opencl, opengl, webcl, webgl
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Scooped by Mikael Bourges-Sevenier
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StreamComputing launches monthly trainings in Europe - Blog - StreamComputing

StreamComputing launches monthly trainings in Europe - Blog - StreamComputing | opencl, opengl, webcl, webgl | Scoop.it
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Specification and verification of GPGPU programs

Graphics Processing Units (GPUs) are increasingly used for general-purpose applications because of their low price, energy efficiency and enormous computing power. Considering the importance of GPU...
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[Phoronix] OpenVX 1.0: A Computer Vision Acceleration API

Phoronix is the leading technology website for Linux hardware reviews, open-source news, Linux benchmarks, open-source benchmarks, distribution screenshots, interviews, and computer hardware tests.
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Efficient GPU-Implementation of Adaptive Mesh Refinement for the Shallow-Water Equations

The shallow-water equations model hydrostatic flow below a free surface for cases in which the ratio between the vertical and horizontal length scales is small and are used to describe waves in lak...
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Implementation of Diamond Search Algorithm Using Parallel Processing Architecture

In video communication whole content of video cannot be stored without processing. So there is a need to compress the video before transmission and storage this process is called as video compressi...
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Using GPUs to Crack Android Pattern-based Passwords

We investigate the strength of patterns as secret signatures in Android's pattern based authentication mechanism. Parallelism of GPU is exploited to exhaustively search for the secret pattern. Typi...
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A Fast GVF Snake Algorithm on the GPU

GVF Snake is one of the most widely-used edge detection algorithms, nevertheless subject to its slow computation. This study reveals the bottleneck and transfers the time-consuming part of this alg...
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A Methodology for Translating C-Programs to OpenCL

Graphics Processing Units (GPUs) is currently a common feature of high performance computing. Languages such as CUDA and Open Computing Language (OpenCL) are such programming models; provide a stan...
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Compiler, Architecture and Tools Conference | Intel® Developer Zone

Compiler, Architecture and Tools Conference | Intel® Developer Zone | opencl, opengl, webcl, webgl | Scoop.it
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Optical Flow via Locally Adaptive Fusion of Complementary Data Costs

Many state-of-the-art optical flow estimation algorithms optimize the data and regularization terms to solve ill-posed problems. In this paper, in contrast to the conventional optical flow framewor...
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Indexing million of packets per second using GPUs

Network traffic recorders are devices that record massive volumes of network traffic for security applications, like retrospective forensic investigations. When deployed over very high-speed networ...
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Utilizing massive parallelism in decoding of modern error-correcting codes for accelerating communication systems simulations

In this paper a novel approximate algorithm for massively-parallel decoding of trellis based error correcting codes (ECC) is presented. The potential effect of using such optimized decoder on accel...
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Performance and Power Comparisons Between Fermi and Cypress GPUs

In recent years, modern graphics processing units have been widely adopted in high performance computing areas to solve large scale computation problems. The leading GPU manufacturers Nvidia and AM...
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Integrating Multi-GPU Execution in an OpenACC Compiler

GPUs have become promising computing devices in current and future computer systems due to its high performance, high energy efficiency, and low price. However, lack of high level GPU programming m...
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Parallel Implementation of Color Based Image Retrieval Using CUDA on the GPU

Most image processing algorithms are inherently parallel, so multithreading processors are suitable in such applications. In huge image databases, image processing takes very long time for run on a...
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Fast Diameter Computation of Large Sparse Graphs using GPUs

In this paper we propose a highly parallel GPU-based bounding algorithm for computing the exact diameter of large real-world sparse graphs. The diameter is defined as the length of the longest shor...
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GPGPU-accelerated Interesting Interval Discovery and other Computations on GeoSpatial Datasets - A Summary of Results

It is imperative that for scalable solutions of GIS computations the modern hybrid architecture comprising a CPUGPU pair is exploited fully. The existing parallel algorithms and data structures por...
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Using GPUs to Crack Android Pattern-based Passwords

We investigate the strength of patterns as secret signatures in Android's pattern based authentication mechanism. Parallelism of GPU is exploited to exhaustively search for the secret pattern. Typi...
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Ray-Tracing Based Interactive Camera Simulation

Camera simulation aims to enhance realistic rendering, lens design and augmented reality by accurately simulating geometrical optics. Here our work focuses on optical phenomena, such as depth of fi...
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Real-Time Screen Space Rendering of Cartoon Water

A non-photorealistic rendering style is constantly chosen in games to emphasize the fantasy of the story. In this scenario, the presence of natural elements such as water is common. Simulation and ...
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[Phoronix] NVIDIA CUDA 6 Makes GPGPU Programming Simpler

[Phoronix] NVIDIA CUDA 6 Makes GPGPU Programming Simpler | opencl, opengl, webcl, webgl | Scoop.it
Phoronix is the leading technology website for Linux hardware reviews, open-source news, Linux benchmarks, open-source benchmarks, distribution screenshots, interviews, and computer hardware tests.
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Lattice Simulations using OpenACC compilers

OpenACC compilers allow one to use Graphics Processing Units without having to write explicit CUDA codes. Programs can be modified incrementally using OpenMP like directives which causes the compil...
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