Gamification
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The Impact of Digital Media on Knowledge Creation

The Impact of Digital Media on Knowledge Creation | Gamification | Scoop.it
Did you ever wonder how "they" produce updated dictionaries? Groups of academics are supplied with word lists to research. They go through journals, news articles and so on to compare previous mean...

Via Dr. Susan Bainbridge
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EsdeGroot's curator insight, November 7, 2013 5:14 AM

Yes, interesting article about chaning models.

Rescooped by Regards sur le e-learning from Gamification of Learning
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How games can organize millions of people to accomplish great things (book excerpt)

How games can organize millions of people to accomplish great things (book excerpt) | Gamification | Scoop.it
Look around. Games are everywhere. Start with that carton of orange juice in your fridge, which might advertise it’s worth three points, redeemable for discounts and prizes. It’s a game. What about...

Via callooh, Be Learning
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Gamification : 5 facteurs clés pour engager les joueurs sur le long terme | My Serious Game

Gamification : 5 facteurs clés pour engager les joueurs sur le long terme | My Serious Game | Gamification | Scoop.it
Avez-vous déjà perdu la notion de temps en jouant ? Pour arriver à créer une telle expérience de jeu, retrouvez 5 facteurs clés essentiels pour créer une expérience de gamification engageante sur le long terme.
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Are videogames good or bad … or both? - Futurity

Are videogames good or bad … or both? - Futurity | Gamification | Scoop.it
IOWA STATE (US) —Videogames are powerful learning tools but the lessons—positive or negative—depend on the game, according to a new … Continued
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Rescooped by Regards sur le e-learning from Gamification of Learning
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Employee Engagement using Gamification

As a company if you want to be successful with engaged employees the need to focus on social responsibility both individually and as a whole is vital.

Via Be Learning
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Rescooped by Regards sur le e-learning from Digital Delights - Avatars, Virtual Worlds, Gamification
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The Future of Gamification: From Behaviour Management to Functional Games

The Future of Gamification: From Behaviour Management to Functional Games | Gamification | Scoop.it

Via Ana Cristina Pratas
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Rescooped by Regards sur le e-learning from Gamification of Learning
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Loving A Digital Learning Life

Be Learning’s US based Direc­tor Miriam Tas­sone and Sydney’s own Dim­ity Mac­Di­armid trav­elled all the way to Dal­las, Texas to share our knowl­edge of the indus­try with many other great names in the learn­ing indus­try dur­ing ASTD 2013. 

One of our favourite top­ics is of course “Lov­ing a Dig­i­tal Learn­ing Life”, so you can imag­ine how thrilled we were to share our own expe­ri­ences! In the dig­i­tal econ­omy, why is sto­ry­telling so pow­er­ful for learn­ing? What are the key com­po­nents of sto­ry­telling? Miriam and Dim­ity pro­vided all the answers. They showed how to trans­late this into the dig­i­tal land­scape and invited the crowd to imag­ine the appli­ca­tion of dig­i­tal sto­ry­telling in their own work­place. The pos­i­tive reac­tions and feed­back we received were over­whelm­ing and very inspiring. Here's the presentation.. To know more please visit our website www.belearning.com.au or follow us on Twitter: @BeLearning


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Rescooped by Regards sur le e-learning from Gamification of Learning
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Creating Games for Journalism

Creating Games for Journalism | Gamification | Scoop.it
Our job as journalists is to inform the public. By using emotion and empathy, games allow us to inform readers in a new way—and one in which they both remember and understand.

Via Be Learning
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Sharrock's curator insight, October 18, 2013 9:47 AM

gamefication of journalism? interesting approaches to sharing information.

Olivier Pinard's curator insight, October 21, 2013 11:31 AM

Passionant :)

 

Rescooped by Regards sur le e-learning from Digital Delights - Avatars, Virtual Worlds, Gamification
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Five Things Game Designers Can Teach eLearning Designers

Game designers continually create engaging, dynamic experiences for players. What if eLearning developers could take some of those ideas and techniques and appl

Via Ana Cristina Pratas
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Karen Johnson's curator insight, November 11, 2013 7:16 AM

At first you think this is going to be death by PowerPoint but be patient, there are some really good tips in this slide show.

Rescooped by Regards sur le e-learning from Gamification of VET
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Gamasutra: Dan Taylor's Blog - Ten Principles of Good Level Design (Part 1)

Gamasutra: Dan Taylor's Blog - Ten Principles of Good Level Design (Part 1) | Gamification | Scoop.it

Via Peter Shanks
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Et la « gamification » c'est quoi? | Apprivoiser les écrans

Et la « gamification » c'est quoi? | Apprivoiser les écrans | Gamification | Scoop.it
Gamification » ou « ludification » : c'est l'utilisation du game design pour ludifier des objets ou des contextes initialement non-ludiques.
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Rescooped by Regards sur le e-learning from Digital Delights - Avatars, Virtual Worlds, Gamification
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How 'sexy' avatars can affect real-life women

How 'sexy' avatars can affect real-life women | Gamification | Scoop.it
Women whose avatars wore sexualized outfits in a virtual reality world were more likely to accept myths about rape in … Continued

Via Ana Cristina Pratas
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Rescooped by Regards sur le e-learning from Gamification of Learning
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Gamification of Learning

Games create engagement - the cornerstone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is ess

Via Be Learning
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Rescooped by Regards sur le e-learning from Digital Delights - Avatars, Virtual Worlds, Gamification
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AvatarGeneration - News, Research , Resources & Tools

AvatarGeneration - News, Research , Resources & Tools | Gamification | Scoop.it
AvatarGeneration is an educational technology news and research website listing teaching tools and resources for the classroom.

Via Ana Cristina Pratas
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Rescooped by Regards sur le e-learning from Gamification of Learning
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Game on? The use of gamification in e-learning.

Game on? The use of gamification in e-learning. | Gamification | Scoop.it
by Sarah Sweeney, Marketing Assistant at Aurion Learning. Many HR and L&D professionals face the problem of ensuring that their training and learning programmes maintain learner engagement and ...

Via Be Learning
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Rescooped by Regards sur le e-learning from Gamification et ludification
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Effective Gamification Improves Learning

Prepared for #Epsilon2012 Forum Plus Conference, November 13th by @dan_steer

Via Olivier Alzéari
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Olivier Alzéari's curator insight, December 28, 2012 10:22 AM

Présentation Prezi de Dan Steer : a voir pour prez + exemples vidéos insérées