MyEdu&PLN
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MyEdu&PLN
Do we think or are we merely seeking pre-biased knowledge
Curated by Jesse Soininen
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Rescooped by Jesse Soininen from Digital Delights for Learners
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Pixiclip - Whiteboard for sketches and voice

Pixiclip - Whiteboard for sketches and voice | MyEdu&PLN | Scoop.it
“ Pixiclip's web-based whiteboard makes it easy to create and share sketches online”
Via Ana Cristina Pratas
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73+ Ways to Use ThingLink + Free Educator Upgrade thru 12/31/13

73+ Ways to Use ThingLink + Free Educator Upgrade thru 12/31/13 | MyEdu&PLN | Scoop.it

Via Beth Dichter
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"What Are Cultures of Learning" - Stephen Downes at altc2013

“ "What Are Cultures of Learning" Keynote speech by Stephen Downes, Senior Researcher for Canada's National Research Council, at altc2013 Building new cultures...”
Via Ana Cristina Pratas
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A Framework for Using Content Curation in a Learning Organization

A Framework for Using Content Curation in a Learning Organization | MyEdu&PLN | Scoop.it
“ A framework for using Curation in a learning organisation”
Via Robin Good, massimo facchinetti, Stefano Principato
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Math by Design

Math by Design | MyEdu&PLN | Scoop.it
A lovely set of online maths problem solving activities. There are lots of levels to choose from and the tasks build in complexity. http://ictmagic.wikispaces.com/Maths
Via ICTmagic
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Who Decides What is Taught in Our Schools?

Who Decides What is Taught in Our Schools? | MyEdu&PLN | Scoop.it
“The fundamental question that has been presented to all of us through the Common Core process is this one: Who decides what is taught in our schools?”
Via Mel Riddile
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The Difference Between Instructivism, Constructivism, And Connectivism

The Difference Between Instructivism, Constructivism, And Connectivism | MyEdu&PLN | Scoop.it
“ We spend so much time in education trying to make things better. Better policies. Better technology. Better standards. Better curriculum. Better instruction. Better assessment. Better response to assessment data.”
Via Ana Cristina Pratas
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Caltech uses popular computer game 'Minecraft' as educational tool

Caltech uses popular computer game 'Minecraft' as educational tool | MyEdu&PLN | Scoop.it
Caltech uses popular computer game 'Minecraft' as educational tool
Pasadena Star-News
Researchers Spiros Michalakis, left and Alex Kubica at Caltech Monday, November 4, 2013, have developed qCraft, a version of the video game Minecraft.

Via David W. Deeds
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David W. Deeds's curator insight, December 2, 2013 8:25 AM

Now at universities too! ;)

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New survey reinforces the need for innovative technology in schools - Innovate My School

New survey reinforces the need for innovative technology in schools - Innovate My School | MyEdu&PLN | Scoop.it
The survey, conducted by research company Youngbods, reveals the digital life of the average UK teen includes six digital devices and access to 192GB of storage, while two-thirds are creating and actively sharing videos online.
Via Nik Peachey
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Why BYOD Makes Sense: Thinking Beyond a Standardized 1:1

Why BYOD Makes Sense: Thinking Beyond a Standardized 1:1 | MyEdu&PLN | Scoop.it
“I was recently asked, "Why are you giving the teachers choice of a laptop? Why not just go all in with one device?" My answer, simply stated, is that homogenization of any tool is never a good idea i”
Via Dennis T OConnor
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What is Open Pedagogy?

What is Open Pedagogy? | MyEdu&PLN | Scoop.it
“ Hundreds of thousands of words have been written about open educational resources, but precious little has been written about how OER - or openness more generally - changes the practice of educatio...”
Via Dorian Love
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Rescooped by Jesse Soininen from Amazing Science
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Stephen Wolfram's utterly new, insanely ambitious computational paradigm

Stephen Wolfram's utterly new, insanely ambitious computational paradigm | MyEdu&PLN | Scoop.it
Computational knowledge. Symbolic programming. Algorithm automation. Dynamic interactivity. Natural language. Computable documents. The cloud. Connected devices. Symbolic ontology. Algorithm discovery. These are all things Stephen Wolfram and his team has been energetically working on—mostly for years—in the context of Wolfram|Alpha, Mathematica, CDF and so on.In 2002 Stephen Wolfram released A New Kind of Science and immediately unleashed a firestorm of wonder, controversy, and criticism as the British-born scientist, programmer, and entrepreneur overturned conventional ideas on how to pursue knowledge. Earlier this month, he teased something with the capacity to create as much passion — and, likely, much more actual change — in the world of programming, computation, and applications.Whether you think his 1,300-page tome on the future of scientific exploration is seminal or fanciful, you can’t question that the man is a genius. Born of Jewish parents who fled persecution in pre-WWII Germany (remind you of another scientist?), Wolfram wrote a dictionary on physics at age 12 and three books on particle physics by the time he was 14, publishing his first scientific papers at 15.In 1988 he released the first version of Mathematica, a platform for technical computation, and in 2009, he released the Wolfram Alpha search engine, a computational knowledge engine. His new project, he says, is a perfect marriage. “The knowledge graph is a vastly less ambitious project than what we’ve been doing at Wolfram Alpha,” Wolfram says quickly when I bring it up. But don’t compare it to Google’s knowledge graph or semantic search. “It’s just Wikipedia and other data.”Google wants to understand objects and things and their relationships so it can give answers, not just results. But Wolfram wants to make the world computable, so that our computers can answer questions like “where is the International Space Station right now.” That requires a level of machine intelligence that knows what the ISS is, that it’s in space, that it is orbiting the Earth, what its speed is, and where in its orbit it is right now.
That’s not static data; that’s a combination of computation with knowledge. WolframAlpha does that today, but that is just the beginning. Search engines aren’t good at that, Wolfram argues, because they’re too messy. Questions in a search engine have many answers, with varying degrees of applicability and “rightness.” That’s not computable, not clean enough to program or feed into a system. “We want to be right,” Wolfram told me. “Making the world computable is a much higher bar than being able to generate Wikipedia-style information … a very different thing. What we’ve tried to do is insanely more ambitious.”
Via Dr. Stefan Gruenwald
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Rescooped by Jesse Soininen from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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3 Good Collaborative Whiteboard Tools for Teachers

3 Good Collaborative Whiteboard Tools for Teachers | MyEdu&PLN | Scoop.it

Via Tom D'Amico (@TDOttawa)
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Best Education-Related Videos of 2013

Best Education-Related Videos of 2013 | MyEdu&PLN | Scoop.it
“ I love end of year "best of" lists. My own list is what I found to be the most powerful education related videos of 2013. They all, in some way, address the mind, heart, and spirit of education. ...”
Via Dorian Love
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The 31 Educational Web Tools Every Teacher Should Know about ~ Educational Technology and Mobile Learning

The 31 Educational Web Tools Every Teacher Should Know about ~ Educational Technology and Mobile Learning | MyEdu&PLN | Scoop.it

Via Dorian Love
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Rescooped by Jesse Soininen from Digital Delights for Learners
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Stoodle - A Virtual Whiteboard for collaboration

Stoodle - A Virtual Whiteboard for collaboration | MyEdu&PLN | Scoop.it

Via Ana Cristina Pratas
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Rescooped by Jesse Soininen from Rethinking Public Education
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Why The Ones Who Have Bad Grades Are Often The Ones Who Are Most Successful | Elite Daily

Why The Ones Who Have Bad Grades Are Often The Ones Who Are Most Successful | Elite Daily | MyEdu&PLN | Scoop.it
This is an ode to all students who have ever gotten B's, C’s, D’s (and sometimes even failed). It’s a declaration to the kids who calculated the exact number of points they needed to get on their finals in order to pass.

Via Mary Perfitt-Nelson
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Mary Perfitt-Nelson's curator insight, December 13, 2013 12:20 PM

What matters in the real world is your ability to adapt, innovate and get along. 

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Minecraft/EdTech/GBL

Minecraft/EdTech/GBL | MyEdu&PLN | Scoop.it
Joel is using Pinterest, an online pinboard to collect and share what inspires you.

Via WicksTim
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WicksTim's curator insight, March 18, 2013 9:53 PM

This is one of the best resources I have come across for Minecraft in Education @minecraftteacher

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Minecraft, MMOs and More..... Educational UnSymposium

Minecraft, MMOs and More..... Educational UnSymposium | MyEdu&PLN | Scoop.it
Friday December 6 from 6 pm ET  to 10 pm ETSaturday December 7 from 2 pm ET - 8 pm ET
This is a two day event that is more of a discussion than a conference. Some events will be very structured while others will be based on who attends.

Via Dorian Love
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Smart cities: Bringing life back to the neighbourhood

Smart cities: Bringing life back to the neighbourhood | MyEdu&PLN | Scoop.it
“ Will a wave of new tech transforming the way we shop and share herald a new dawn for our urban communities?”
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20 iPad Gaming Apps to Boost Kids Critical Thinking Skills ~ Educational Technology and Mobile Learning

20 iPad Gaming Apps to Boost Kids Critical Thinking Skills ~ Educational Technology and Mobile Learning | MyEdu&PLN | Scoop.it

Via Dorian Love
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10 Coolest Mathematics Results - Listverse

10 Coolest Mathematics Results - Listverse | MyEdu&PLN | Scoop.it
“ Many people are put off by the obscure symbols and strict rules of math, giving up on a problem as soon as they see both numbers and letters involved. But”
Via Goulu
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The Games Issue – Dave Dodgson

The Games Issue – Dave Dodgson | MyEdu&PLN | Scoop.it
“ Press ‘Start’ to Play & Learn: Game-based learning in the language classroom – David Dodgson Games have many benefits for learning, encouraging us to learn new skills, develop strategies, think...”
Via Dorian Love
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