"iPads, STEM and Making"
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"iPads, STEM and Making"
Shared resources and articles around Making, Mobile and STEM
Curated by David Miller
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Don’t Leave Learning Up to Chance: Framing and Reflection

Don’t Leave Learning Up to Chance: Framing and Reflection | "iPads, STEM and Making" | Scoop.it
When educators take the time to explicitly frame the maker activities and build meaningful reflection in at the end, they're helping to ensure kids are reaching
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How to help kids innovate from an early age

Creative makerspaces in Ontario schools weave passion with digital technologies to teach 21st century skills.
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13 Must-Have Biology Apps and Tools

13 Must-Have Biology Apps and Tools | "iPads, STEM and Making" | Scoop.it
How should educator’s best prepare students for careers in biology? By finding innovative ways to reach students...
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The power of the iPad in Kindergarten

The power of the iPad in Kindergarten | "iPads, STEM and Making" | Scoop.it
Last week, our school iPads were replaced. We were very excited to exchange our iPad 2’s for the new iPad Air...
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5-Minute Film Fest: Getting Started With Classroom Apps

5-Minute Film Fest: Getting Started With Classroom Apps | "iPads, STEM and Making" | Scoop.it
Need a bit of help bringing apps into your classroom? This video playlist and resource collection will help you get started using apps with your students.
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Teaching computational thinking without using a computer | Technology for Learners

Teaching computational thinking without using a computer | Technology for Learners | "iPads, STEM and Making" | Scoop.it
David Miller's insight:

Useful read...

 

Computational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum ...

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mkostur's curator insight, March 9, 2016 9:27 AM

Useful read...

 

Computational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum ...

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20 ways to use a tablet in the classroom

20 ways to use a tablet in the classroom | "iPads, STEM and Making" | Scoop.it
From tuning into worldwide radio to experimenting with augmented reality, here are the best ways to use tablets in class for education and entertainment
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Kirsten Kruk's curator insight, April 12, 2016 4:44 PM
There are many different ideas in here that could be used in a health education classroom.
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Uma Thurman Hosts Dino Tales and Safari Tales North American Launch

Uma Thurman Hosts Dino Tales and Safari Tales North American Launch | "iPads, STEM and Making" | Scoop.it
Uma Thurman encourages app-based learning as host of the North American launch of Kuato Studios' Dino Tales and Safari Tales games at New York’s American Museum of Natural History.
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10 best apps for kids encouraging real-world play and exploration

10 best apps for kids encouraging real-world play and exploration | "iPads, STEM and Making" | Scoop.it
From stargazing and Gruffalo-spotting to filmmaking and papercrafting, these apps get children looking up from their screens
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31 Speech And Language Apps For iPad

31 Speech And Language Apps For iPad | "iPads, STEM and Making" | Scoop.it

31 Speech And Language Apps For iPad ... from conversation simulators through picture description to word order and sentence formation ...

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The iPad’s next killer app: Osmo connects iOS kids' games with the real world

The iPad’s next killer app: Osmo connects iOS kids' games with the real world | "iPads, STEM and Making" | Scoop.it
Osmo is combining simple but elegant hardware with clever computer vision technology to turn Tangram shapes, letter cards and everyday objects into iPad game controllers.
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mrsjgarcia's curator insight, May 23, 2014 10:50 AM

This is a really cool way to harness the power of the ipad through virtual reality.

mkostur's curator insight, May 24, 2014 10:45 PM

This looks good! I think I will try one.

Jaimezebus 's curator insight, May 30, 2014 3:20 AM

Nuevas formas de interactuar con las tabletas  y los juegos , aumentando los niveles de comprensión y desarrollo. 

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I made a video game with a pencil and paper

I made a video game with a pencil and paper | "iPads, STEM and Making" | Scoop.it
When I was a kid, video games didn't end the moment I turned off the NES. If I wasn’t holding a controller, I had a pencil in my hand, furiously scribbling out maps of Hyrule or alien caves for...
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How Can We Maximize the Potential of Learning Apps?

How Can We Maximize the Potential of Learning Apps? | "iPads, STEM and Making" | Scoop.it
Depending on the context in which it is used, and the priorities of the educators (which includes those present in the classroom, lurking at home, or at their drawing boards or computer screens at an educational publisher), one can skew the same application toward app-dependent or app-enabling ends.
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Ricky Rodriguez's curator insight, October 17, 2015 4:41 PM

Good reminder to seek technology that enhances learning through remediate feedback.

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The 2 stages of successful early STEM education

The 2 stages of successful early STEM education | "iPads, STEM and Making" | Scoop.it
How to better integrate the connected benefits of computer science in elementary STEM education.
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Over 20 Great Math Apps for Elementary Students

Over 20 Great Math Apps for Elementary Students | "iPads, STEM and Making" | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education
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9 Reading Apps and Tools for the Elementary Classroom

9 Reading Apps and Tools for the Elementary Classroom | "iPads, STEM and Making" | Scoop.it
Reading has always been a foundational skill. Not only does it influence how we interact with the world but it is still the medium by which many students learn...
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Teacher's Guide to 3D Printing Classes and Curriculum | All3DP

Teacher's Guide to 3D Printing Classes and Curriculum | All3DP | "iPads, STEM and Making" | Scoop.it
Looking for free resources for 3D printing classes? Read our guide to get 3D printing curricula, videos and materials for your classes. 
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6 Exciting AR Apps for Student Learning

6 Exciting AR Apps for Student Learning | "iPads, STEM and Making" | Scoop.it
Using augmented reality apps like Quiver, Elements 4D, and Aurasma, you can engage students with learning materials that spring to life in three-dimensional overlays.
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Toronto teachers partner with U of T Engineering to bring coding into their classrooms - U of T Engineering News

Toronto teachers partner with U of T Engineering to bring coding into their classrooms - U of T Engineering News | "iPads, STEM and Making" | Scoop.it
A week-long series of computer coding workshops helped TDSB teachers integrate digital literacy across their curriculum.
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iPad apps vs iPad pedagogy

iPad apps vs iPad pedagogy | "iPads, STEM and Making" | Scoop.it

What separates the successful mobile learning projects from the
unsuccessful? This is a ‘million dollar’ question, and I’ve thought long
and hard about it. From the 17 large 1:1 projects I’ve worked on, only
three have been truly successful in producing transformational learning. In your own experience, how...

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Tim Yenca's curator insight, October 9, 2015 6:17 PM
Great insight and advice! The concluding statement in the article sums it up very well, "Only by mastering pedagogy can you truly master the technology, and that is the key to a successful mobile learning project."
Ricky Rodriguez's curator insight, October 17, 2015 4:36 PM

Here we can see the importance of distinguishing between technology use vs utilization. Simply using a piece of technology is not the same as effectively utilizing it to enhance learning.

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10 children's app trends for 2015

10 children's app trends for 2015 | "iPads, STEM and Making" | Scoop.it
How your kids might be playing, learning and creating on devices this year, as well as how those apps may get them out in the real world
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Apps and Thinking Levels

Apps and Thinking Levels | "iPads, STEM and Making" | Scoop.it
An educator shares lessons learned from two decades of teaching. GUEST COLUMN | by Michael Fisher Back in 2009, my colleague Paula White and I created a Bloom’s Pyramid of Web 2.0 tools, sorting an...
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Free Technology for Teachers: Add Interactive Elements to Videos With TouchCast

Free Technology for Teachers: Add Interactive Elements to Videos With TouchCast | "iPads, STEM and Making" | Scoop.it

TouchCast lets users record a short video and then overlay widgets called vApps. These moveable vApps can hold live web pages, live Twitter streams, photos, maps, or multimedia, and you can even ask your audience live questions. Anyone watching the video via the TouchCast app (or website) can click on a vApp and interact with it all while remaining in the video ...

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mrsjgarcia's curator insight, May 15, 2014 10:38 AM

This is beyond exciting. Is there a  catch?  I am downloading the free app can't wait to get started.  

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Night Zookeeper - Discover & Create Magical Animals

Night Zookeeper - Discover & Create Magical Animals | "iPads, STEM and Making" | Scoop.it
Play Night Zookeeper, create art and write stories about magical animals! Defeat monsters on our creative mobile apps. Discover more magical animals and fun learning resources than you can shake a Teleporting Torch at!
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