Swift
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huri000/SwiftEntryKit: SwiftEntryKit is a banner presenter library for iOS. It can be used to easily display pop-ups and notification-like views within your iOS apps.

From github.com

SwiftEntryKit is a banner presenter library for iOS. It can be used to easily display pop-ups and notification-like views within your iOS apps.
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Building Fluid Interfaces – Nathan Gitter –

From medium.com

Inspired by Apple's WWDC18 presentation "Designing Fluid Interfaces", we will build fluid iOS gestures and animations in Swift, and learn the design theory behind each interface.
Soft Cleaner's curator insight, August 14, 1:10 PM
I was once thought about to display on Soft Cleaner, fluid interface like water waves.

Hashable / Hasher

From nshipster.com

Our topic this week is `Hashable` and its new related type, `Hasher`. Together, they comprise the functionality underlying two of Swift's most beloved collection classes: `Dictionary` and `Set`
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Do Core Data Entities Need Primary Keys?

From www.andrewcbancroft.com

In this video I pop the hood on Core Data’s SQLite persistent store to discover the details about whether or not you need to add a property representing a “primary key” for your Core Data Entities. Take a look and be sure to subscribe for to stay connected to future screen casts! Transcript I had …
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VideoFlint/Cabbage: A video composition framework build on top of AVFoundation. It's simple to use and easy to extend.

From github.com

Cabbage - A video composition framework build on top of AVFoundation. It's simple to use and easy to extend.
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nathangitter/fluid-interfaces: Natural gestures and animations inspired by Apple's WWDC18 talk "Designing Fluid Interfaces"

From github.com

fluid-interfaces - Natural gestures and animations inspired by Apple's WWDC18 talk "Designing Fluid Interfaces"
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Where usage in Swift

From www.avanderlee.com

Where is a powerful keyword within Swift to filter out values. It can be used in many different variants from which most of them are listed in this post.
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How to Dim the Background of a Popover on iOS

From spin.atomicobject.com

In this blog post, I'll show you how you can dim not only the view behind the popover but also the status and navigation bar.
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Creating a Bottom Sheet

From skagedal.github.io

The Bottom Drawer or Bottom Sheet is a user interface pattern that is used more and more on iOS, showing up in Apple’s own apps like Apple Music and Maps
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Refactoring Massive App Delegate

From www.vadimbulavin.com

App delegate connects your app and the system and is usually considered to be the core of every iOS project. The common tendency is that it keeps growing as the development goes, gradually sprouting with new features and responsibilities, being called here and there and eventually turning into spaghett
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How to fix dragging animation in UI with simple math

From uxdesign.cc

Let’s start it this way, consider any piece of software where dragging elements around is a major part of the interaction. Now pay close attention to how the elements behave when being dragged…
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NLLanguageRecognizer

From nshipster.com

Machine learning has been at the heart of natural language processing in Apple platforms for many years, but it's only recently that external developers have been able to harness it directly.
jerometonnelier:

Awesome <3 

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Design Patterns in Swift #2: Observer and Memento | AppCoda

From www.appcoda.com

This tutorial is the second installment in an AppCoda series on design patterns started last week. There are 23 classic software development design patterns probably first identified, collected, and explained all in one place by the “Gang of Four” (“GoF”), Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides in their seminal book, “Design Patterns: Elements of Reusable Object-Oriented Software.”. Today, we’ll focus on two of these patterns, “observer” and “memento,” which fall into what the GoF calls the “behavioral” category. Software development is an endeavor into modeling real world scenarios in the hopes of creating tools to enhance the […]
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NSHipster/PasswordRules: A Swift library for defining strong password generation rules.

From github.com

PasswordRules - A Swift library for defining strong password generation rules.
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Never

From nshipster.com

Making a claim that something will never be the case can feel like an invitation for the universe to prove otherwise. Fortunately for us, Swift lives up to this higher standard thanks to the unlikeliest of types.
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Synthesized Conformance to Equatable - Swift Unboxed

From swiftunboxed.com

Investigating compiler magic for automatically synthesizing Equatable conformance.
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Scrollable UIStackView

From blog.alltheflow.com

This is a story about Auto Layout, scroll views, and how understanding a basic set of rules goes a long way in this case. No more warnings about ambiguous layouts, but nice and simple UI code that you can be proud of.
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BradLarson/GPUImage3: GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.

From github.com

GPUImage3 - GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
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Building a camera calculator with Vision and Tesseract OCR in iOS

From heartbeat.fritz.ai

Math might be scary, but it’s an essential part of everyday life. Wouldn’t it be cool if we could build an app, point our phone’s camera at an expression, and let the app compute the result? Whenever…
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Swift tip: Building arrays with compactMap ·

From www.jessesquires.com

A common scenario in app development is to build up a list of objects, perhaps to display to the user or for another purpose. Maybe you’re fetching data from a database to display, or constructing fields to display fo
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