The Evolution of Cloud Computing
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The Evolution of Cloud Computing
This will explore the evolution of cloud computing and where it can take us in the future, as well as the past and present.
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What Is Cloud Gaming?

What Is Cloud Gaming? | The Evolution of Cloud Computing | Scoop.it
No more discs or downloads, thanks to games that run online and stream to all kinds of devices.
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More of the specifications are defined here.

 

But reading through these I begin to think "What if the service currently ends? You lose game files, you lose access to the games through that provider" so in essence you have to go through the effort of signing up to another provider. This is the same as if Steam were ever to go down. How would people have access to all these games they own from an online site.

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Iwata doubts cloud gaming future | Game Development | News by Develop

'I find it strange that many people claim cloud gaming is the future,' says Nintendo president
Michael Cadogan's insight:

I truely hope he is wrong. I know there is a lot of talk about the latency and such, but in the nVidia presentation I watched they said that they had smoothed out network issues and processing time so it was the same as a typical computer processing at home and displaying to a TV.

Then again, they could have been giving us misleading information again as they can't actually deliver anything at this time. 

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A history of cloud computing

A history of cloud computing | The Evolution of Cloud Computing | Scoop.it
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Michael Cadogan's comment, March 21, 2013 10:33 PM
This article is only really useful for telling of the beginning of cloud computing at its cores, not really the latter parts such as it's evolution in the past few years.
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Top five cloud computing security issues

Top five cloud computing security issues | The Evolution of Cloud Computing | Scoop.it
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Michael Cadogan's comment, March 21, 2013 10:32 PM
Half of these breaches I never even considered. The notion that systems were always thought unbeatable until someone breaks through is so true. It's making me questions all systems and how secure things really are like say even internet banking, where we trust computers we can't even see to stay safe.
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Is Sony Afraid Of Cloud Gaming? - Forbes

Is Sony Afraid Of Cloud Gaming? - Forbes | The Evolution of Cloud Computing | Scoop.it
Image via CrunchBase Last summer Sony placed a big bet on cloud gaming with its purchase of GaiKai, an online-game streaming service for $380 million.
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Michael Cadogan's comment, March 21, 2013 10:40 PM
This sort of thing infuriates me to no end. When a company promises that there will be more cloud integration or just promises something in general that they know they can't implement reasonably. Surely they have learnt that false promises get them less business and just delay progress. Even in my short lifetime I have seen this happen, false promises when people are just pushing developers and programmers beyond their capabilities and the end user is left frustrated and annoyed.
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Survey: iCloud tops in cloud storage services among users | Electronista

Survey: iCloud tops in cloud storage services among users | Electronista | The Evolution of Cloud Computing | Scoop.it
Marketing and analysis firm Strategy Analytics has released the results of a new study into the use of cloud media storage services, noting that Apple's iCloud and iTunes Match have captured the majority share at 27 percent (combined) US...
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Michael Cadogan's comment, March 21, 2013 10:45 PM
"Strategy Analytics points out, however, that 55 percent of those surveyed say they don't use any cloud media service at all, particularly in the older demographics. Those who do use such services, however, tend to use them often -- about a third said they had accessed their cloud-stored media within the last week."

This relates to me because I only properly started using the cloud for University and set it up within the past few weeks. Before that I maybe used the cloud unknowingly for game saves and such and emails, but other than that had no way of storing personal files really.

I am also curious because this graph is missing Microsoft SkyDrive which is what I use. Surely that ranks higher than 2% in what people use. I have never personally used iCloud but I didn't really like the notion of having photos on one computer instantly synced to another computer without my asking.
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Agawi reveals new True Cloud gaming architecture

Agawi reveals new True Cloud gaming architecture | The Evolution of Cloud Computing | Scoop.it
Agawi is working with technology leaders to power its True Cloud platform.
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12 GPUs in a single server. This sort of thing could make buying a gaming computer completely unnecessary and irrelevant when you could just perhaps rent a server with more power. That also brings into play the fact that these servers will be outdated and must be upgraded to keep up with current games. There would have to be stages of servers you rent that only allow you to play certain games rather than others.

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9 Key Questions on Cloud Computing that are often Overlooked

9 Key Questions on Cloud Computing that are often Overlooked | The Evolution of Cloud Computing | Scoop.it
Learn 9 Key Questions on Cloud Computing need to be asked from your Cloud Provider before employing their infrastructure to your business.
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6- Where Is Your Data Actually Archived

 

I have always wondered this and now it is shown that different restrictions apply based on where your data is stored. So if I get in a court case then there will be conflicting laws and make the case really really difficult to follow through.

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Cloud Computing Users Are Losing Data, Symantec Finds

Cloud Computing Users Are Losing Data, Symantec Finds | The Evolution of Cloud Computing | Scoop.it
Full content sent to and hosted by Yahoo!General NewsHealth & MedicineIndustry SnapshotNew Issue AmericaReal EstateTop 10Feature StoryInvestor's Corner
Michael Cadogan's insight:

This is the kind of stuff that worries me about cloud computing. Putting so much trust in a system you can't physically fix and then when attempting to recover people could easily just ignore you and your problems.

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IDG Connect – Paul Moxon (Global) - The Future of Cloud Computing: How Do You Prepare in 2013?

IDG Connect – Paul Moxon (Global) - The Future of Cloud Computing: How Do You Prepare in 2013? | The Evolution of Cloud Computing | Scoop.it
Paul Moxon looks at how cloud computing will have evolved by 2015, and how organisations need to prepare for this in 2013.
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Michael Cadogan's comment, March 21, 2013 11:00 PM
In this article I noticed they began to talk about the use of tablets and smartphones in the work place, which relates to functionality needs of the cloud as people will need to have access to all of their documents on these devices so they won't want to be limited by poor access to the cloud.

"For example, it is not at all out of the question to expect that cloud brokers will map the data collected across the services their client organisation has charged them to manage, integrate that data with free services like Google Maps, and empower the client's HR department to get a better idea of how the organisation's employees are spread out around the world. This could then inspire new, previously inconceivable tactics for employee-enablement initiatives."

That part actually really worries me too, how do we know where our data is going and what is happening with it. While that quote talks about the positive aspects of cloud computing, it can also highlight how unsure we are of just what is happening to documents we send to our cloud server. What is happening to it along its path, how secure is it, is it being monitored, are records being made of what we do and tracking our cloud lives?
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Cloud Gaming – Gaming as a Service (GaaS) | NVIDIA GRID | NVIDIA

Gaming as a Service (GaaS) solutions. Cloud-based games stream effortlessly, without lag or latency, with GRID technology. Stream games online from any device.
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Michael Cadogan's comment, March 21, 2013 10:50 PM
I remember first learning about this technology last year sometime and it blew my mind. Never had I thought of gaming being done remotely and just streaming through the internet, the closest I had gotten to that was thinking of having my computer downstairs while I was playing games upstairs and just using really long cables.

The ability to one day play games on ANY platform thanks to cloud computing would be crazy. It would allow so much freedom for gamers only needing access to the internet. People wouldn't have to carry around big gaming rigs to play at friends houses or LAN parties, they could just play on a basic system that is streaming the graphics.

This particularly gets me interested in the capabilities of the cloud.