TV, Cinema, Gaming, VR - AR
610 views | +0 today
Follow
 
Scooped by André G. Côté
onto TV, Cinema, Gaming, VR - AR
Scoop.it!

Apple TV fades away in streaming video player market

Apple TV fades away in streaming video player market | TV, Cinema, Gaming, VR - AR | Scoop.it
More than a quarter of US broadband households will have a streaming media player by 2015, and by 2017 there will be nearly 50 million streaming media players sold globally, according to Parks Associates.
more...
No comment yet.
Your new post is loading...
Your new post is loading...
Scooped by André G. Côté
Scoop.it!

Gaming Campus ouvrira ses portes à Lyon en octobre 2018

Gaming Campus ouvrira ses portes à Lyon en octobre 2018 | TV, Cinema, Gaming, VR - AR | Scoop.it
Imaginé par des professionnels du secteur des jeux vidéo et de l'éducation, Gaming Campus est un lieu unique en Europe conçu pour former les talents de l'industrie du gaming, faire éclore les futures stars de l'esport et développer la passion du grand public. Le campus est situé en plein cœur de Lyon.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Starbreeze partners with Emaar Entertainment VR Park

Starbreeze partners with Emaar Entertainment VR Park | TV, Cinema, Gaming, VR - AR | Scoop.it

Swedish developer provides four brand new experience for VR park in Dubai, the world's most visited shopping destination

more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Facebook launches Women in Gaming initiative

Facebook launches Women in Gaming initiative | TV, Cinema, Gaming, VR - AR | Scoop.it
For the past two years, Facebook has worked to build a community of women within the gaming industry, and now it is formally launching its Women in Gaming initiative.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Team Vitality lève 2,5 M€ pour accélérer son développement

Team Vitality lève 2,5 M€ pour accélérer son développement | TV, Cinema, Gaming, VR - AR | Scoop.it
Fabien Devide et Nicolas Maurer, fondateurs de Team Vitality, annoncent avoir levé deux millions et demi d’euros auprès notamment de Korelya Capital, Kima Ventures et H26.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Venture Capital Firm Acquires UMG Media for $26.4 Million

Venture Capital Firm Acquires UMG Media for $26.4 Million | TV, Cinema, Gaming, VR - AR | Scoop.it
UMG shareholders will be issued approximately 220 million Blackhawk shares, 84 percent of the total, tallying up to $26.4 million.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Reuters Launches Esports Media Wire

Reuters Launches Esports Media Wire | TV, Cinema, Gaming, VR - AR | Scoop.it
The Reuters Esports Wire, available to the Reuters News Agency customers, will cover esports news, including tournaments, transfers, and sponsorships.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Facebook Lands Streaming Rights For Major Esports Properties - The Esports Observer

Facebook Lands Streaming Rights For Major Esports Properties - The Esports Observer | TV, Cinema, Gaming, VR - AR | Scoop.it
Facebook has acquired the exclusive streaming rights to two major esports properties, the ESL Pro League and ESL One circuit.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Star Citizen is the most crowdfunded game of 2017

Star Citizen is the most crowdfunded game of 2017 | TV, Cinema, Gaming, VR - AR | Scoop.it
Breaking news from the global game development industry
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Twitch Will Broadcast NBA G League Games

Twitch Will Broadcast NBA G League Games | TV, Cinema, Gaming, VR - AR | Scoop.it
Unlike Thursday Night Football, which is also televised on NBC, six G League games every week will be shown exclusively on Twitch
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Exclusive must read: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR,  Part 2 just out

Exclusive must read: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR,  Part 2 just out | TV, Cinema, Gaming, VR - AR | Scoop.it
Virtual experiences through virtual, augmented, and mixed reality are a new frontier for computer graphics. This frontier state is radically different from modern game and film graphics. For those, decades of production expertise and stable technology have already realized the potential of graphics on 2D screens. This article describes comprehensive new systems optimized for virtual …
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Une première expérience cinéma de D-BOX en réalité virtuelle

Une première expérience cinéma de D-BOX en réalité virtuelle | TV, Cinema, Gaming, VR - AR | Scoop.it
Une expérience présentée ce jeudi au complexe Cineplex Scotiabank Theatre Ottawa D-BOX et Cineplex Divertissement présenteront, ce jeudi 7 décembre, la toute première expérience cinématographique D-BOX en réalité virtuelle (RV) dans l'espace D-BOX récemment aménagée pour la RV
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Apple acquired augmented reality headset startup Vrvana for $30M

Apple acquired augmented reality headset startup Vrvana for $30M | TV, Cinema, Gaming, VR - AR | Scoop.it
As Apple reportedly ramps up work to ship an augmented reality headset in 2020, it has acquired a startup from Montreal, Canada that could help it get..
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Tencent posts $2.7 billion profit for Q3 driven primarily by gaming

Tencent posts $2.7 billion profit for Q3 driven primarily by gaming | TV, Cinema, Gaming, VR - AR | Scoop.it
Breaking news from the global game development industry
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

VR : Google met la main sur Lytro pour 40 millions de dollars –

VR : Google met la main sur Lytro pour 40 millions de dollars – | TV, Cinema, Gaming, VR - AR | Scoop.it
L'an dernier, la société californienne était pourtant valorisée 360 millions de dollars.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Noah Media Group lands exclusive esports partnership with Gfinity

Noah Media Group lands exclusive esports partnership with Gfinity | TV, Cinema, Gaming, VR - AR | Scoop.it
Leading UK-based esports company Gfinity has selected independent sport, TV and film production company Noah Media to be its exclusive production partner
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Inside world’s first purpose-built E-sports stadium, in China – Hong Kong architect Barrie Ho explains his design

Inside world’s first purpose-built E-sports stadium, in China – Hong Kong architect Barrie Ho explains his design | TV, Cinema, Gaming, VR - AR | Scoop.it
Arena in Chongqing, western China, that opened in December has curtain glass walls lined by transparent LED screens that turn the entire building into an enormous video display for those unable to get a seat inside
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Au Royaume-Uni, les jeunes délaissent Facebook au profit de Snapchat

Au Royaume-Uni, les jeunes délaissent Facebook au profit de Snapchat | TV, Cinema, Gaming, VR - AR | Scoop.it
Cette année, Facebook comptera 700 000 utilisateurs en moins outre-Manche sur la tranche d'âges 12-24 ans.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

REPORT: Microsoft Eyes Acquisition of Electronic Arts, Valve, or PUBG Corp

REPORT: Microsoft Eyes Acquisition of Electronic Arts, Valve, or PUBG Corp | TV, Cinema, Gaming, VR - AR | Scoop.it

Whether it would be EA, Valve, PUBG Corp, or even a combination of those three, the video game market—and esports—would look a lot different.

more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Augmented reality on the web, for everyone

Augmented reality on the web, for everyone | TV, Cinema, Gaming, VR - AR | Scoop.it
In this post, we’ll take a look at a recent prototype we built with Article. It shows how AR content could work across the web, from today’s standard mobile and desktop browsers, to future AR-enabled browsing environments and devices. Techies, take note: the last section of the post focuses on technical details, so stick around if you want to dig deeper.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

The cryptocurrency craze is causing a shortage that gamers aren't going to like

The cryptocurrency craze is causing a shortage that gamers aren't going to like | TV, Cinema, Gaming, VR - AR | Scoop.it
Sad news for gamers.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Bloomberg launches 24-hour Twitter channel

Bloomberg launches 24-hour Twitter channel | TV, Cinema, Gaming, VR - AR | Scoop.it
In the latest example of how major media organisations are evolving their business by use of social platforms, Bloomberg Media has launched a 24-hour streamin
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

HDMI 2.1 Released – 48Gbps, 10K Support, Dynamic HDR | cinema5D

HDMI 2.1 Released – 48Gbps, 10K Support, Dynamic HDR | cinema5D | TV, Cinema, Gaming, VR - AR | Scoop.it
The HDMI 2.1 specification has been finally released, bringing some tasty features such as 10K support and Dynamic HDR.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Valorisé 1 milliard en 2015, Shazam se fait racheter 400 millions de dollars par Apple

Valorisé 1 milliard en 2015, Shazam se fait racheter 400 millions de dollars par Apple | TV, Cinema, Gaming, VR - AR | Scoop.it
Téléchargée plus d’un milliard de fois depuis son lancement, l’application de reconnaissance musicale compte plus de 100 millions d’utilisateurs par mois.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

The Overwatch Videogame League Aims to Become the New NFL

The Overwatch Videogame League Aims to Become the New NFL | TV, Cinema, Gaming, VR - AR | Scoop.it
Highly paid players. Billionaire team owners. Dedicated fans. A major new league aims to bring video­game competition into the mainstream—and upend the world of sports.
more...
No comment yet.
Scooped by André G. Côté
Scoop.it!

Revolutionizing school design with virtual reality

Revolutionizing school design with virtual reality | TV, Cinema, Gaming, VR - AR | Scoop.it
As schools are working to develop new curricula to prepare students for a future dominated by technology, architects must also prepare education clients for a new future—one where they can explore their building designs in a fully immersive way.
more...
No comment yet.