Percepção, corpo e internet
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Mario goes mobile: Nintendo is making games for smartphones and tablets - PCWorld

Mario goes mobile: Nintendo is making games for smartphones and tablets - PCWorld | Percepção, corpo e internet | Scoop.it
A global mobile platform will roll out in the fall, even as Nintendo works on a new console code-named NX.
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A Wearable Drone That Launches Off Your Wrist To Take Your Selfie

A Wearable Drone That Launches Off Your Wrist To Take Your Selfie | Percepção, corpo e internet | Scoop.it
 "Oh Homem, ISSO faria UMA grande Imagem. Eu gostaria Que houvesse alguem here for tirar foto Nossa parágrafo NÓS parágrafo Que Localidade: Não tivesse that Tomar UMA selfie!" ISSO JÁ Aconteceu com Voce? Claro Que tem.

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Trends In Higher Education Interactive Infographic | e-Learning Infographics

Trends In Higher Education Interactive Infographic | e-Learning Infographics | Percepção, corpo e internet | Scoop.it
The Trends In Higher Education Interactive Infographic takes a look at how cultural and economic trends have changed American students' choices in degree fields between 1998 and 2008. The piece allows readers to look at the data through the lens of degree fields (Business, Education, Health, etc.) as well as through the lens of degree levels (Bachelors, Masters, etc.). The data can also be filtered by sex, which sheds light on the different career paths preferred by men and women. To access the Trends In Higher Education click here! As trend in American culture, economy, and education change, so do students' choices in degree fields. Find out at Trends In Higher Education which degrees and subjects have gained in popularity and which have declined over the course of 10 years.
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A Internet das Coisas | No Dia a Dia

Lucas Pinz fala sobre a Internet das Coisas. Acompanhe a PromonLogicalis nas redes sociais: Facebook: https://www.facebook.com/promonlogicalis Twitter:https:...
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Internet of Things will surpass all PCs, Tablets & Phones combined by 2017! #IoT #IoE #BigData - via @JimHarris

Internet of Things will surpass all PCs, Tablets & Phones combined by 2017! #IoT #IoE #BigData  - via @JimHarris | Percepção, corpo e internet | Scoop.it
Internet das Coisas vai superar todos os PCs, tablets e telefones combinados em 2017! # # IoT JSCP # BigData http://t.co/as6hyZ5lxO
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Windows will be free on phones, small tablets and the Internet of Things

Windows will be free on phones, small tablets and the Internet of Things | Percepção, corpo e internet | Scoop.it
It turns out that those rumors of Microsoft cutting Windows prices to spur adoption were true -- and then some.
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A Fenomenologia em Martin Heidegger: A Existência_Parte 1 | 3 - YouTube

A Fenomenologia em Martin Heidegger: A Existência_Parte 1 | 3 Autoria: Nichan Dichtchekenian. Contato: 99500 4790 | Facebook: Nichan Dichtchekenian Vídeo: vi...
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The future of education

Videogames, canetas digitais, hologramas e plataformas de aprendizagem táteis tudo poderia tornar-se a norma, a educação parece prestes a mudar drasticamente ao longo dos próximos 30 anos. Com a tecnologia que domina dentro e fora da sala de aula, a interligação é susceptível de desempenhar um papel fundamental em ajudar os estudantes se adaptar ao mundo em transformação ao seu redor


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Rachael Bath's curator insight, March 15, 2014 9:05 AM

Nice thoughts and interesting predictions.

XLPro Training's comment, April 14, 2014 12:58 AM
Nice Predictions....
XLPro Training's comment, April 14, 2014 12:58 AM
Nice Predictions....
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The New Rules of Robot/Human Society

As technology speeds forward, humans are beginning to imagine the day when robots will fill the roles promised to us in science fiction. But what should we be thinking about today, as robots like military and delivery drones become a real part of our society? How should robots be programmed to interact with us? How should we treat robots? And who is responsible for a robot's actions? As we look at the unexpected impact of new technologies, we are obligated as a society to consider the moral and ethical implications of robotics.


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The Pentagon Basically Wants to Merge You With a Robot

The Pentagon Basically Wants to Merge You With a Robot | Percepção, corpo e internet | Scoop.it

From artificial mammal brains to prosthetics that feel like real limbs, the military’s blue-sky researchers are aiming to bring man and machine closer than ever before.


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Mlik Sahib's curator insight, March 7, 2014 1:27 PM

"DARPA doesn’t just want machines to get smarter; it wants them to work better, together. We’re talking about drones, which have already changed how the U.S. wages war. But the potential of drones is far from untapped and this year’s DARPA budget is brimming with research for new ways to leverage advances in robotics. The $5 million “Swarm Challenge” looks to see if a flock of small drones can all play well together. It involves the development of algorithms that would allow a number of small unmanned systems to work in unison and solve problems. Darpa envisions the drone hive-mind could be useful supporting troops in air, ground and maritime operations and could even help out in obstacle-clearing and search and rescue operations."

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A internet das coisas (inglês) | Google Semantic Technology

A internet das coisas (inglês) | Google Semantic Technology | Percepção, corpo e internet | Scoop.it
A internet das coisas (inglês). February 25, 2014 johnkrol Leave a comment. Video Rating: 5 / 5. coisasinglêsInternet. Post navigation. Previous PostIntro to Internet of things – What are we aming for really?
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How Mobile Games Can Make A Difference (and Still Be Profitable) - The Next Web

How Mobile Games Can Make A Difference (and Still Be Profitable) - The Next Web | Percepção, corpo e internet | Scoop.it
How Mobile Games Can Make A Difference (and Still Be Profitable) The Next Web Mobile game developers are always looking for ways to build strong relationships with their user bases, and rallying players around important social issues is a great way...
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Spritz reinvents mobile reading

Spritz reinvents mobile reading | Percepção, corpo e internet | Scoop.it

Um ritmo Leitura E inerentemente consumir o Porque SEUS Olhos Tem Que se deslocar de Palavra los Palavra e Linha a Linha. Leitura tradicional also consomé Enormes quantidades de Espaço Físico los UMA page UO Tela, o Opaco limitações a Leitura eficacia los Telas Pequenas. Rolagem, beliscar, e redimensionar a área de Leitura Localidade: Não Corrigir o Problema E, para frustração como PESSOAS. Agora, com a Texto Compacto streaming de fazer Spritz, o Conteúdo PODE Ser transmitido de UMA Palavra de Cada Vez, SEM OS FORCAR Olhos de para passar o ritmo se movendo AO Redor da Página. Spritz FAZ transmissão de Seu Conteúdo Fácil e Mais Confortável, Pequeñas especialmente EM Telas. A Nossa Tecnologia "Redicle" melhora a legibilidade AINDA Mais, usando Linhas Horizontais e Marcas de hash de parágrafo Dirigir OS Olhos de para uma letra Vermelha los Palavra CADA, parágrafo Que POSSA se concentrar nenhum Conteúdo Opaco LHE interessa. O Melhor de Tudo, Tecnologia de patente pendente da Spritz PODE INTEGRAR fotos, maps, vídeos e sites de promover parágrafo UMA Comunicação Mais Eficaz.


Via Philippe J DEWOST
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Philippe J DEWOST's curator insight, February 25, 2014 1:11 AM

at what speed do you Spritz?

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Get to Know Generation Z: Marketing's Next Big Audience [Infographic]

Get to Know Generation Z: Marketing's Next Big Audience [Infographic] | Percepção, corpo e internet | Scoop.it
Geração Z pode não ser comprar seus produtos ainda, mas seus padrões e comportamentos de consumo em breve inspirar grandes mudanças em seu marketing. Leia o artigo completo no MarketingProfs

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A Look at Tomorrow's Tomorrow: We Will Live Inside Computers

Brian David Johnson, the resident futurist at Intel, predicts how human beings will interact with technology in the future.


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The Internet of Things: Managing the Complexity - YouTube

The Internet of Things will change the way we do everything, but are you prepared to manage the complexity of all of the technology, from sensors and big dat...
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Ethical gaming: can video games be a force for good? - The Guardian

Ethical gaming: can video games be a force for good? - The Guardian | Percepção, corpo e internet | Scoop.it
The Guardian
Ethical gaming: can video games be a force for good?
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Consciousness Might Emerge from a Data Broadcast

Consciousness Might Emerge from a Data Broadcast | Percepção, corpo e internet | Scoop.it
What is consciousness? A neuroscientist's new book argues that it arises when information is broadcast throughout the brain

Quantum physicist Wolfgang Pauli expressed disdain for sloppy, nonsensical theories by denigrating them as “not even wrong,” meaning they were just empty conjectures that could be quickly dismissed. Unfortunately, many remarkably popular theories of consciousness are of this ilk—the idea, for instance, that our experiences can somehow be explained by the quantum theory that Pauli himself helped to formulate in the early 20th century. An even more far-fetched idea holds that consciousness emerged only a few thousand years ago, when humans realized that the voices in their head came not from the gods but from their own internal spoken narratives.

Not every theory of consciousness, however, can be dismissed as just so much intellectual flapdoodle. During the past several decades, two distinct frameworks for explaining what consciousness is and how the brain produces it have emerged, each compelling in its own way. Each framework seeks to explain a vast storehouse of observations from both neurological patients and sophisticated laboratory experiments.

 

keep on reading..


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Jose M Quiroz's curator insight, April 14, 2014 2:14 AM

just as this article emphasizes,  the consciousness is incredibly difficult to analyze. To be said is that we as humans are most likely to want an answer for what can't be answered yet; even if that requires implanting sensory devices in peoples skulls, and brains to discover what is yet to be answered. In this case it is a confusing material just as psychology is in great part gray area, indeed the conscious could be explained as the process of storing data to later be processed and used in the required way it is needed.

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THE INTERNET OF EVERYTHING: 2014 [SLIDE DECK]

THE INTERNET OF EVERYTHING: 2014 [SLIDE DECK] | Percepção, corpo e internet | Scoop.it
Uma grande variedade de dispositivos, em breve estar ligado à Internet.
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4 SEO Benefits of Responsive Web Design #websitedesign

4 SEO Benefits of Responsive Web Design #websitedesign | Percepção, corpo e internet | Scoop.it

Com mais pessoas usando seus smartphones e tablets para navegar na internet, tornou-se cada vez mais importante para criar um site que funciona em várias plataformas. Depois de explodir na cena em um momento de glória no início de 2012, web design responsivo (ou RWD) está agora firmemente estabelecida como a melhor maneira de criar um site visitantes móveis amor, e tornou-se uma característica central do design moderno paisagem web. 2013 pode ter sido aclamado como "O Ano do Design Responsive", mas está longe de ser RWD notícia do ano passado.

 

Em termos simples, design responsivo significa que as páginas de um site reformatar-se dependendo de qual dispositivo eles estão sendo exibidos em, garantindo que se o conteúdo é visto em um telefone, tablet ou computador de mesa, o site continuará a ser user-friendly. Por que isso fez tais ondas na indústria da web? Este é notavelmente diferente de soluções móveis anteriores de criação de um site móvel separado ou um site móvel servido dinamicamente.

 

Mas quando se trata de SEO, pode um layout responsivo aumentar as chances de um site de sucesso nas SERPs? (SPOILER ALERT!) A resposta é um retumbante sim, e aqui está o porquê.


Via Brian Yanish - MarketingHits.com, Larissa Meo
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Brian Yanish - MarketingHits.com's curator insight, March 16, 2014 12:44 PM

In 2014 if your website developer doesn't talk responsive design I would start looking for a new website developer. Mobile is quickly becoming the first screen that content is viewed on.

Chris Munz's curator insight, March 16, 2014 2:32 PM

It is just as important to think about multi-screens as it is to think about multi-channels. #marketing #content #omnichannel

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Of Hellabytes and Recombinant Innovation: The Second Machine Age

Andrew McAfee argues that we are advancing so rapidly that our progress is no longer about a difference in degree, but a difference in kind. Along with Erik Brynjolfsson, Andrew is the co-author of The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies


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Roger Ellman's curator insight, February 13, 2014 7:27 AM

Fair 4.5 minutes video address ( 30% information 70% inspiration) on our step up to new progress levels - rather than just mulitplication etc, and the new shapes of progress building upon progress. Not a revelation, but good to be supported and reminded that we are moving on!

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Technology: Rise of the replicants

Technology: Rise of the replicants | Percepção, corpo e internet | Scoop.it

Rapid advances in artificial intelligence now threaten the jobs of educated white-collar workers


Via Kalani Kirk Hausman, Szabolcs Kósa
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Annel Montelongo's curator insight, March 5, 2014 9:08 PM

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Hombre vs Maquina!!, Un tema de sumo interés para los ingenieros!!

Annel Montelongo's comment, March 5, 2014 9:15 PM
¿Sera que las maquinas y los avances tecnológico pueden perjudicar al hombre?<br>Yo no lo creo, tal vez si ayuda o contribuye a la pereza del ser humano, pero en ninguna manera afecta al crecimiento de una empresa en el mejoramiento continuo, y en la calidad de vida de nosotros (=<br>@Edgar Mata
aanve's curator insight, March 5, 2014 10:12 PM

www.aanve.com

 

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The insanity of making six retro games in six months - The Verge

The insanity of making six retro games in six months - The Verge | Percepção, corpo e internet | Scoop.it
A insanidade de fazer seis jogos retro em seis meses
The Verge
Rusty Moyher gastou tanto de últimos jogos edifício ano retro ele "apagou" suas mãos.
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Human to Human (H2H) -- Collaboration is the New Competition

Human to Human (H2H) -- Collaboration is the New Competition | Percepção, corpo e internet | Scoop.it
Collaboration is an experience that integrates people, technology and business through which extraordinary things can happen and businesses can increase profits. Sounds like a true win-win to me....
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Beyond the hype: Internet of Things shows up strong at Mobile World Congress - PCWorld

Beyond the hype: Internet of Things shows up strong at Mobile World Congress - PCWorld | Percepção, corpo e internet | Scoop.it
Além da campanha publicitária: Internet das Coisas mostra-se forte no Mobile World Congress PCWorld Se você quiser saber como a chamada Internet das coisas está a agitar a indústria de tecnologia, Mobile World Congress, em Barcelona é o lugar para estar esta semana.

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