Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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The Innovation Game – Yves Guillemot in Canadian Business

The Innovation Game – Yves Guillemot in Canadian Business | Transmedia: Storytelling for the Digital Age | Scoop.it
Ubisoft CEO Yves Guillemot was interviewed by Canadian Business on the future of the games and movie industries, the convergence of the two, and the value of intellectual property...
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Resident Evil Alternative Reality Game Hits Next Level

Resident Evil Alternative Reality Game Hits Next Level | Transmedia: Storytelling for the Digital Age | Scoop.it
One of my favorite parts of any run up to the release of a game is when the marketing guys decide to do an alternative reality game as a way of getting fans of the franchise involved early...
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Tolstoy, Art, Divided Brains and Roleplaying Games - What Games Are

Tolstoy, Art, Divided Brains and Roleplaying Games - What Games Are | Transmedia: Storytelling for the Digital Age | Scoop.it
This is a post about definitions of art, emotional validation, the duality of play, Iain McGilchrist and whether roleplaying really is what its proponents think it is.
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Transmedia Journalism Principles

Transmedia Journalism Principles | Transmedia: Storytelling for the Digital Age | Scoop.it
Looking at journalism in terms of Henry Jenkins’ seven principles, all of the characteristics of transmedia as he defines it have individually been implemented in a journalism or documentary context before...
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What If…Theatre Embraced Transmedia?

What If…Theatre Embraced Transmedia? | Transmedia: Storytelling for the Digital Age | Scoop.it

What if theatres embraced transmedia, and thought of the stage as the central part of a much larger storytelling canvas?

 

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Le théâtre comme vecteur d'Utopies's curator insight, October 27, 2014 6:41 AM

Article qui pose la question de la narration théâtrale. Peut-on continuer une expérience de théâtre après une représentation ? Utiliser les transmedia comme Twitter ou Facebook est-il un bon moyen pour continuer à faire vivre des personnages ?

L'expérience a déjà été réalisé dans quelques séries télévisés dont  " About Kate" où la protagoniste vivant dans un hôpital psychiatrique twittait et publiait sur facebook en attendant la diffusion du prochain épisode. 

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Global Cities and the Future of Entertainment

Global Cities and the Future of Entertainment | Transmedia: Storytelling for the Digital Age | Scoop.it

This year's Futures of Entertainment 5 conference launched with a special event, hosted by the MIT Communications Forum, which specifically highlighted the international dimensions of our work, and it closed with a Technobrega performance at one of Cambridge's hotter night clubs. Both reflect our ongoing engagement with the cultures of Brazil and specifically with the City of Rio.

 

[More on the conference can be found @scoopit http://bit.ly/uhhZMl & http://bit.ly/v5YE4z]

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Why did David Bowie scupper the idea of an O2 musical?

Why did David Bowie scupper the idea of an O2 musical? | Transmedia: Storytelling for the Digital Age | Scoop.it
Tom Ewing: Glam, new-wave sci-fi, neurotic lushness – the problem with making a preposterous 'jukebox musical' about Bowie is that he's done it all already...

 

[A further update for those following the possibility of a "Major Tom" inspired musical.  Original announcements can be found @scoopit http://bit.ly/vWd8kT & http://bit.ly/tT8WQQ]

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YSA Azrael’s Stop – by Lucas JW Johnson

YSA Azrael’s Stop – by Lucas JW Johnson | Transmedia: Storytelling for the Digital Age | Scoop.it

At the start of this year, I launched an experimental transmedia story called Azrael’s Stop. After a few months of lacklustre audience and a structure swamped in problems, I affirmed that yes, I do in fact suck at transmedia...

 

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Facebook Game 'WeTopia' Allows Players To Donate To Charity By Building Virtual Village

Facebook Game 'WeTopia' Allows Players To Donate To Charity By Building Virtual Village | Transmedia: Storytelling for the Digital Age | Scoop.it
Facebook gamers addicted to racking up coins, points, jewels, crops and the like can now do more than earn bragging rights -- and fill up your news feed.
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Astroturfing Season Continues With The Hunger Games And Twilight

Astroturfing Season Continues With The Hunger Games And Twilight | Transmedia: Storytelling for the Digital Age | Scoop.it

Quick recap for those of you not familiar with the term “astroturfing”. This is when someone (usually someone with a vested interest in seeing a movie do well at the box office) posts comments in public forums masquerading as an unbiased member of the viewing public, proclaiming how much they’re looking forward to seeing the film, and how good it looks.

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The Arrglington Jump - Storyworld Conference Day Two (Part 3)

The Arrglington Jump - Storyworld Conference Day Two (Part 3) | Transmedia: Storytelling for the Digital Age | Scoop.it
At present moment content creators find themselves in the position where you not only have to be a storyteller, but a technologist and an entrepreneur as well...

 

[Parts 1 and 2 can be found @scoopit http://bit.ly/tG8BAe & http://bit.ly/toqSkm respectively]

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Transmedia Storyteller - Location Based Storytelling

Transmedia Storyteller - Location Based Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lance Weiler: Building Storywords

Lance shares his first hand experience in what it takes to build original storyworlds.
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James Frey looks to link novels with videogames

James Frey looks to link novels with videogames | Transmedia: Storytelling for the Digital Age | Scoop.it
Though he is best known as the author of the bestselling pseudo-memoir A Million Little Pieces—and for the on-air tongue-lashing he received from Oprah Winfrey over its fabrications—Mr. Frey has spent the past three years becoming a “transmedia” entrepreneur…
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Storytelling Versus Gaming

Storytelling Versus Gaming | Transmedia: Storytelling for the Digital Age | Scoop.it

Considering how people would most likely have their own interpretations on what constitutes as gaming and storytelling, it would be easier if I defined the difference between the two before continuing with this article...

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Matmi's curator insight, January 17, 2013 6:35 AM

An interesting insight into the difference between gaming and storytelling - I hadn't realised there was a distinct difference between the two but this article makes it very clear - perhaps something for those in the gaming industry to consider when producing a game concept.

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The Maker's Lament, Free To Play and Transmedia Malls

The Maker's Lament, Free To Play and Transmedia Malls | Transmedia: Storytelling for the Digital Age | Scoop.it
A lot of creators are feeling squeezed by the digital world, even doomed. The games industry is showing the way to their salvation.
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Engagement-driven Narrative Design (or How to Build Discovery and Advocacy into your Transmedia Storytelling)

Engagement-driven Narrative Design (or How to Build Discovery and Advocacy into your Transmedia Storytelling) | Transmedia: Storytelling for the Digital Age | Scoop.it

The first diagram in this post presents a virtuous circle for an interactive storyworld that binds the story to social discovery and advocacy. The questions that the narrative designer or transmedia storyteller asks herself are...

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Creative [Transmedia] Voice: Chuck Wendig

Creative [Transmedia] Voice: Chuck Wendig | Transmedia: Storytelling for the Digital Age | Scoop.it

I can’t remember when or why I started following the blogging and tweeting of Chuck Wendig, but I have not regretted it once. [...] He’s also the writing partner of Lance Weiler and has worked on some awesome transmedia projects...

 

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Dr. Toon: Why SpongeBob?

Dr. Toon: Why SpongeBob? | Transmedia: Storytelling for the Digital Age | Scoop.it
Martin "Dr. Toon" Goodman looks at why SpongeBob SquarePants is a lightning rod in American culture.
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Study: Over Half Of UK Kids Own Real Toys For Virtual Worlds

Study: Over Half Of UK Kids Own Real Toys For Virtual Worlds | Transmedia: Storytelling for the Digital Age | Scoop.it
More than half of all children in the UK own a physical toy based on free-to-play and subscription-based virtual worlds and games like Club Penguin or Mind Candy's Moshi Monsters, according to a new study by Dubit Research.
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Engagement: Is TV Finally Ready for a New Metric?

Engagement: Is TV Finally Ready for a New Metric? | Transmedia: Storytelling for the Digital Age | Scoop.it
Late last month I got an advance look at the new IPG Media Lab, recently relocated from LA to New York and sporting all manner of flashy tech displays. Where the LA lab was essentially a connected-home display designed to...
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The Hidden Cost of Astroturfing

The Hidden Cost of Astroturfing | Transmedia: Storytelling for the Digital Age | Scoop.it
I was fairly amazed to see articles over the past week accusing parties involved with marketing The Hunger Games and Twilight of “astroturfing” by planting fake comments under Youtube videos...
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The Death of Titles

The Death of Titles | Transmedia: Storytelling for the Digital Age | Scoop.it
I Hate My Teenage Daughter, Tower Heist, Cowboys and Aliens—why can't anyone think up a decent title anymore?

 

[The answer may be found at YouTube ....]

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Santa Claus And The Internet: Is Tech Friend Or Foe?

Santa Claus And The Internet: Is Tech Friend Or Foe? | Transmedia: Storytelling for the Digital Age | Scoop.it
Kids can video chat with Santa, follow him on Twitter or enlist NORAD to track his every move online. And yet in many ways, technology may be making it harder for parents to keep their children believing in the jolly old elf.
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Alan Moore – meet the man behind the protest mask

Alan Moore – meet the man behind the protest mask | Transmedia: Storytelling for the Digital Age | Scoop.it
From Wall St to Athens and Occupy sit-ins worldwide, protesters are wearing masks inspired by V for Vendetta.
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