New Trends in Gamification | Start-ups | Scoop.it

This isn’t a new revelation. People have loved games for a long time. And when someone really loves a game, they dedicate hours to mastering it. 

 

In fact, as of 2011, over 5.93 million years of total time had been spent playing World of Warcraft alone. When a game is that good, people spend hours at a time engaged with the platform.


Via ThePinkSalmon, Jesús Hernández, Martin (Marty) Smith, Justin Jones