Multi-device Experience Design
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Multi-device Experience Design
A collection of multi-device user experience articles and guidelines, with a focus on mobile learning.
Curated by Paul Hibbitts
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Luke Wroblewski – Designing Multi-Device User Experiences » UIE Brain Sparks

Luke Wroblewski – Designing Multi-Device User Experiences » UIE Brain Sparks | Multi-device Experience Design | Scoop.it
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The New Multi-Screen World Study – Think Insights – Google

The New Multi-Screen World Study – Think Insights – Google | Multi-device Experience Design | Scoop.it
From smartphones and tablets to laptops and television, 90% of all media interactions today are screen-based. Read the study.
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LukeW | Responsive Navigation: Optimizing for Touch Across Devices

LukeW | Responsive Navigation: Optimizing for Touch Across Devices | Multi-device Experience Design | Scoop.it
LukeW Ideation + Design provides resources for mobile and Web product design and strategy including presentations, workshops, articles, books and more on usability, interaction design and visual design.
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New Rule: Every Desktop Design Has To Go Finger-Friendly (Global Moxie)

New Rule: Every Desktop Design Has To Go Finger-Friendly (Global Moxie) | Multi-device Experience Design | Scoop.it
New hybrid keyboard-touch laptops and tablets have changed the game. When any desktop machine could have a touch interface, we have to proceed as if they all do.
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Designing for Ultrabook™ Devices and Touch-enabled Desktop Applications | Intel® Developer Zone

Designing for Ultrabook™ Devices and Touch-enabled Desktop Applications | Intel® Developer Zone | Multi-device Experience Design | Scoop.it
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Mobile prototyping: a new paradigm | Feature | .net magazine

Mobile prototyping: a new paradigm | Feature | .net magazine | Multi-device Experience Design | Scoop.it
Designers and UX professionals use design techniques like sketches, wireframes and mockups to visualise a website during the design process. Can these web design techniques also be used for mobile app design - or is it time for change?
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How Suitable Is HTML5 For Mobile Learning?

How Suitable Is HTML5 For Mobile Learning? | Multi-device Experience Design | Scoop.it
HTML5 is adoption for mobile learning is picking up; perhaps the iPad is one driver of change , rapid improvements in regular and mobile browsers rendering
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Canada MoodleMoot 2013 - Mobile Learning: A User Experience Perspective // Speaker Deck

Canada MoodleMoot 2013 - Mobile Learning: A User Experience Perspective // Speaker Deck | Multi-device Experience Design | Scoop.it
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ETUG Spring 2012 - Leveraging WordPress for Mobile Learning: A Case Study // Speaker Deck

ETUG Spring 2012 - Leveraging WordPress for Mobile Learning: A Case Study // Speaker Deck | Multi-device Experience Design | Scoop.it
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Clark Quinn (Quinnovator) on Twitter

Clark Quinn (Quinnovator) on Twitter | Multi-device Experience Design | Scoop.it
The latest from Clark Quinn (@Quinnovator). Learning experience architect & strategist taking it to the ‘next level’ via a deep cognitive and broad technology background. Walnut Creek, CA
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moblearn: an agent for change: Top m-learning reports of 2012

moblearn: an agent for change: Top m-learning reports of 2012 | Multi-device Experience Design | Scoop.it
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Cross-screen engagement – Microsoft Advertising Research Report

Research reveals how consumers use multiple devices and what it means for advertisers.
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Abe Thomas, How to Optimize for a Multi-Device Experience Using the Responsive Web? - SIC2012

Abe Thomas, Microsoft [KEYNOTE] How to Optimize for a Multi-Device Experience Using the Responsive Web? With the proliferation of tablets, smartphones and PC...
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Things to consider When Planning for a Multi-Device World and Transitioning to HTML5

Things to consider When Planning for a Multi-Device World and Transitioning to HTML5 | Multi-device Experience Design | Scoop.it
As an e-learning professional you are probably recognizing now, more than ever, is the perfect time to develop e-learning for mobile devices. Let’s face it, today is a mobile, multi-device world and tablets and smartphones are becoming work devices.
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A practical guide to tactical mobile prototyping | Feature | .net magazine

A practical guide to tactical mobile prototyping | Feature | .net magazine | Multi-device Experience Design | Scoop.it
Rachel Hinman's book The Mobile Frontier went on sale a couple of weeks ago. We present an exclusive excerpt that looks deeper at one method of mobile prototyping: tactical prototyping
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Mobile Web vs Native App: Give It a Rest (Global Moxie)

Mobile Web vs Native App: Give It a Rest (Global Moxie) | Multi-device Experience Design | Scoop.it
This isn't a matchup at all. Providing a great experience almost certainly means that you'll build both web and native-app solutions. We're all in this together, friends.
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Is mobile learning expensive? | Harbinger's Custom Learning Blog

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ETUG Fall 2012: Mobile Learning – An Evolving User Experience Perspective // Speaker Deck

ETUG Fall 2012: Mobile Learning – An Evolving User Experience Perspective // Speaker Deck | Multi-device Experience Design | Scoop.it
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Introduction to User Stories

Introduction to User Stories | Multi-device Experience Design | Scoop.it
Ahmed Syed (sprint0) provides ScrumMaster and Agile Project Management Contracting, Agile Consulting, and Agile Coaching.
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Connie Malamed (cmalamed) sur Twitter

Connie Malamed (cmalamed) sur Twitter | Multi-device Experience Design | Scoop.it
Les dernières nouvelles de Connie Malamed (@cmalamed). Author of Visual Language For Designers. Consultant, speaker and writer in the fields of visual communication, online learning and information design.
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