Tinkering and Innovating in Education
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Tinkering and Innovating in Education
This topic is about Tinkering & Innovating in education. Cover photo c/o Gever Tulley http://bit.ly/XOb9ku
Curated by ghbrett
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IncitED -a crowdfunding community designed for educators

IncitED -a crowdfunding community designed for educators | Tinkering and Innovating in Education | Scoop.it

"To incite important educational initiatives and innovations that benefit learners and their communities around the world. We want to provide a powerful and intuitive platform where educators can:
> Fund worthwhile projects
> Find, share, and replicate effective practices
> Collaborate and inspire one another

 

We aim to do this by simplifying the process of contributing to excellent projects worldwide for all who share the goal of bettering education."

 

from source:  - http://incited.org/

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ghbrett's curator insight, July 8, 2013 12:29 PM

It's great to see a crowdfunding (crowdsource funding) site for Education! Have a look and see if your education or training activities might benefit from such funding or at least the exposure to this community online.

Andrew Woods's curator insight, February 4, 2014 11:15 PM

Interesting idea!

Rescooped by ghbrett from E-Learning, Formación, Aprendizaje y Gestión del Conocimiento con TIC en pequeñas dosis.
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The Flipped Classroom: The Full Picture for Tinkering and Maker Education

The Flipped Classroom: The Full Picture for Tinkering and Maker Education | Tinkering and Innovating in Education | Scoop.it

If you have been following my blog series on The Flipped Classroom: The Full Picture, you know that I am using this opportunity, given all the press on flipped classroom, to discuss a model of teaching and learning based on experiential education.  It is a model in which authentic, often hands-on, experiences and student interests drive the learning process, and the videos, as they are being proposed in the flipped classroom discourse, support the learning rather than being central or at the core of learning.


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The Flipped Classroom: The Full Picture [diagram] has four phases:

1. Experiential Engagement: The Activity
2. Concept Exploration: The What
3. Meaning Making: The So What
3. Demonstration: The Now What"

 

from source: http://usergeneratededucation.wordpress.com/


Via Juan Jesús Baño Egea
ghbrett's insight:

This is a jam packed article that does a good job of explaining the model and processes of Flipped Learning. The information is backed up with plenty of links to more resources, content, and video media. Well worth reading for tinkerers, educators, and trainers. 

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