To play or not to play?
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To play or not to play?
Creating and playing games that matter!
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9 Games/Apps and Tools for Teaching Physics

9 Games/Apps and Tools for Teaching Physics | To play or not to play? | Scoop.it
Physics is one of the most difficult subjects for students to learn and an incredibly difficult one for teachers to find quality apps for use in the classroom.
Nektarios Moumoutzis's insight:

Very interesting applications to provide the ground for gamifying physics teaching.

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A Beautiful Visual on The Importance of Games in Learning ~ Educational Technology and Mobile Learning

A Beautiful Visual on The Importance of Games in Learning ~ Educational Technology and Mobile Learning | To play or not to play? | Scoop.it

Via Marta Torán, Petros Lameras
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Alejandra Arango Ospina's curator insight, March 5, 2016 9:13 AM

¿Por qué son buenos los juegos para aprender?

 

Aquí lo tienes.

Simón Rave's curator insight, March 15, 2016 3:35 PM

¿Por qué son buenos los juegos para aprender?

 

Aquí lo tienes.

Marysol Rodríguez's curator insight, April 30, 2016 2:43 PM
Share your insight
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Building blocks: High-level learning comes with low-tech toys

Building blocks: High-level learning comes with low-tech toys | To play or not to play? | Scoop.it

by James Norton, Christian Science Monitor

 

A recent University of Delaware and Temple University study called "Deconstructing Building Blocks: Preschoolers’ Spatial Assembly Performance Relates to Early Mathematics Skills" digs into how three-year-olds of various socioeconomic levels play with one particular toy (Lego-like building blocks) to explore whether there's a connection between playing with blocks and learning math.


Via Parent Cortical Mass
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The Power of Construction Toys

The Power of Construction Toys | To play or not to play? | Scoop.it

by Stevanne Auerbach, Huffington Post

 

One of the most important areas of play involves building with construction toys of all kinds. This is an important creative and learning experience for boys and girls of all ages. The benefits last for a lifetime.


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If school isn't teaching your kid to code, this program will (for a fee)

If school isn't teaching your kid to code, this program will (for a fee) | To play or not to play? | Scoop.it

by Ki Mae Heussner, GigaOM

 

Tynker, a Mountain View startup behind a visual programming language for kids, now offers a plot-driven, gamified way to learn how to code.


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Parent Cortical Mass's curator insight, August 6, 2013 3:26 PM

Parents need to know about these kinds of products.  I expect there will be quite a few more coming...

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Games Support Multiple Learning Styles

Games Support Multiple Learning Styles | To play or not to play? | Scoop.it
When we talk about "games," that term covers a huge range. From video games to board games, from Kinect to pencil-and-paper games, all of these can contribute to student learning. There are many reas

Via Marta Torán, Rui Guimarães Lima
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Marta Torán's curator insight, February 5, 2013 12:04 PM

Un post que analiza leo valor pedagógico de los juegos desde el punto de vista de los estilos de aprendizaje.

 

¿A qué te gusta jugar?

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A Beginner's Guide To Using Video Games In The Classroom | Learnist

A Beginner's Guide To Using Video Games In The Classroom | Learnist | To play or not to play? | Scoop.it

By Terry Heick

 

"This board explores the ideas of using video games for serious learning, in or outside the classroom. 21st century learning FTW."


Via Jim Lerman
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50 Awesome Videos about Using Gaming in the Classroom

50 Awesome Videos about Using Gaming in the Classroom | To play or not to play? | Scoop.it

Have you asked yourself what the experts, teachers and students are saying about using gaming in your classroom? Here are 50 videos that look at gaming in education. When you look at gaming in education you look at "board games, video games, even active outdoor games...all have an important place in education." To learn more check out the list (with short descriptions) and choose which ones will help you learn more.


Via Beth Dichter
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How Mobile Kills the Console But Advances the Gaming Industry | Wired Opinion | Wired.com

How Mobile Kills the Console But Advances the Gaming Industry | Wired Opinion | Wired.com | To play or not to play? | Scoop.it
It’s not just that games are moving to mobile, but that gaming has slowly and inexorably become central to the mobile device industry. This suggests a cloudy future for gaming consoles as a separate hardware platform.

Via Petros Lameras
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Game-based recruitment tests unique skillsets and boosts candidate engagement

Game-based recruitment tests unique skillsets and boosts candidate engagement | To play or not to play? | Scoop.it
ConnectCubed offers custom platforms that use games to determine skillsets that can't be gleaned from candidates' CVs.
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Mitch Resnick: Let's teach kids to code | Video on TED.com

TED Talks Coding isn’t just for computer whizzes, says Mitch Resnick of MIT Media Lab -- it’s for everyone.

Via Aris P. Louvris, 2ο Γυμνάσιο Πειραιά
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Aris P. Louvris's curator insight, January 30, 2013 7:53 AM

επιτέλους, ας διδάξουμε τα παιδιά πώς να προγραμματίζουν από το Δημοτικό. Αν και δεν είναι μεταφρασμένη στα Αγγλικά, η παρουσίαση είναι απολαυστική, εύστοχη και προτείνει εργαλεία όπως το Scratch (του MIT)...

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Librarygame - gamification for public and academic libraries

Librarygame - gamification for public and academic libraries | To play or not to play? | Scoop.it
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50 Great Sites for Serious, Educational Games

50 Great Sites for Serious, Educational Games | To play or not to play? | Scoop.it
50 Great Sites for Educational Games http://t.co/ykxefQVc #education #seriousgames #edtech #videogames...
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Over 40 Wonderful Math Games for Kids

Over 40 Wonderful Math Games for Kids | To play or not to play? | Scoop.it

Via Parent Cortical Mass
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A Graphic That Itemizes The Educational Value Of Video Games

A Graphic That Itemizes The Educational Value Of Video Games | To play or not to play? | Scoop.it
A Graphic That Itemizes The Educational Value Of Video Games

Via Petros Lameras
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Building blocks: High-level learning comes with low-tech toys

Building blocks: High-level learning comes with low-tech toys | To play or not to play? | Scoop.it

by James Norton, Christian Science Monitor

 

A recent University of Delaware and Temple University study called "Deconstructing Building Blocks: Preschoolers’ Spatial Assembly Performance Relates to Early Mathematics Skills" digs into how three-year-olds of various socioeconomic levels play with one particular toy (Lego-like building blocks) to explore whether there's a connection between playing with blocks and learning math.


Via Parent Cortical Mass
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Playing Video Games Can Boost Brain Power

Playing Video Games Can Boost Brain Power | To play or not to play? | Scoop.it

by Neuroscience News

 

Fast-paced, real time strategy video games can help train the brain to become more agile and improve strategic thinking, a new study finds.


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Surprising (And Controversial) Research Findings About How Students Learn

Surprising (And Controversial) Research Findings About How Students Learn | To play or not to play? | Scoop.it

Have you checked your assumptions about student learning at the door?

People in general, hold onto beliefs that are shaped by early experiences, the media, and faulty influences. The following list is a compilation of research that may surprise you. Video games, e-books, playtime, and music are all a part of an educator’s repertoire.

 

Read on, and be prepared to put your traditional beliefs aside as science points to innovative methods that indicate future success.



Read more: http://newsroom.opencolleges.edu.au/features/30-surprising-research-findings-about-how-students-learn/#ixzz2Id6Rj8oo

 


Via Gust MEES
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Gust MEES's curator insight, January 21, 2013 11:54 AM

A MUST read, you will be surprised and actually there is a lot in which reminds me the "Multiple Intelligences" from Howard GARDNER.

 

Read also my international book selection:

 

https://gustmees.wordpress.com/2012/09/23/1798/

 

 

Scott Turner's curator insight, January 22, 2013 5:06 AM

Does it apply to HE? Some interesting insights to consider.

Gianfranco D'Aversa's curator insight, January 23, 2013 2:00 PM

Have you checked your assumptions about student learning at the door?

People in general, hold onto beliefs that are shaped by early experiences, the media, and faulty influences. The following list is a compilation of research that may surprise you. Video games, e-books, playtime, and music are all a part of an educator’s repertoire.

 

Read on, and be prepared to put your traditional beliefs aside as science points to innovative methods that indicate future success.



Read more: http://newsroom.opencolleges.edu.au/features/30-surprising-research-findings-about-how-students-learn/#ixzz2Id6Rj8oo

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The 50 Best Videos For Teachers Interested In Gamification | Edudemic

The 50 Best Videos For Teachers Interested In Gamification | Edudemic | To play or not to play? | Scoop.it

Posted by Jeff Dunn

 

"Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education.

 

"Board games, video games, even active outdoor games all have an important place in education, and these videos share more about their role in learning.

 

"Check out our list of 50 awesome videos for gaming teachers to discover what experts, teachers, and even students have to say about using games for education."


Via Jim Lerman
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Video Games Are The Perfect Way To Teach Math, Says Stanford Mathematician - Forbes

Video Games Are The Perfect Way To Teach Math, Says Stanford Mathematician - Forbes | To play or not to play? | Scoop.it
Video Games Are The Perfect Way To Teach Math, Says Stanford Mathematician Forbes When the big supertanker that is systemic education finally gets fully on board, and has seen enough examples of good educational video games to be able to separate...

Via Aevalle Galicia
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"How To Do Research" Game

"How To Do Research" Game | To play or not to play? | Scoop.it
"How To Do Research" game is presented by Kentucky Virtual Library. It's designed for kids to learn how to do research independently with kids-friendly user experience. Did you know that you can ac...

Via Dr. Susan Bainbridge, Gust MEES, Dennis T OConnor
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Dawn Darling's curator insight, July 10, 2013 10:17 AM

Love the gameboard format!

Javier Antonio Bellina's curator insight, February 24, 2014 12:37 PM

A Game for the children :)

larcher's curator insight, October 19, 2014 11:07 AM

ajouter votre point de vue ...

Rescooped by Nektarios Moumoutzis from All staff related with computers and technology...and software, hardware, robotics, games, AI...
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Videogames Do Belong in the Museum of Modern Art | Wired Opinion | Wired.com

Videogames Do Belong in the Museum of Modern Art | Wired Opinion | Wired.com | To play or not to play? | Scoop.it
But this is what we should be debating – which videogames make the cut? – not whether there should be videogames in the MoMA collection at all.

Via Petros Lameras
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Worried about your child's gaming? Psychiatrists say 'play with them'

Worried about your child's gaming? Psychiatrists say 'play with them' | To play or not to play? | Scoop.it
If you are the parent of a child or young adult who loves to play video games, then these are the moments when many frightening questions ma...
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Mitch Resnick: Let's teach kids to code | Video on TED.com

TED Talks Coding isn’t just for computer whizzes, says Mitch Resnick of MIT Media Lab -- it’s for everyone.

Via Aris P. Louvris, 2ο Γυμνάσιο Πειραιά
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Aris P. Louvris's curator insight, January 30, 2013 7:53 AM

επιτέλους, ας διδάξουμε τα παιδιά πώς να προγραμματίζουν από το Δημοτικό. Αν και δεν είναι μεταφρασμένη στα Αγγλικά, η παρουσίαση είναι απολαυστική, εύστοχη και προτείνει εργαλεία όπως το Scratch (του MIT)...

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Education and Training: From Game-Based Learning to Gamification | gamifeye

Education and Training: From Game-Based Learning to Gamification | gamifeye | To play or not to play? | Scoop.it
Gamification is a concept commonly known as the use of game mechanics in non-gaming contexts.
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