Prodas21Ontdeklab
3.7K views | +0 today
Follow
 
Prodas21Ontdeklab
artikelen over ict in het onderwijs, 21st century skills, Maker Movement, programmeren
Your new post is loading...
Your new post is loading...
Rescooped by Tessa van Zadelhoff from educació i tecnologia
Scoop.it!

Virtual Reality in the Classroom: It’s Easy to Get Started

Virtual Reality in the Classroom: It’s Easy to Get Started | Prodas21Ontdeklab | Scoop.it
Every teacher I know has virtual reality on their radar. It’s one of those short-listed disruptive technologies that kids want to be involved in and will change teaching for the better. I was…

Via xavier suñé
more...
Ricard Garcia's curator insight, March 23, 7:23 AM
very good introduction for newbies!
Limitless Learning Limited's curator insight, March 23, 10:55 AM
Getting started with using virtual reality in the classroom really is this easy
Rescooped by Tessa van Zadelhoff from Tools for Teachers & Learners
Scoop.it!

The Wild and Amazing World of Augmented Reality

The Wild and Amazing World of Augmented Reality | Prodas21Ontdeklab | Scoop.it
While AR isn’t difficult or expensive to use (especially when compared to 3D Printing or Maker Spaces), it does require forethought and planning. You’ll need a smartphone or tablet with a back facing camera, an augmented reality app (many free), a trigger image (you create yourself, probably for free), and an Internet connection. Then, scan the trigger image with a mobile device app and see what happens!

Via Nik Peachey
more...
Nik Peachey's curator insight, March 20, 2:23 AM

Some nice ideas.

Rosemary Tyrrell, Ed.D.'s curator insight, March 20, 10:34 AM
Some interesting applications for K-12, but there are some that can also be adapted for higher ed. 
 
Susan's curator insight, March 28, 3:59 AM
Although AR isn't one of my favorite uses of technology in the classroom, I do think that it can be educational if used on occasion or as a one-off activity. Kids will certainly be amazed at what they see and you can build on that initial engagement to create real authentic tasks.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

The Basics of Computational Thinking 

The Basics of Computational Thinking  | Prodas21Ontdeklab | Scoop.it
Web designers are required to think through problems in a way that computers can understand, hence “computational thinking” is an indispensable skill set for them to have. It offers systematic tools needed to solve complex assignments from clients. 

Computational thinking enables web designers to break down a problem, spot patterns in data, identify and focus on absolutely necessary aspects of an assignment, while leaving aside unnecessary information that will bog down the process.

As a tool for thorough planning, it avoids costly mistakes that come as a result of rushing to complete a project without having considered different facets of the problem at hand. 

Via John Evans
more...
Oskar Almazan's curator insight, March 14, 8:46 AM
Computational thinking runs through all aspects and functions of 21st century business. It is an indispensable problem solving skill for web designers who eventually have to represent solutions in a language that computers can understand and process. Remember, computational thinking involves the following steps: Decomposition: breaking down a problem into its component parts. Pattern Recognition: identifying similarities in component parts of a problem. Abstraction: focusing on important general information and leaving aside information that is irrelevant to the solution. Algorithm writing: writing the code that creates the intended solution. Writing step by step instruction that can be read and processed by the computer. The instructions are written using relevant information gathered from decomposing, pattern recognition and abstraction. Evaluation: finding bugs in the algorithm and correcting them to ensure it works without any glitches.
Rescooped by Tessa van Zadelhoff from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Scoop.it!

Help your students turn paper images into 3D images via Miguel Guhlin

Help your students turn paper images into 3D images via Miguel Guhlin | Prodas21Ontdeklab | Scoop.it
by Miguel Guhlin

Via Tom D'Amico (@TDOttawa)
more...
Marci Milius's curator insight, March 1, 10:55 AM
What a fun way for students to show what they know.
Wendy Jane Clarke's curator insight, March 2, 6:22 AM
Using technological resources such as this is vital for interdisciplinary unit, cross curricular planning.
GwynethJones's curator insight, March 4, 6:27 AM

Share with your art & tech ed teacher! VR can happen in ANY classroom!

Rescooped by Tessa van Zadelhoff from ICTmagic
Scoop.it!

SolveMe Puzzles

SolveMe Puzzles | Prodas21Ontdeklab | Scoop.it

���

A great set of algebra puzzles, including visual, word and draggable puzzles.


Via ICTmagic
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Collaborative prototyping - exploring computational tinkering with sound | The Tinkering Studio

Collaborative prototyping - exploring computational tinkering with sound | The Tinkering Studio | Prodas21Ontdeklab | Scoop.it
We have been prototyping new computational tinkering activities that explore sound during the past 4 months, working collaboratively with our partners from the MIT Lifelong Kindergarten group and the LEGO Idea Studio.

Via John Evans
more...
No comment yet.
Scooped by Tessa van Zadelhoff
Scoop.it!

Developing Computational Thinking with Scratch Coding (webinar video)

Developing Computational Thinking with Scratch Coding (webinar video) | Prodas21Ontdeklab | Scoop.it
Last night I had an opportunity to present a free, evening webinar for the Oklahoma State Department of Education’s Educational Technology Division, as part of a series they hosted to prepare…
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from Tools for Teachers & Learners
Scoop.it!

Blocks: Easily Create 3D Objects in VR

Blocks: Easily Create 3D Objects in VR | Prodas21Ontdeklab | Scoop.it
Blocks is a new app that lets you create 3D objects in VR in a more intuitive, fast and fun way - and it’s available today for the HTC Vive and Oculus Rift.

Via Nik Peachey
more...
Nik Peachey's curator insight, July 14, 2017 8:16 AM

Looks like great fun. Must try this.

Kim Flintoff's curator insight, December 1, 2017 4:54 PM
Blocks is a new app that lets you create 3D objects in VR in a more intuitive, fast and fun way - and it’s available today for the HTC Vive and Oculus Rift.
Rescooped by Tessa van Zadelhoff from Educational Technology News
Scoop.it!

126 Bloom's Taxonomy Verbs For Digital Learning

126 Bloom's Taxonomy Verbs For Digital Learning | Prodas21Ontdeklab | Scoop.it

"Put simply, learning taxonomies help us think about how learning happens."


Via EDTECH@UTRGV
more...
Randy D. Nichols's curator insight, November 1, 2017 12:04 PM
Vocabulary to articulate learning in the 21st century.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Makerspace, Standards, and a Look at Computational Thinking

Makerspace, Standards, and a Look at Computational Thinking | Prodas21Ontdeklab | Scoop.it
As you might know, I believe all transformative practices must be based in the standards. These standards must include both content and process standards (4C’s). Too often, I see wonderful activities that engages students… but also see important standards that could have been incorporated not present in the activity.

The idea behind the Makers Movement includes allowing students to imagine, envision, create, innovate, play, formatively learn, experiment, collaborate, share, and most of all dream of possibilities. The idea of making is not a new concept. In fact, the art of making is at the root and mixed into to the very fabric of our culture. I believe that the amazing innovation we have seen in this country is due to a Maker mentality. We have long been a culture set on dreaming up possibilities, and then taking the action to make it happen. The initial growth of technology has somewhat taken some of our creativity and produced consumption based thinking. We are now past the initial way of thinking, and the Makers movement allows people to finally use the technology to create and make. As we reflect on this… how are you using the Makerspace idea to engage students in content standards while facilitating and assessing process skills?

As you set, up or evaluate, the Maker movement in your school or district I ask you to think about how you are bringing this movement to the entire school and curriculum. I call it creating a Maker Culture. After-all the concept behind making is not a space… but instead a way of thinking.

For this reason, I think it is important to discuss one of the thinking processes often involved in making. It is the idea of computational thinking. This type of thinking is important not just in high stake testing, but also success in that world after school. Perhaps you have come across the idea of computational thinking in education.  The best way to describe computational thinking is to look at the way a computer thinks… or at least runs a program. This is actually the most important concept a student learns through coding and developing computer programs. We must keep in mind that it is not the coding that is important… but the thinking process. After all… one can use a computer, but not actually use computational thinking skills.

Via John Evans
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

The Future of Work: Technology and Robots and Digital Literacy… OH MY!

The Future of Work: Technology and Robots and Digital Literacy… OH MY! | Prodas21Ontdeklab | Scoop.it

Q: When will robots be able to do my job?

A: Not yet… (at least not all of it).
"
I’ve been thinking about how technology is and will impact the world of work. Thanks to NPR’s Planet Money calculator: Will Your Job Be Done By A Machine? and perhaps an empirical search on automation in teaching literature I’ve been reviewing for George … I might have robots on my mind. The calculator says my professional role is not likely to be fully replaced, but I have my doubts."


Via John Evans
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Introduction to Design Thinking for Educators Workshop Jackie Gerstein @JackieGerstein

Introduction to Design Thinking for Educators Workshop Jackie Gerstein @JackieGerstein | Prodas21Ontdeklab | Scoop.it
I had the opportunity to facilitate a workshop on design thinking for educators at the New Mexico Association for the Gifted Fall Institute. Here is a round-up of what we did.

Via John Evans
more...
Michele DeJong Kaiser (@mdjkaiser)'s curator insight, October 25, 2017 11:45 AM
I appreciate this kind of thinking.

Rescooped by Tessa van Zadelhoff from Gadgets and education
Scoop.it!

Expedition micro:bit – inspiring Dutch children to code - Microsoft News Centre Europe

Expedition micro:bit – inspiring Dutch children to code - Microsoft News Centre Europe | Prodas21Ontdeklab | Scoop.it
Think back to your early childhood. What do you remember? Running around the school playground? Learning maths? Creating a huge mess in art class? For most of us reading this, we’ll have plenty of memories from attending school as young children – but hardly any of us will have any … Read more »

Via Annet Smith
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from Tools for Teachers & Learners
Scoop.it!

Zanifesto - A free infograohics creator

Zanifesto - A free infograohics creator | Prodas21Ontdeklab | Scoop.it
Create custom infographics with our affordable and free graphics builder.

Via Nik Peachey
more...
Ruth Reynolds's curator insight, March 18, 4:18 PM
This might be interesting to try. Anything that helps develop infographics in a quick manner is useful.
elearning at eCampus ULg's curator insight, March 19, 3:32 AM
Because infographics is also a way to display your mindmap
Tina Jameson's curator insight, March 22, 10:19 PM
Web based Infographic builder that seems well set up, and at the moment is free to use.  
Scooped by Tessa van Zadelhoff
Scoop.it!

Duurzaamheid als katalysator voor onderwijsvernieuwing

Duurzaamheid als katalysator voor onderwijsvernieuwing | Prodas21Ontdeklab | Scoop.it
Op donderdag 12 april verzorgt Arjen Wals, hoogleraar Transformatief Leren voor Sociaal-ecologische Duurzaamheid/Unesco Chair te Wageningen, de onderwijsavond in Driebergen. De titel van zijn lezing is: Duurzaam ontplooien in een on-duurzame wereld – toekomstbestendig onderwijs in tijden van crises. Maak in dit interview kennis met Arjen Wals en zijn ideeën over een duurzame samenleving.
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Preparing Students for the Computational Future (EdSurge News)

Preparing Students for the Computational Future (EdSurge News) | Prodas21Ontdeklab | Scoop.it
This is an edited excerpt from “How to Teach Computational Thinking,” first published by Stephen Wolfram on Sept. 7, 2016.

Pick any field “X,” from archaeology to zoology. There either is now a “computational X”, or there soon will be. Doctors, lawyers, teachers, farmers, whatever—the future of all these professions will be full of computational thinking. Whether it’s sensor-based medicine, computational contracts, education analytics or agriculture—success is going to rely on being able to do computational thinking well.

Computational thinking is going to be a defining feature of the future, and it’s an incredibly important thing to be teaching to kids today. But where does it fit into the standard educational curriculum? The answer, I think, is simple: everywhere!

Via John Evans
more...
Wilko Dijkhuis's curator insight, September 14, 2016 3:28 AM
agitprop for the Wolfram language (Has NLP support and much more)
Ginger Jewell's curator insight, September 16, 2016 10:43 AM
This is a concept oftenoverlooked.
Nevermore Sithole's curator insight, March 28, 9:16 AM
Preparing Students for the Computational Future
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Lisa Nielsen: The Innovative Educator: 8 Elements Found in Classrooms of Innovative Educators

Lisa Nielsen: The Innovative Educator: 8 Elements Found in Classrooms of Innovative Educators | Prodas21Ontdeklab | Scoop.it
George Couros tells us, if we want innovative students, we need innovative educators. Do you qualify? In his book, The Innovator’s Mindset, Couros challenges educators to consider whether they empower students to wonder, to explore–and to become forward-thinking leaders? He does this in part by providing eight things to look for in your classroom.  

Via John Evans
more...
GwynethJones's curator insight, February 11, 7:54 PM

I adore Lisa's work! She's amazing  & a great follow~ @InnovativeEdu

Scooped by Tessa van Zadelhoff
Scoop.it!

Kubi - Active Group ICT & AV B.V.

Kubi - Active Group ICT & AV B.V. | Prodas21Ontdeklab | Scoop.it
Met de Kubi Telepresence Robot heb je altijd de regie in eigen hand Kubi geeft de regie in eigen handen …
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Design thinking vs computational thinking in education

Jeanette Wing (2012) defines computational thinking as the thought process involved in formulating a problem and expressing its solution in a way that a computer-human or machine can effectively carry out. It is the process of abstraction by; choosing the right abstractions, operating in terms of multiple layers of abstraction simulations and defining the relationships between layers guided by efficiency, correctness, and flexibility. Computational thinking can best be related to as writing software or instructionals. Every action or non-action is accounted for in the way computational artifacts are constructed. Computational thinking is great for working out a solution but there is an argument that computational thinking does not put enough emphasis on the problem itself.

Design thinking, on the other hand, attempts to understand the intent or problem before looking at any solution — computational or otherwise. Design thinking attempts to identify why the problem exists in the first place before solving it. IDEO defines design thinking as the application of empathy and experimentation to arrive at innovation solutions through making decisions based on stakeholder input and evidence based research. Using the Indian roading example, a design thinker would ask, what is the intent of building the roads in the first place?

Via John Evans
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from Tools for Teachers & Learners
Scoop.it!

Learning Apps CREATOR | Gabriel's Seeds

Learning Apps CREATOR | Gabriel's Seeds | Prodas21Ontdeklab | Scoop.it
Create your own learning apps and discover the fun and effective way for children to learn in a captivating atmosphere. Take your youngster's education to the next level!

Via Nik Peachey
more...
Nik Peachey's curator insight, December 5, 2017 1:24 AM

This looks like a really interesting tool for creating interactive learning for younger learners.

Rescooped by Tessa van Zadelhoff from Digital Delights for Learners
Scoop.it!

3D Bear (#Augmented Reality)

3D Bear (#Augmented Reality) | Prodas21Ontdeklab | Scoop.it
3DBear helps create a learning environment in which people can learn 3D
thinking in the class room with help of 3D printing, Virtual Reality (VR)
and Augmented Reality (AR) – the skills that make them prevail in 21st
century

Via Ana Cristina Pratas
more...
Ana Cristina Pratas's curator insight, November 30, 2017 8:01 AM

"3DBear AR (Augmented Reality) is a gamified learning application that allows users to implement virtual 3D models in a real living environment. In this series of multidisciplinary learning modules, students can use the application to (re)design their physical surroundings, create art objects and plan games for themselves. After completing a series of learning activities, students will become familiar with the basics of AR and the practical issues regarding designing an environment. In addition, students will also experience the process of art creation, collaboration and citizen participation. The learning theoretical frameworks that support the learning module are Phenomenon-Based LearningSituated Learning and Collaborative Learning."

Rescooped by Tessa van Zadelhoff from Kinderen en internet
Scoop.it!

Waarom een goede Instagram-tag zo belangrijk is voor tieners

Waarom een goede Instagram-tag zo belangrijk is voor tieners | Prodas21Ontdeklab | Scoop.it
Nettiquette: Dat veel pubers zo bezig zijn met likes en tags op sociale media lijkt alleen maar overdreven. De regels bepalen hun plek in de pikorde, maar beschermen hen ook tegen de publieke schandpaal.

Via Justine Pardoen
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

The Argument for Computational Thinking

The Argument for Computational Thinking | Prodas21Ontdeklab | Scoop.it
Halloween is packed away, Christmas looms on the horizon, report cards are consuming way too much time…all of which means it is almost one of my favourite weeks of the year: Hour of Code week!

This year Hour of Code officially runs from December 4th to 10th. Last year our teachers and administrators worked really hard to ensure that students in all grades and across all of our schools got a chance to try one or two coding activities during Hour of Code week. I hope we do even better this year and for the next several weeks my blog posts will be dedicated to helping teachers prepare for Hour of Code in their classroom.

However, in any discussion about coding, I think it is important to start off by discussing Computational Thinking. Computational Thinking is the basis for all coding. More importantly, it provides a great base for problem solving in any arena of life, from getting dressed for the snow to building a gingerbread house to completing a school project.

Via John Evans
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from iPads, MakerEd and More in Education
Scoop.it!

Physical computing is the future of education - Quartz

Physical computing is the future of education - Quartz | Prodas21Ontdeklab | Scoop.it

“So you want your kid to grow up to be Mark Zuckerberg? Get them started early. Toymakers are creating everything from board games to wooden logic puzzlesto teach children—as young as three years old—how to code.


Kano and Primo Toys sell play sets that mix hardware and software, creating a hands-on learning experience. Kano sells kits that teach children of all ages how to build the computers; Primo Toys sells Cubetto, which teaches toddlers to code with a wooden board, block pegs, and a programmable robot.”


Via John Evans
more...
No comment yet.
Rescooped by Tessa van Zadelhoff from TIC & Educación
Scoop.it!

How to Create a Video on Typito

How to Create a Video on Typito | Prodas21Ontdeklab | Scoop.it

Typito is a new-to-me video creation tool about which I wrote a short review last weekend. Typito sits comfortably between the simplicity of tools like Animoto and the complexity of tools like WeVideo. I received a few questions about Typito during the week so I made the following video to demonstrate how it works.


Via Gumersindo Fernández
more...
Marie-Hélène Fasquel-Erhart's curator insight, October 25, 2017 2:22 AM
Great video tutorial.
Janet Vasil's curator insight, October 27, 2017 10:45 AM
Typito Tutorial: Here's an easy affordable video creation tool for making simple social videos.