great Kickstarter).

Reasons I see it making sense for Facebook:

- it’s social

- it’s wearable (trending and responding to other VR/AR goggles/glasses) 

- it’s great for gaming and Facebook increasingly is doing more in gaming

- it’s great for VR experiences such as shopping, virtual worlds

- plenty of business uses too - in AEC/Manufacturing and more.

 

In short - it’s great for 3D+VR+Social+Cloud and people of all walks of life - especially those who had stock in Oculus ;-)

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Expectations vs. Reality: 8 Lessons From The First Year As CEO

8 lessons learned from an entrepreneur's first year as a CEO.
Jed Fisher's insight:

Excellent article.

1. Identifying customer needs is only a fraction of the product-market-fit battle.

2. Nobody gives a sh't about what you are doing (at least at first).

3. Early evangelists are worth twice-- no, make that 3x-- their weight in gold.

4. Some people are just not that into you.

5. A full sales funnel cures all ills.

6. Don't sell the product-- sell what users can do with the product.

6. “Thought leaders” are like supermodels—great if you can land one, but…

7. Building product is waaay more fun than expected.

8. People will surprise you in awesome ways.

(two 6's)

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Of all my scoops this is one of the most game changing technologies ever. Fan-freaking-tastic! Must read.

Of all my scoops this is one of the most game changing technologies ever. Fan-freaking-tastic! Must read. | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

What is it?

Our current prototype is a 5” phone containing customized hardware and software designed to track the full 3D motion of the device, while simultaneously creating a map of the environment. These sensors allow the phone to make over a quarter million 3D measurements every second, updating its position and orientation in real-time, combining that data into a single 3D model of the space around you.

It runs Android and includes development APIs to provide position, orientation, and depth data to standard Android applications written in Java, C/C++, as well as the Unity Game Engine. These early prototypes, algorithms, and APIs are still in active development. So, these experimental devices are intended only for the adventurous and are not a final shipping product.

Jed Fisher's insight:

The future of mobile media is indeed 3D!

I've already applied for one of these for 4D Pipeline. Would be great to have (and for many of our customers).

Having a Kinect in your phone is a powerful thing. Having Google behind this is fantastic. 

* To me this would be the single biggest advancement for the mobile phone since adding a camera to it. The usefulness of what this will enable are almost limitless.*

Not only can we do things like 3D scanning but we can also do things like 3d facial and identity detection and gesture detection (see someone waving at us). 

3D photos is a mind blowing idea - capturing a photo (or video) with Z-depth. Imagine - in the future when we take selfies we will have "3D" depth to the photo!

When it comes to Augmented Reality it is a complete game changer. For the first time we can truly scan/detect/match 3D objects. This is massive. GOODBYE QR codes! Hello 3D object search.

For AEC and BIM industries this is huge as it can allow people to match for example “as built” (real life) to the plan, see similarities and differences. Even better - it can give you a precise location on your (3D) map based upon your 3D map data.

The future is unreal!

PS if you are as interested in this as i am you will also like these

http://sco.lt/8lSZKDandhttp://sco.lt/6iIH3J 

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Carlos Garcia Pando's comment, March 12, 2014 5:43 AM
Yes Jed, looks great. My concern is the accuracy of the inertial and positioning sensors to mash up all data into something that is not a thick puree instead of a noiseless realistic surface. But undoubtedly this is a great start. The future is virtual.
Jed Fisher's comment, March 12, 2014 5:55 AM
The future is virtual - this is an even better quote than the future is 3D :) Yes fair point Carlos - check out the matterport results though - incredibly impressive.
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Apple's CarPlay: What You Need to Know

Apple's CarPlay: What You Need to Know | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Apple finally took the wraps off its in-car software platform, CarPlay on Monday. Now that that we've had some time to take a look at its particulars, it's time to delve into exactly what this new mobile environment means for the drivers and automakers alike.

 

iPhone users always want their content at their fingertips," said Greg Joswiak, Apple’s vice president of iPhone and iOS product marketing, in a statement. "CarPlay lets drivers use their iPhone in the car with minimized distraction."

 

Jed Fisher's insight:

 This is a good look at what Apple's CarPlay system is and how it may stack up against the competition.

It's also a good article to follow the Internet Of Everything link.

I'm very interested in this. There are a ton of solutions that really fit well for an in-car experience. The key for the App developers is to make compelling Apps that make sense and work well from within the car. 

It seems to me that this is a very small but safe step for Apple. It allows for some basic Apple iOS integration and probably "holds the fort" until they are able/ready to be more disruptive.

Ford's Open Sync and open developer approach is enticing a lot of people.

Regardless, to whoever "wins", I love that this will result in Apps that let me better engage, use, and understand my particular vehicle, it's location, and what can be done with it. I personally, cannot wait until we go beyond Music/Maps/Voice-control - there is so, so much more.

 

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