Programming, yes. Game development mostly.
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Maxence Voleau talks about Endless Space @ Gamelier [FR] part1 - YouTube

A presentation by Maxence Voleau about game design and Endless Space! Part 2 : https://www.youtube.com/watch?v=U89MqH388g8 Join our IRL events : http://www.m...
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If you are a french speaker, this is a must see.

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Gamasutra: Tanya X Short's Blog - Procedural Generation: By Molecule or Mythology

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2D Game Art for Programmers

2D Game Art for Programmers | Programming, yes. Game development mostly. | Scoop.it
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I sure need this kind of tutorials.

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List of EU Funding for Game Devs in 2014 and 2015

List of EU Funding for Game Devs in 2014 and 2015 | Programming, yes. Game development mostly. | Scoop.it
As we enter the fourth quarter of 2014, there are still a couple of open calls for EU game funding programs that you can apply for. In fact, up to $27 million are yet to be distributed within the f...
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Munnie is important too.

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Noise, a Unity C# Tutorial

Noise, a Unity C# Tutorial | Programming, yes. Game development mostly. | Scoop.it
A Unity C# scripting tutorial in which you will create textures and make them interesting with pseudorandom noise. You go from hashing to Value noise, to Perlin noise, to fractal noise.
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Hire Freelancers & Find Freelance Jobs Online - Freelancer.com

Hire Freelancers & Find Freelance Jobs Online - Freelancer.com | Programming, yes. Game development mostly. | Scoop.it
Hire freelance programmers, web developers, designers, writers, data entry & more at a fraction of the cost on the World's Largest Outsourcing Marketplace. (Only pay when the job is done!
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Seems like a relatively good place to round the month's end.

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Spherical Harmonics Math - Games for Windows and the DirectX SDK - Site Home - MSDN Blogs

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Lukior/UnityEntities

Lukior/UnityEntities | Programming, yes. Game development mostly. | Scoop.it
UnityEntities - I'm making this to simplify game development with Unity in the future.
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This may as well be here. I'm building this to have a flexible and generic enough system to be able to boot efficiently any future game development project I'll come to start.

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Microsoft OCR Library for Windows Runtime

Microsoft OCR Library for Windows Runtime | Programming, yes. Game development mostly. | Scoop.it
This blog was written by Jelena Mojasevic, Program Manager at Microsoft. We are pleased to announce that Microsoft OCR Library for Windows Runtime has been released as a NuGet package. The library empowers you to easily add text recognition capabilities in your Windows Phone 8/8.1 and Windows 8.1 Store apps. OCR technology enables various scenarios... Read more
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A Theory of Compression and Funneling - GameCareerGuide.com

A Theory of Compression and Funneling - GameCareerGuide.com | Programming, yes. Game development mostly. | Scoop.it
Learn everything you need to know to get into the videogame industry!
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Spaceships and vaginas, it seems.

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An Efficient 2D-Platformer Envronment Creation

An Efficient 2D-Platformer Envronment Creation Intro For my current platformer project ( http://www.indiedb.com/games/project-tigra) I wanted to avoid what I call 'square-peg design', i.e. when game-w...
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Great methodology.

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Here's a quick and dirty guide I just wrote: How To Make A Rhythm Game • /r/gamedev

Here's a quick and dirty guide I just wrote: How To Make A Rhythm Game • /r/gamedev | Programming, yes. Game development mostly. | Scoop.it
For the latest Ludum Dare I made a rhythm game, and seeing how little documentation I managed to find out there about making one, I decided to do writ...
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SonyWWS/LevelEditor

SonyWWS/LevelEditor | Programming, yes. Game development mostly. | Scoop.it
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game levels.
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Useful.

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How To Balance An RPG

How To Balance An RPG | Programming, yes. Game development mostly. | Scoop.it
Editor's note: The following is a guest editorial by Obsidian game designer Josh Sawyer. If you're a professional in the video game industry and you'd like to write about some of your experiences, contact jason@kotaku.com.
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Data alignment: Straighten up and fly right

Data alignment: Straighten up and fly right | Programming, yes. Game development mostly. | Scoop.it
Data alignment is an important issue for all programmers who directly use memory. Data alignment affects how well your software performs, and even if your software runs at all. As this article illustrates, understanding the nature of alignment can also explain some of the 'weird' behaviors of some processors.
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Every programmer should read that.

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