Cibereducação
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Cibereducação
Educational Technology and Cyberculture. Tecnologias na Educação e Cibercultura.
Curated by Luciana Viter
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Rescooped by Luciana Viter from Creative teaching and learning
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The psychology of 'Pokémon Go': What's fueling the obsession?

The psychology of 'Pokémon Go': What's fueling the obsession? | Cibereducação | Scoop.it

"The augmented-reality game 'Pokemon Go' scratches some basic psychological itches ..."


Via Leona Ungerer
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Rescooped by Luciana Viter from Ideas para aplicar en el aula
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Google y LEGO se unen para que los usuarios desaten su creatividad en Chrome

Google y LEGO se unen para que los usuarios desaten su creatividad en Chrome | Cibereducação | Scoop.it
«Build with Chrome» permite construir lo que sea con piezas virtuales de LEGO

Via Maite Gonzalez
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Rescooped by Luciana Viter from iPads, MakerEd and More in Education
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Pokémon Go in the classroom

Pokémon Go in the classroom | Cibereducação | Scoop.it
How can you utilize the game “Pokemon Go” into your classroom in a meaningful way? Harnessing student excitement of this game can easily be used to support all kinds of fun and pedagogically-sound lessons and activities.

Before we start, and if you have not yet played the game, there are some vocabulary words you might need.

Via John Evans
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