playDUcation
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Play is our brain's favorite way of learning. If children know one thing, it’s this: Everything starts with play! This should never stop: Players discover and develop their creativity and problem-solving capacity, they aquire knowledge and train their skills, such as communication, time management and media literacy. They learn with fun and curiosity and will be better equipped for life, school and their later jobs.
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SCIL - The Special Agents of Change - playDUcation video

SCIL - The Special Agents of Change - playDUcation video | playDUcation | Scoop.it

They make the education revolution become reality! 

Here are insights from the team of educational innovators at one of the most transformational schools I have visited: SCIL, the Sydney Centre for Innovation in Learning at NBCS, the Northern Beaches Christian School.

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How Geniuses Think | The Creativity Post

How Geniuses Think | The Creativity Post | playDUcation | Scoop.it

In contrast, geniuses think productively, not reproductively. When confronted with a problem, they ask "How many different ways can I look at it?", "How can I rethink the way I see it?", and "How many different ways can I solve it?" instead of "What have I been taught by someone else on how to solve this?" They tend to come up with many different responses, some of which are unconventional and possibly unique. A productive thinker would say that there are many different ways to express "thirteen" and many different ways to halve something. Following are some examples.
6.5
13 = 1 and 3
THIR TEEN = 4
XIII = 11 and 2
XIII = 8

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Intelligence is Overrated: What You Really Need to Succeed, by Keld Jensen

Intelligence is Overrated: What You Really Need to Succeed, by Keld Jensen | playDUcation | Scoop.it

IQ tests are used as an indicator of logical reasoning ability and technical intelligence. A high IQ is often a prerequisite for rising to the top ranks of business today. It is necessary, but it is not adequate to predict executive competence and corporate success. By itself, a high IQ does not guarantee that you will stand out and rise above everyone else.

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Gerald Hüther: Von der Dressur (die alte Schule) zur Potentialentfaltung (die Schulen der Zukunft)

Gerald Hüter erklärt mit wenigen Worten die Misere im deutschen Bildungssystem. 3 Minuten, die sich hoffentlich eine Menge Menschen anschauen.

Die Vorstellung über Schule stammt aus dem letzten Jahrhundert. Der Hirnforscher kämpft mit der Sinnstiftung für einen Geist der Begeisterung in deutschen Schulen. Potentialförderung statt Unterricht nach Vorschrift.


Via Christiane Windhausen
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What Happens When You Leave Students Alone? | Edudemic | A New Society, a new education!

What Happens When You Leave Students Alone? | Edudemic | A New Society, a new education! | playDUcation | Scoop.it
What happens when you leave students alone? I’ve always found this a fascinating concept. As a classroom teacher, one (of many) important epiphanies for me was the concept of simply getting out the students way.
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5 Misconceptions of Blended & Online Learning | TeachHUB

5 Misconceptions of Blended & Online Learning | TeachHUB | playDUcation | Scoop.it
RT @TeachHub: 5 Misconceptions of Blended & Online Learning: http://t.co/g7qIinFk #edchat #edu #teachertuesday #k12...
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The Rise of the New Groupthink

The Rise of the New Groupthink | playDUcation | Scoop.it
Collaboration is in. But it may not be conducive to creativity.

 

Group work is very often contraproductive. The one important exception to this dismal record is electronic brainstorming, where large groups outperform individuals; and the larger the group the better. The protection of the screen mitigates many problems of group work. This is why the Internet has yielded such wondrous collective creations. Marcel Proust called reading a “miracle of communication in the midst of solitude,” and that’s what the Internet is, too. It’s a place where we can be alone together — and this is precisely what gives it power.

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5 Ways To Inspire Young Adults In the Classroom | Edudemic

5 Ways To Inspire Young Adults In the Classroom | Edudemic | playDUcation | Scoop.it

In today’s world, it’s more important than ever to inspire young adults. Educational methods are expanding in response to a society rapidly changing from high-speed Internet, new technologies and great interconnectivity. This means that teaching styles and classroom settings must evolve too in order to meet the demands of hungry minds. Here are 5 ways to inspire young adults in the classroom!

 

NB. They forgot: Play games and do the storytelling right - if you ask yourself if that would be only for small children, remember how sucessful Harry Potter is with all ages ranges. To say nothing about Walt Disney's productions!

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What Your Eyes Say About Who You Are

What Your Eyes Say About Who You Are | playDUcation | Scoop.it
Using eye-tracking technology, scientists are discovering clues to how we think and learn...

As you read these words, try paying attention to something you usually never notice: the movements of your eyes. While you scan these lines of text, or glance at that ad over there or look up from the screen at the room beyond, your eyes are making tiny movements, called saccades, and brief pauses, called fixations. Scientists are discovering that eye movement patterns — where we look, and for how long — reveals important information about how we read, how we learn and even what kind of people we are.

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Gamification Wiki | Gamification and Game Mechanics Guide

Gamification Wiki | Gamification and Game Mechanics Guide | playDUcation | Scoop.it
The Gamification Wiki is a community site that anyone can contribute to. Discover, share and add your knowledge about Gamification and Game Mechanics!

Via Tom Spencer
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Top 12 Most Popular Education Articles of 2011 | TeachHUB

Special Like for: #3 Engaging Classroom Games for All Grades
Who doesn’t like to play games? Not only are games fun, interactive, and social, but they're also great tools for learning.

With so many demands placed on educators to always be ‘standards-focused,’ game can seem like more of a distraction than an instructional tool (especially to principals passing by). I know many teachers who shy away from games completely because they don’t want their principal to walk in and say, “Umm, Mrs. Pak, why are your students playing around instead of learning?”

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Balancing Math Skills and Play in Kindergarten | MindShift

Balancing Math Skills and Play in Kindergarten | MindShift | playDUcation | Scoop.it

While there is a lot of discussion about how much school "stuff" can be taught in Kindergarten, I still believe that there is a lot of playful inspiration from Kindergarten that should be kept through the school time... even in maths. Exactly: That playful stuff.

"Kindergarteners are learning what used to be learned in 1st grade." Article via @MindShiftKQED on math & play.

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How Do We Prepare Our Children for What’s Next?

How Do We Prepare Our Children for What’s Next? | playDUcation | Scoop.it

“We are right on time to give up techno-phobia and to tackle the problems and opportunities of the digital world with good sense, pragmatics, realism, and purpose.”

 

Some of us could ask ourselves if we would have embarked upon our current careers had we predicted how the Internet would revolutionize every part of our lives. 

Tina Barseghian, Mind/Shift


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EYES & NEBULAS: Windows to our souls

EYES & NEBULAS: Windows to our souls | playDUcation | Scoop.it

Via Sakis Koukouvis, Christiane Windhausen
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Terri Kosecki's curator insight, February 20, 2013 10:56 AM

SOMEONE is watching!

Asil's curator insight, February 21, 2013 3:44 AM

micro ... macro .. beautiful.

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Big Idea: Universal Pre-K to Teach Children and Create Jobs - News - GOOD

Big Idea: Universal Pre-K to Teach Children and Create Jobs - News - GOOD | playDUcation | Scoop.it
If we made the effort to reach the majority of toddlers who don't have access to early education, we'd reap benefits across the board.
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Ich sehe was, was Du nicht siehst - playDUcation

Ich sehe was, was Du nicht siehst - playDUcation | playDUcation | Scoop.it

A note in English that explains the main thought – the rest is art:

„In recent years, scientists have begun to see the act of daydreaming very differently. They’ve demonstrated that daydreaming is a fundamental feature of the human mind – so fundamental, in fact, that it’s often referred to as our “default” mode of thought. Many scientists argue that daydreaming is a crucial tool for creativity, a thought process that allows the brain to make new associations and connections. Instead of focusing on our immediate surroundings the daydreaming mind is free to engage in abstract thought and imaginative ramblings. As a result, we’re able to imagine things that don’t actually exist, like sticky yellow bookmarks.“ (Source: http://www.neurosciencemarketing.com/blog/articles/daydreaming-creativity.htm )

And I would add: like seeing creatures in the flaws of the world!

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Coaching and Peer-instruction More Effective Than Teaching

Coaching and Peer-instruction More Effective Than Teaching | playDUcation | Scoop.it

Coaching and Peer-instruction More Effective Than Teaching
[From the Archive: Originally posted at Amplify.com Jan 3, 2012]



Excellent article (well worth reading the whole piece) presentin...

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Gamification status: you score ten points for reading this article

Gamification status: you score ten points for reading this article | playDUcation | Scoop.it
A white paper was released this week stating that “Gen Y” employees could be better engaged and motivated by applying “game dynamics” to the workplace.
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Metacognition and Student Learning

Metacognition and Student Learning | playDUcation | Scoop.it

by James Lang, The Chronicle of Higher Education

 

Cognitive psychologists use the term metacognition to describe our ability to assess our own skills, knowledge, or learning. That ability affects how well and how long students study—which, of course, affects how much and how deeply they learn. 

 

[PCM tag: Metacognition]


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Digital literacy campaign – Michael Gove's speech in full

Digital literacy campaign – Michael Gove's speech in full | playDUcation | Scoop.it

The fundamental model of school education is still a teacher talking to a group of pupils. It has barely changed over the centuries, even since Plato established the earliest "akademia" in a shady olive grove in ancient Athens.

 

A Victorian schoolteacher could enter a 21st century classroom and feel completely at home. Whiteboards may have eliminated chalk dust, chairs may have migrated from rows to groups, but a teacher still stands in front of the class, talking, testing and questioning.

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You can increase your intelligence: 5 ways to maximize your cognitive potential | Guest Blog, Scientific American Blog Network

You can increase your intelligence: 5 ways to maximize your cognitive potential | Guest Blog, Scientific American Blog Network | playDUcation | Scoop.it

Andrea Kuszewski, Scientific American

 

"One should not pursue goals that are easily achieved. One must develop an instinct for what one can just barely achieve through one's greatest efforts." —Albert Einstein


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Big Five Of Innovation - playDUcation

Big Five Of Innovation - playDUcation | playDUcation | Scoop.it

exploring: Berlin with a great innovator from Australia

engaging: places and people in Berlin – seen through the eyes of an explorer

learning: how the learning revolution can happen

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50 Incredible Examples of Lego Creations and Artwork | inspirationfeed.com

50 Incredible Examples of Lego Creations and Artwork | inspirationfeed.com | playDUcation | Scoop.it

Lego trains 3D understanding. And artwork creativity. Enjoy this:

 

"I remember when i was a little kid i used to waste hour playing with legos. There was just so much possibilities and my imagination went wild. I had a great time and can relate to anybody who has done the same."

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Curiosity as a Learning Outcome -- Campus Technology

Curiosity as a Learning Outcome -- Campus Technology | playDUcation | Scoop.it

Great! The idea of curiosity as a learning outcome, and assessments measuring it!

Can we update our learning-assessment systems?

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Gaming can make a better world

Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.


Via Megan Townes
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Visionary! About change in educations - Leitmedienwechsel und Bildung

Sorry in German. Hope it will be translated soon.

 

Gegenwärtig befinden wir uns im Umbruch von der Buch- zur ICT-Kultur. Gemäss Trendforschern aus Soziologie und Kommunikationswissenschaft dürften die Veränderungen dieses Umbruchs ähnlich einschneidend sein, wie die vom Buchdruck verursachten (mit Errungenschaften wie Religionsfreiheit, Demokratie, Schule, Universität, usw.). Einige durch die ICT (mit)verursachten Veränderungen erlebten wir bereits, z.B. der Zusammenbruch der Sowjetunion oder die Globalisierung (s. Manuel Castells). Auch die Bildung wird sich stark verändern (s. z.B. edushift.de).

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