Opener #8: Alternative Reality Learning
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Moving Freely between Virtual Worlds | MIT Technology Review

Moving Freely between Virtual Worlds | MIT Technology Review | Opener #8: Alternative Reality Learning | Scoop.it
Players hope to connect their separate domains to form a 3-D Internet.
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The Video Game Industry: An $18 Billion Entertainment Juggernaut

The Video Game Industry: An $18 Billion Entertainment Juggernaut | Opener #8: Alternative Reality Learning | Scoop.it
The one-day record holder for a movie premiere is Spiderman 3, which brought in $59 million in ticket sales on its opening day. Spring's opening blockbuster brought in $500 million in sales.
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Video Gaming, Education and Digital Learning Technologies: Relevance and Opportunities

D-Lib Magazine...
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Leadership’s Online Labs

Leadership’s Online Labs | Opener #8: Alternative Reality Learning | Scoop.it
Tomorrow’s business landscape could well be alien territory for today’s business leaders. At many companies, important decision making will be distributed throughout the organization to enable people to respond rapidly to change.
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NY school opens lab for serious games - USATODAY.com

A new research lab at the prestigious Parsons design school aims to develop video games with a conscience -- called serious games -- and study whether playing them can be a force for social good.
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Coventry University Creates a Unique Mobile Learning Environment in Its Serious Games Institute - The Network: Cisco's Technology News Site

Coventry University Creates a Unique Mobile Learning Environment in Its Serious Games Institute - The Network: Cisco's Technology News Site | Opener #8: Alternative Reality Learning | Scoop.it
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Harvard prof holds law class in the virtual world of Second Life | ZDNet

Harvard prof holds law class in the virtual world of Second Life | ZDNet | Opener #8: Alternative Reality Learning | Scoop.it
Professor Charles R. Nesson is offering a course called "CyberOne: Law in the Court of Public Opinion," but it won't be held on the Cambridge campus.
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Workers shape up for big blue with IBM - web - Technology - smh.com.au

Workers shape up for big blue with IBM - web - Technology - smh.com.au | Opener #8: Alternative Reality Learning | Scoop.it
Disgruntled IBM workers in Italy plan a 'strike' inside Second
Life, targeting facilities run by their employer.
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IBM to give birth to 'Second Life' business group - CNET News

IBM to give birth to 'Second Life' business group - CNET News | Opener #8: Alternative Reality Learning | Scoop.it
Big Blue plans to launch a virtual reality project next month, and some of its now-private islands will open to the public soon.Photos: IBM gets a Second Life A CNET article by Stephen Shankland, Staff Writer, CNET News.
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Thought-Controlled Avatars Emerge in Second Life - Wired Campus - The Chronicle of Higher Education

Thought-Controlled Avatars Emerge in Second Life - Wired Campus - The Chronicle of Higher Education | Opener #8: Alternative Reality Learning | Scoop.it
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Let the games begin: Gaming technology and college students | Pew Research Center's Internet & American Life Project

This is a report of a study of college students’ use of electronic, video and online games. Seventy percent of college students surveyed reported playing games at least once in a while. The academic and social impacts of gaming are discussed.
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Teenage Life Online | Pew Research Center's Internet & American Life Project

A detailed look at how children and young adults have incorporated the Internet into their lives, with a focus on family and friend relationships, and fervor with which adolescents use instant messaging technology.
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USATODAY.com - Where movies end, games begin

USATODAY.com - Where movies end, games begin | Opener #8: Alternative Reality Learning | Scoop.it
Where movies end, games begin By Mike Snider, USA TODAY LOS ANGELES — Video game makers proudly point to the fact that their industry's $9.3 billion in revenues last year outpaced Hollywood's box office total of $8.1 billion.
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A Greenspan for Gamers - Wired Campus - The Chronicle of Higher Education

A Greenspan for Gamers - Wired Campus - The Chronicle of Higher Education | Opener #8: Alternative Reality Learning | Scoop.it
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MacArthur to invest $50M in digital learning | eSchool News

MacArthur to invest $50M in digital learning | eSchool News | Opener #8: Alternative Reality Learning | Scoop.it
In an age saturated by interactive media, the John D. and Catherine T. MacArthur Foundation intends to study the impact of these media on students and their ability to learn.
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Instructors get help teaching in Second Life | eSchool News

Instructors get help teaching in Second Life | eSchool News | Opener #8: Alternative Reality Learning | Scoop.it
Soon, college faculty members can tap a Second Life island that Georgia State University is starting.
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Charles and Rebecca Nesson discuss CyberOne

Professor Charles Nesson, founder of the Berkman Center and Rebecca Nesson talk about their new course, CyberOne: Law in the Court of Public Opinion. CyberOn...
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WorldUnivandSch's curator insight, August 18, 2014 5:17 PM

Edifying pro-information technological revolution Harvard conversation about a) teaching in virtual worlds, b) wikis and c) Harvard's openness and digital education, and by Harvard Law Professor Charles Nesson and his daughter, Rebecca, both of whom are Harvard trained lawyers, In a recent new Harbin chapter proposal of mine, I further propose to examine ... an "ethno-wiki-virtual-world-graphy" approach (collaborative building in OpenSim/Second Life, co-writing wikis, and developments from these), as a new methodology ...

 

http://scott-macleod.blogspot.com/2014/08/pangolins-edifying-pro-information.html ... ;

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IBM workers strike in Second Life; Twitter keyword alerts goes live; Google buys mobile social service Zingku; Facebook bubble? | ZDNet

IBM workers strike in Second Life; Twitter keyword alerts goes live; Google buys mobile social service Zingku; Facebook bubble?  | ZDNet | Opener #8: Alternative Reality Learning | Scoop.it
The social web weekly: a quick-fire roundup of some of the news, announcements and conversations that have occurred throughout the week…...
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IBM's chief steps into 'Second Life' for incubator launch - CNET News

IBM's chief steps into 'Second Life' for incubator launch - CNET News | Opener #8: Alternative Reality Learning | Scoop.it
Sam Palmisano chooses the virtual world and Beijing to announce $100 million investment into new businesses, found via online brainstorming.
Images: IBM chief's 'Second Life' avatar A CNET article by Martin LaMonica, Staff Writer, CNET News.
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