Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Trust in Transmedia

Trust in Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

Simon Staffans: "Trust is defined as the firm belief in the reliability, truth, ability, or strength of someone or something. Looking at those words, there are some routes we can look at"...

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'Alt-Minds' transmedia game unveiled by Orange - watch video

'Alt-Minds' transmedia game unveiled by Orange - watch video | Transmedia: Storytelling for the Digital Age | Scoop.it

"Alt-Minds, a transmedia game and work of interactive fiction, has been announced by Orange and Lexis Numérique. The episodic paranormal thriller promises to bridge the gap between gaming, social networking and traditional storytelling"...


DRC: For more information, visit the Live Orange Blog for an interview with Jean-François Rodriguez and Morgan Bouchet about Alt-Minds.

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Transmedia is a Lie? – The fuck am I doing here then?

Transmedia is a Lie? – The fuck am I doing here then? | Transmedia: Storytelling for the Digital Age | Scoop.it

Sebastian Müller: "I usually write my blog posts in german, but this time it just seemed unfair because I am referring to a discussion, that took place in the english speaking part of the internet"...


DRC: As with Simon Staffan's  Transmedia – does anyone care?, this follows on from Brian Clark's facebook post Transmedia is a Lie.

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Walking with Hipster Dinosaurs: How To Make A Transmedia Production

Walking with Hipster Dinosaurs: How To Make A Transmedia Production | Transmedia: Storytelling for the Digital Age | Scoop.it

Caitlin Burns: "Films with original content on multiple platforms aren’t the exception anymore; they’re the rule. Jurassic Park Slope is a comedy and curriculum for transmedia production."

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Transmedia – does anyone care?

Transmedia – does anyone care? | Transmedia: Storytelling for the Digital Age | Scoop.it

Simon Staffans: "I’ve had a blog post sitting on my computer, half-written, for quite some time. The essence of the post was that there are only about 200 people around the world that actually care if your project is a ”true transmedia project” or not, the 6.999.999.800 others either don’t care or will never hear of your stuff."

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STORY HACK: BETA, PART 1

STORY HACK: BETA, PART 1 | Transmedia: Storytelling for the Digital Age | Scoop.it

"Anyone interested in transmedia in New York City needs to know about StoryCode"...


DRC: This four part article is well worth a read. Follow the links for parts two, three and four.

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The Truth Behind Transmedia

The Truth Behind Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

"Industry analyst Michael Gubbins explores the recent cross-media explosion, and contemplates what the future could—and should—hold for transmedia projects."


Michael Gubbins: "It is hard to visit any film conference or festival that does not feature some sort of transmedia element, yet a coherent core concept rarely emerges"...

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Is Ford becoming a Transmedia Production Company?

Is Ford becoming a Transmedia Production Company? | Transmedia: Storytelling for the Digital Age | Scoop.it
Ford Motor Company has been quietly stepping into the transmedia arena as a producer, beginning in 2009 with the “Fiesta Moment” social media campaign...


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BRAVE NEW WORLDS: ON TRANSMEDIA WORLDBUILDING

BRAVE NEW WORLDS: ON TRANSMEDIA WORLDBUILDING | Transmedia: Storytelling for the Digital Age | Scoop.it
“A linear story had a linear workflow, but now we’re in a nonlinear immersive space,” explained production designer Alex McDowell at a recent Flux 5D event titled “Digital Design and World-building in the Narrative Media Landscape”...
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ACG Unabridged: Naomi Alderman

ACG Unabridged: Naomi Alderman | Transmedia: Storytelling for the Digital Age | Scoop.it

Andrea Phillips interviews:  "Naomi Alderman, an incredibly diverse and talented writer who has one foot in award-winning litfic and the other in critically acclaimed transmedia experiences and games like Perplex City, We Tell Stories, and the recent Zombies, Run!"


DRC: Image is from Naomi Alderman's Blog.

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Kickstarter Allegedly Bans Transmedia Artist Rachel Marone For Comment Spam From Cyberstalker [Video]

Kickstarter Allegedly Bans Transmedia Artist Rachel Marone For Comment Spam From Cyberstalker [Video] | Transmedia: Storytelling for the Digital Age | Scoop.it

"Crowdfunding super site Kickstarter has benefited from an excess of good will across the web. They may take a bit of a bruising then from allegations they banned transmedia artist Rachel Marone"...

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Transmedia: it’s time to define your brand’s artifacts

Transmedia: it’s time to define your brand’s artifacts | Transmedia: Storytelling for the Digital Age | Scoop.it
When it comes to getting  your brand ready for transmedia communications, you need to plan for new layers of information that can become part of the brand story.



DRC:  This article suggests looking to places, symbols & plot for help in defining your brand's artifacts.

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ACG Unabridged: Jay Bushman

ACG Unabridged: Jay Bushman | Transmedia: Storytelling for the Digital Age | Scoop.it

Jay Bushman: "[...] Eventually, “transmedia” started making the rounds as a term that seemed to encompass “doing storytelling stuff on the Internet” and it seemed like this was the closest thing out there that fit what I was doing."


DRC: Andrea Phillips interviews Jay Bushman on his work in transmedia. [Image from Jay Bushman: Portfolio]

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Exclusive: Respawn Entertainment founders discuss their new title, and the narrowing gap between gaming and Hollywood

Exclusive: Respawn Entertainment founders discuss their new title, and the narrowing gap between gaming and Hollywood | Transmedia: Storytelling for the Digital Age | Scoop.it

John Gaudiosi: "They also explain why their new game (which sent the internet into a tizzy with a single blurry image), which EA will publish, is not being designed as a transmedia property. Games like Call of Duty: Modern Warfare 2 stood out as very cinematic" ...

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MediaShift . 'Carnivàle' Creator Bypasses Hollywood, Launches Transmedia Story 'Haunted'

MediaShift . 'Carnivàle' Creator Bypasses Hollywood, Launches Transmedia Story 'Haunted' | Transmedia: Storytelling for the Digital Age | Scoop.it

"Discovered on the Internet and known as a storyteller with a unique vision, writer and producer Daniel Knauf, best known as the creator of "Carnivàle" on HBO, has ditched Hollywood and struck out on his own to mine the field of transmedia."

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Enhancing the Narrative through Transmedia

Highlights from the transmedia panel for the first ever Hollywood 3.0 forum.


DRC:  You might also like to check out April Arrglington's excellent coverage of another transmedia focussed event: Transmedia Hollywood 3 Coverage (Part 1)


Via Simon Staffans
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Transmedia is a Lie

Transmedia is a Lie | Transmedia: Storytelling for the Digital Age | Scoop.it

Brian Clark:  "A year ago, I wrote about how we needed to reclaim the phrase "transmedia storytelling" as a community from the plague of buzzworditis that was surrounding it. Sadly, that effort failed"...

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Transmedia Storytelling, the Two-Way communication

Transmedia Storytelling, the Two-Way communication | Transmedia: Storytelling for the Digital Age | Scoop.it

"Transmedia Storytelling is relatively new and it’s importance is acquiring more and more (media) space every day for the reason that it brings lots of involvement and implications, most of them not yet clarified."

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4 Ways To Create Brand Content People Actually Care About

4 Ways To Create Brand Content People Actually Care About | Transmedia: Storytelling for the Digital Age | Scoop.it
Whether your goal is to galvanize public awareness around an important social issue or showcase new spring denim colors, aim to deliver relevant, sharable content for your customer across multiple touch points that connect to their life moments...


DRC: #4 "Make transmedia your best friend."

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Transmedia's Nonlinear Challenge to Learning, and the Grammar of Gaming

Transmedia's Nonlinear Challenge to Learning, and the Grammar of Gaming | Transmedia: Storytelling for the Digital Age | Scoop.it
Henry Jenkins (pictured above), a former MIT Professor and the person who coined the term “transmedia,” defines it as “a process where integral elements of a fiction get dispersed systematically across multiple delivery channels.” In plain English: Transmedia stories offer that element that traditional education struggles to provide: choice.


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OPINION: The times of transmedia

OPINION: The times of transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

Prashant Saxena: "The changing times have brought about an era of 'transmedia' advertising. But it's not about running the same advertisement over different media platforms. It's about creating various new touch-points for your mobile consumers to interact with the brand at the various windows of opportunity available during the day."

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The Game Boy: Why Transmedia Gaming's Totally Missing The Point

The Game Boy: Why Transmedia Gaming's Totally Missing The Point | Transmedia: Storytelling for the Digital Age | Scoop.it

Nathan Grayson: "When I devote time to media – whether it's a game, TV show, book, or slice of delicious chocolate cake drowned in molten frosting lava – I tend to lose myself in it. I think about it constantly"...

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25 Things You Should Know About Transmedia Storytelling

25 Things You Should Know About Transmedia Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Chuck Wendig: "Let’s get this out of the way, now — this, like many/most of my other lists, could easily be called “25 Things I Think About Transmedia.” It does not attempt to purport concrete truths but rather, the things I believe about the subject at hand."


Via Simon Staffans
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Case Studies: New Transmedia Factual Programming - MIPDoc 2012

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Transmedia Hollywood 3: Rethinking Creative Relations

Transmedia Hollywood 3: Rethinking Creative Relations | Transmedia: Storytelling for the Digital Age | Scoop.it
Transmedia Hollywood 3 just passed on Friday and like the two years previous, aimed to work out some of the prospects of the futures of entertainment...
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