Technology in Modern Foreign Languages
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Artikel SURFspace

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Mooi overzicht van een seminar over games in het onderwijs. Video's zijn alleen wmv, die je kunt openen via een link in het pdf-document.

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PicMonkey

PicMonkey | Technology in Modern Foreign Languages | Scoop.it
Editing your photos is easy with PicMonkey! Add filters, frames, text, and effects with our free online photo editing tool!
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Supermakkelijk foto's en andere afbeeldingen bewerken!

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5 Great Serious Games and Gamification Blogs to Follow

5 Great Serious Games and Gamification Blogs to Follow | Technology in Modern Foreign Languages | Scoop.it
A while back we did a post listing 100 Great Game Based Learning and Gamification Resources, and since then we've done an occasional series called GBL Picks to try and curate information for you.
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Nice article that introduces a number of insightful blogs on Game Design and Gamification, a good starting point for reading about this new way to engage learners.

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Nature Special: Learning in a digital age

Nature Special: Learning in a digital age | Technology in Modern Foreign Languages | Scoop.it
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A lot of good articles and info on the future of learning in the digital age.

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StarOverSky Counseling

StarOverSky Counseling | Technology in Modern Foreign Languages | Scoop.it
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All the key notions from Coursera.org course on Gamification in one place. Nice idea, since that will help people interested in the topic get a nice overview of what the course's all about.

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Gamification: Engagement Strategies for Business and IT | Gartner

Gamification uses game mechanics and game design techniques in non-gaming context – it's a powerful tool to engage employees, customers and the public to change behaviors, develop skills and drive innovation.
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A lot of information, mainly for business, but it could also be of interest if you want to gamify some of your language education.

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Bing gordon-hacking-gamification

Bing Gordon, the co-founder and former creative chief at Electronic Arts, conjured up “Hacking Gamification” to show entrepreneurs how they can use game de
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Moving Beyond Points and Badges: Gamification 2.0 - Gamification Co

Moving Beyond Points and Badges: Gamification 2.0 - Gamification Co | Technology in Modern Foreign Languages | Scoop.it
Gamification has been an extremely popular trend lately but will gamification always going to be just about points and badges? The answer is an emphatic no.
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Look beyond the obvious when considering gamifying parts of your work.

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Learn Languages Better – Gamification – a useful innovation for language learning or just a fad? – #ELTChat summary

Learn Languages Better – Gamification – a useful innovation for language learning or just a fad? – #ELTChat summary | Technology in Modern Foreign Languages | Scoop.it
Thanks for reading! If you’re interested in more – why not sign up for my newsletter? You will get the full VIP treatment: sneak previews of new...
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More on gamifying language learning.

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Using Moodle rubrics to grade pronunciation | EnglishSafari

Moodle 2.2's rubric feature is a great timesaver for those teachers who find themselves writing the same things over and over again. Here's one I did on pronunciation.
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The Sad Reality Of Education Technology | Edudemic

The Sad Reality Of Education Technology | Edudemic | Technology in Modern Foreign Languages | Scoop.it

The sad reality is that most schools still believe that they are “teaching with technology” because they have a computer lab where they teach students important skills like word processing and how to create Power Point presentations. This may have been a worthwhile skill to teach 15 years ago, but the fact that we haven’t adapted as technology has is a clear example of how slow schools are to respond to the changing needs of our students.


Via Nik Peachey
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Alethea (Ec) Setser's comment, September 9, 2012 4:19 PM
Yes!! Why are we still teaching PowerPoint to 2nd graders? Will they really be using PPT when they reach middle school? Thank you!!
Vernon Fowler's comment, September 21, 2012 8:09 AM
So is the way forward to accelerate tech support and ongoing professional development for staff?
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anderson and krathwohl - beyond bloom

anderson and krathwohl - beyond bloom | Technology in Modern Foreign Languages | Scoop.it

Via Suzanne
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Suzanne's curator insight, November 12, 2013 10:56 AM

Some years old but helpful when writing or selecting curriculum for the Y-generation.

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The Neurology of Gaming - OnlineUniversities.com

The Neurology of Gaming - OnlineUniversities.com | Technology in Modern Foreign Languages | Scoop.it
Video games can be used to educate through repetition and feedback, but they can also have some less-than-positive side effects. Learn about how video games can improve the educational experience as well as hinder it.
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Professor Jill Jameson's curator insight, March 13, 2014 8:58 AM

Interesting snapshot re. educational technology research development and gaming: positive-negative implications as regards learning (or not!) 

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James Paul Gee: Learning Principles

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It's a bit of an old site, but the insights into Game Based Learning and considerations for designing such learning objects are still very useful!

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Learning Analytics: Leveraging Education Data [Infographic]

Learning Analytics: Leveraging Education Data [Infographic] | Technology in Modern Foreign Languages | Scoop.it
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I'm probably not the first one to share this, but this infographic gives very good insights into what Learning Analytics has to offer, all in a nutshell.

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Gamification in Enterprise Technology

Enterprise gamification is a hot new idea that has great potential for benefit (and misuse). Common misconceptions create the risk of getting it wrong. We (Ry
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More insights on gamification done well, although it just scratches the surface, really good to consider before developing game-like elements in the workplace.

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Capgemini Consulting: De 5 voordelen van gamification - Consultancy.nl

Capgemini Consulting: De 5 voordelen van gamification - Consultancy.nl | Technology in Modern Foreign Languages | Scoop.it
Capgemini Consulting: De 5 voordelen van gamification
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A Dutch article on the effectiveness of gamification in corporate settings
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Dale Stephens: New education please! | TinQwise Events

Dale Stephens: New education please! | TinQwise Events | Technology in Modern Foreign Languages | Scoop.it
Keynote on the future of learning
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Paideia as Paidia: From Game-Based Learning to a Life Well-Played

»Gamification« has sparked the imagination of many for the potential of games in education, but turned away an equal amount within the games and learning comm
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Presentation for backgrounds about gamification and game-based learning

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Gamification | Gaming gets serious | Tech Trends 2012| Deloitte Consulting LLP

Gamification is about taking the essence of games – fun, play and passion – and applying it to real-world, non-game situations.
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Reading material for the Coursera course on Gamification

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Gamification: Is it game over?

Gamification: Is it game over? | Technology in Modern Foreign Languages | Scoop.it
Taking the rules of video games and applying them to dull office work or how we exercise is billed as the next big thing. But can it really work?
Joost Elshoff's insight:

Good point: gamifying a process is more than adding a leader board or rewards to an otherwise linear learning process.

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Koster_Raph_Theory_Fun_10.pdf

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Nice to read game mechanics are so important for learning. Learning anything should never be dull or boring. But could you apply all those insights to language learning?

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Friday Institute for Educational Innovation - FIZZ

Friday Institute for Educational Innovation - FIZZ | Technology in Modern Foreign Languages | Scoop.it

Flipping combineren met een interactief platform voor e-learning, grote stap voorwaarts voor goede, inspirerende lessen en effectieve leerlingen.

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