The power of Play
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Rescooped by Betty Skeet from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Gamification: Your Learners Deserve To Be Delighted And Excited - eLearning Industry

Gamification: Your Learners Deserve To Be Delighted And Excited - eLearning Industry | The power of Play | Scoop.it
Gamification is an incredible way to engage learners in their training. Learn about the difference between structural and content gamification here...

Via Tom D'Amico (@TDOttawa)
Betty Skeet's insight:

More for your resources!

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Jo Blannin - The Know Tech Teacher's curator insight, August 18, 2014 8:22 PM

New to making and playing online games in your classroom? This article walks you through what it's all about - from an adult education perspective. 

 

Once you've read this, maybe go download Minecraft on your iPad and have a play... it's not hard to spot the links to education with this creation game.

Rescooped by Betty Skeet from Eclectic Technology
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Why games are good for learning?

Why games are good for learning? | The power of Play | Scoop.it

Via Beth Dichter
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Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.

Nevermore Sithole's curator insight, March 27, 10:01 AM
Why games are good for learning?