The Evolution of The Video Gaming Industry
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The Evolution of The Video Gaming Industry
An insight to Video Gaming's Future!
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Fastest Wi-Fi ever is almost ready for real-world use

Fastest Wi-Fi ever is almost ready for real-world use | The Evolution of The Video Gaming Industry | Scoop.it
WiGig routers, docking stations, laptop, and tablet shown at CES.
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Nvidia unveils Nvidia GRID, its new cloud-based gaming hardware

Nvidia unveils Nvidia GRID, its new cloud-based gaming hardware | The Evolution of The Video Gaming Industry | Scoop.it
Nvidia is getting serious about its streaming, cloud-based gaming business with the Nvidia GRID, the company's "fully integrated system product" designed and optimized to stream video game graphics...
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Video game invades classroom, scores education points | USAToday.com

Video game invades classroom, scores education points | USAToday.com | The Evolution of The Video Gaming Industry | Scoop.it

World domination through learning? An alliance of educators and innovators are using a version of 'SimCity' to stem students' boredom and electrify future U.S. scientists, engineers and mathematicians.

An unprecedented agreement between two influential foundations, leading academics, two global testing firms and the video game industry could redefine how schools teach basic skills.

 

Tinkering for the past several months at the Silicon Valley offices of one of the world's largest video game developers, the alliance is pushing to develop materials based on off-the-shelf video games that will get kids ready for "college and career success," a key, largely unmet goal of the USA's education system.

 

The nation is not producing enough well-rounded scientists, engineers and mathematicians for all the high-tech jobs expected to develop — an estimated 8 million in the next five years alone.

 

And school is boring kids to death.

 

In its latest report, Indiana University's High School Survey of Student Engagement found that 65% of students are bored "at least every day in class." One in six reported being bored in every class.

 

Into that chasm this week enters GlassLab (Games, Learning and Assessment Lab), an effort that envisions using video games to spur a new generation of students to embrace science, technology, engineering and mathematics careers.

 

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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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Alec Lisy's curator insight, April 23, 2013 9:07 PM

Another potential market for the industry to tap.

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Content Patch - March 1st, 2013 - Ep. 055 [EA microtransactions, Warhammer Online, AC 4]

00:36 Warhammer Online: WoH shutting down http://bit.ly/WlMS9K 05:43 EA including microtransactions in all games http://bit.ly/15nAXIW 12:17 Assassin's Creed...
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Age of Empires II, the best video game of all time, is coming to Steam in April with refreshed HD graphics

Age of Empires II, the best video game of all time, is coming to Steam in April with refreshed HD graphics | The Evolution of The Video Gaming Industry | Scoop.it
Hush, and stop whatever you are doing, this is more important: Age of Empires II is coming back, this time to Steam, with a refreshed graphics engine and improved multiplayer. Sorry ...
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Sam Isaacs-Farrin's comment, March 19, 2013 5:11 AM
Finally, games of great value have been drawn from the dusty bookshelf and placed back where it belongs; installed on a gamer's PC.
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EA Responds to SimCity Complaints; Gamers Launch Non-DRM Petition

EA Responds to SimCity Complaints; Gamers Launch Non-DRM Petition | The Evolution of The Video Gaming Industry | Scoop.it
SimCity (5) Senior Producer Kip Katsarelis posted a statement on the EA forums Wednesday night, addressing the issues surrounding the inability to download and/or play the game, and other bugs.Players began to flood the Origin servers early...
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U.S. video game hardware in 2012: Winners, losers and retirees

U.S. video game hardware in 2012: Winners, losers and retirees | The Evolution of The Video Gaming Industry | Scoop.it
December 2012 was the weakest December in 13 years, in terms of U.S. sales of "traditional" handheld and console hardware. So exactly how did the PlayStation 3, Xbox 360, Wii U and others stack up?
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Sam Isaacs-Farrin's comment, March 19, 2013 5:10 AM
Modern generation consoles seem to be lacking power in the hardware side of things. Hence, hindering the evolution of the PC gaming network.
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New Video Game Graphics Made Almost Entirely from Photographing Real World Objects

New Video Game Graphics Made Almost Entirely from Photographing Real World Objects | The Evolution of The Video Gaming Industry | Scoop.it
Rather than build each level of their new game, "Rustclad," directly in 3D, developers Skull Theatre have turned to photogrammetry

Via Siarhei Mardovich
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Sam Isaacs-Farrin's comment, March 19, 2013 5:13 AM
Fascinating to see another innovative way to increase the gamer's enjoyment in what they love.
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China’s MMO Video Game-Inspired Restaurants

China’s MMO Video Game-Inspired Restaurants | The Evolution of The Video Gaming Industry | Scoop.it
Massively Multiplayer Online (MMO) video games are very popular in China. Combine that with the country’s culture of fakes and copycats and you get lots of unofficial merchandise and even venues  inspired by popular virtual reality universes.

Via F. Thunus
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The Force Feed - Microtransactions In All Future EA Games

FSG Presents: The Force Feed Gaming news and updates Monday - Friday. D3 on PlayStation http://www.gametrailers.com/videos/lzlxjc/diablo-iii-playstation-4-bl...
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Sam Isaacs-Farrin's comment, March 19, 2013 5:08 AM
EA may be the first to do this but in the end most, if not all gaming companies will cave in to microtransactions
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NGN n00bcast #6 - Wii U Struggling, EA Micro Transactions and the Vita Anniversary | N4G

NGN n00bcast #6 - Wii U Struggling, EA Micro Transactions and the Vita Anniversary | N4G | The Evolution of The Video Gaming Industry | Scoop.it
NGN n00bcast #6 - Wii U Struggling, EA Micro Transactions and the Vita Anniversary: In this episode of the NGN... http://t.co/qW0DfFqgt7
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