mobile learning, aprendizaje móvil
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mobile learning, aprendizaje móvil
Aprendizaje mediado por dispositivos móviles. Learning through mobile devices.
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Entornos personales de aprendizaje móvil: una revisión sistemática de la literatura | Humanante-Ramos | RIED. Revista Iberoamericana de Educación a Distancia

Entornos personales de aprendizaje móvil: una revisión sistemática de la literatura | Humanante-Ramos | RIED. Revista Iberoamericana de Educación a Distancia | mobile learning, aprendizaje móvil | Scoop.it
Entornos personales de aprendizaje móvil: una revisión sistemática de la literatura
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Aspectos organizativos y técnicos para la integración de tabletas digitales en centros de Educación Primaria y Secundaria de Cataluña | Fernández-Rodrigo | Edutec. Revista Electrónica de Tecnología...

Aspectos organizativos y técnicos para la integración de tabletas digitales en centros de Educación Primaria y Secundaria de Cataluña | Fernández-Rodrigo | Edutec. Revista Electrónica de Tecnología... | mobile learning, aprendizaje móvil | Scoop.it
Aspectos organizativos y técnicos para la integración de tabletas digitales en centros de Educación Primaria y Secundaria de Cataluña
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El modelo BYOD para el aula | Blog de Tiching

El modelo BYOD para el aula | Blog de Tiching | mobile learning, aprendizaje móvil | Scoop.it
Hoy Juanmi Muñoz, Pedagogo, Maestro, Consultor de la UOC y Expresidente de Espiral nos habla del modelo BYOD ¿Quieres descubrirlo?

Via manuel area
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Tutor virtual's curator insight, October 31, 2013 8:42 AM

Trae tu dispositivo móvil...!!!

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Connecting

The 18 minute "Connecting" documentary is an exploration of the future of Interaction Design and User Experience from some of the industry's thought leaders....
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Aprendizaje móvil para docentes en América Latina: análisis del potencial de las tecnologías móviles para apoyar a los docentes y memorar sus prácticas. Publicación de Unesco sobre las TIC en educa...

Aprendizaje móvil para docentes en América Latina: análisis del potencial de las tecnologías móviles para apoyar a los docentes y memorar sus prácticas. Publicación de Unesco sobre las TIC en educa... | mobile learning, aprendizaje móvil | Scoop.it
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Advanced Distributed Learning Initiative:

Advanced Distributed Learning Initiative: | mobile learning, aprendizaje móvil | Scoop.it
The vision of the ADL Initiative is to provide access to the highest quality learning and performance aiding that can be tailored to individual needs, and delivered cost effectively at the right time and at the right place.
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Authors:
Thomas Archibald
Peter Berking
Jason Haag
Marcus Birtwhistle
This paper summarizes a review of literature and a state-of-the-art assessment of instructional design principles, iterative process methodologies, and pedagogical models for mobile learning. The Advanced Distributed Learning (ADL) Initiative conducted previous research on the effectiveness of mobile course delivery. The implications from that research effort have led ADL to further explore which types of mobile learning require specific pedagogical models and accompanying instructional systems design (ISD) principles. The high level steps of the ISD analysis process may be applicable for specific types of mobile learning such as mobile courses and some types of performance support. Intensive research is needed to consider the ways in which mobile applications and pedagogical approaches can help improve military readiness. Based on the findings from this research study, this paper will provide background learning theory that will ultimately lead to new considerations for supporting mobile learning. Finally, this paper will propose a new framework for supporting mobile learning content within any instructional design (ID) model, but will use the traditional ADDIE model as a starting point.

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Building Mobile Learning Capacity in Higher Education: E-books and iPads

http://oro.open.ac.uk/35153/1/mLearn%20Short%20paper%20camera%20ready.pdf

 

ABSTRACT
The growing popularity of e-books, e-book readers and tablet devices is forcing a reappraisal of the various functions of the book’ in education. Furthermore, e-books are becoming a more salient element in the ecology of mobile learning, as new devices make reading a more comfortable and sociable experience. We report on the results of an 18-month project (2010-12) undertaken as part of The Open University’s Building Mobile Learning Capacity initiative. The project introduced a group of Associate Lecturers to interactive e-books produced by the university and to the iPads® on which they could be accessed. The proliferation of increasingly interactive e-books and e-book collections calls for an examination of their evolving pedagogical purposes; an important aim of the project was therefore to enable this group to form ideas of how these resources could be incorporated in distance education and professional development of academic staff/faculty. The project used surveys, focus group meetings, online forum postings, blog posts and wikis to enable participants to record their experiences and ideas. One project output has been the identification of a spiral of six key use case areas for e-books. In particular, the categories ‘situational reading’, ‘collaborative/group learning’ and ‘e-book production’ inspired a collaboratively designed group activity for a face-to-face outdoor tutorial, which was trialled and is described in this paper. The experience has relevance for the design of blended learning as well as for mobile learning activities in many other settings.

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The Equity Game: A Mobile Device-QR Code Driven Activity

The Equity Game: A Mobile Device-QR Code Driven Activity | mobile learning, aprendizaje móvil | Scoop.it
Preface I have been blogging about how I am integrating mobile technology into my undergraduate course on interpersonal relations.  Since I have always been an experiential educator, I seek ways t...
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Magical Moments in Mobile Learning: 20+ Tips & Resources : Teacher Reboot Camp

Magical Moments in Mobile Learning: 20+ Tips & Resources : Teacher Reboot Camp | mobile learning, aprendizaje móvil | Scoop.it
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MITAR Games | MIT STEP

MITAR Games | MIT STEP | mobile learning, aprendizaje móvil | Scoop.it

The MIT Teacher Education Program, in conjunction with The Education Arcade, has been working on creating "Augmented Reality" simulations to engage people in simulation games that combine real world experiences with additional information supplied to them by handheld computers.

The first of these games, Environmental Detectives (ED), is an outdoor game in which players using GPS guided handheld computers try to uncover the source of a toxic spill by interviewing virtual characters and conducting large scale simulated environmental measurements and analyzing data. This game has been run at three sites, including MIT, a nearby nature center, and a local high school. Early research has shown that this mode of learning is successful in engaging university and secondary school students in large scale environmental engineering studies, and providing an authentic mode of scientific investigation.

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Connected Europe: How Smartphones and Tablets are Shifting Media Consumption - comScore, Inc

As illustrated in this report, today’s digital environment is rapidly evolving in Europe, driven by the proliferation of devices people use to consume content at home, at work and on-the-go.
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Student-Community Collaboration to Construct Mobile Learning Games (EDUCAUSE Quarterly) | EDUCAUSE

Student-Community Collaboration to Construct Mobile Learning Games (EDUCAUSE Quarterly) | EDUCAUSE | mobile learning, aprendizaje móvil | Scoop.it
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Students’ Mobile Learning Practices in Higher Education: A Multi-Year Study | CDL Mobile & eTextbook Initiative

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Dispositivos móviles para el aprendizaj Lo que usted necesita saber

Dispositivos móviles para el aprendizaje
Lo que usted necesita saber

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eLearning On Tablets - What, Why & How?

Explains ‘what’ is eLearning on tablets, ‘why’ should you be considering it and ‘how’ you can get started.
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Amazing Uses of Mobile Devices for Learning

Mobile Media Learning shares innovative uses of mobile technology for learning in a variety of settings. Spaces such as classrooms, playgrounds, libraries andlandmarks can be amplified as learning tools by engaging learners with challenges, quests, stories, and many other tools.


Via Mercedes Kamijo
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Beatriz Olivares's curator insight, September 5, 2013 12:22 PM

El uso del smartphone como una herramienta educativa.

Tutor virtual's curator insight, September 29, 2013 4:52 PM
Usos de los dispositivos móviles...!!!
Greenwich Connect's curator insight, October 18, 2013 12:42 PM

learning spaces

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8 Studies Show iPads in the Classroom Improve Education

8 Studies Show iPads in the Classroom Improve Education | mobile learning, aprendizaje móvil | Scoop.it
Check out just how much of an influence studies show iPads in the classroom are having on education.
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DSpace at Open Universiteit: Proceedings of the 11th World Conference on Mobile and Contextual Learning

DSpace at Open Universiteit: Proceedings of the 11th World Conference on Mobile and Contextual Learning | mobile learning, aprendizaje móvil | Scoop.it
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iPad Research in Schools - University of Hull

iPad Research in Schools - University of Hull | mobile learning, aprendizaje móvil | Scoop.it
ipad use in Scottish primary schools research...
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Ubiquitous Computing and Changing Pedagogical Possibilities: Representations, Conceptualizations, and Uses of Knowledge

Ubiquitous Computing and Changing Pedagogical Possibilities: Representations, Conceptualizations, and Uses of Knowledge | mobile learning, aprendizaje móvil | Scoop.it
This paper reports on preliminary findings from an ongoing study of teaching and learning in a ubiquitous computing classroom.
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Mobile and Technology Enhanced Experiential Activities.

Mobile and Technology Enhanced Experiential Activities. | mobile learning, aprendizaje móvil | Scoop.it

Mobile and Technology Enhanced Experiential Activities.

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Understanding, Reflecting and Designing Learning Spaces of Tomorrow 2012

ABSTRACT
This conceptual paper describes challenges in the field of Interactive Media and Learning (IML), striving towards a research and teaching field for mobile learning. The theoretical background is provided and arguments are listed, specifically what challenges researchers, practitioners (e.g., teachers, employers, employees) and designers face today on the way to mobile learning. This will be done from an educational perspective, in particular from Educational Technology from a Scandinavian community. The leading issue is how to educate the Homo Interneticus? Is learning supported by mobile devices one option? Is there a need to rethink the learning spaces of today? The paper provides answers by illustrating challenges in research and teaching with regard to mobile learning.

 

http://scholar.google.es/scholar_url?hl=en&q=http://files.isajahnke.webnode.com/200000013-5f76760708/isajahnke-etal-2012-IADIS-mLearning-FINAL-web.pdf&sa=X&scisig=AAGBfm36Jjzk_XsNe5Wcw9Gfp4UgRB3-Kg&oi=scholaralrt

 

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Futurelab - Projects Archive - Savannah

Futurelab - Projects Archive - Savannah | mobile learning, aprendizaje móvil | Scoop.it
Savannah is a strategy-based adventure game where a virtual space is mapped directly onto a real space. Children 'play' at being lions in a savannah, navigating the augmented environments with a mobile handheld device.
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Mobile Learning infokit / mobile-learning-infokit-spanish.pdf

Mobile Learning infokit / mobile-learning-infokit-spanish.pdf | mobile learning, aprendizaje móvil | Scoop.it
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