mlearning and Urban Cultural Heritage
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mlearning and Urban Cultural Heritage
How mlearning can be used to study urban environments
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In London, Riding the Underground Turns Into a Game - Technology - GOOD

In London, Riding the Underground Turns Into a Game - Technology - GOOD | mlearning and Urban Cultural Heritage | Scoop.it
Commuting: not fun. Playings games: fun.

 

A good example of using something ubiquitous (Oyster Card) to enact motion, not just acknowledge it. These are the small steps that will propel our urban design towards something truly liveable. It is the essence of #mlearning, that encouragement and probing of motion as a learning space. 

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110 Stories: Augmented Reality Twin Towers iPhone App

An AR iPhone app that lets you "see" the Twin Towers, take a photo, comment & share your story with the world. Created by Brian August.

 

For our purposes, it is more important for its ability to embed collective memory in the physical landscape of our urban environments. Mlearning supports this constant reevaluation of our physical context by allowing for reflection in simultaneous coordination with action. 

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