ipad apps and high school
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ipad apps and high school
Apss for high school students and teachers
Curated by Anna Heffernan
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3Doodle.com.au - 3Doodler 2 0 Launch Video The World's First 3D Printing Pen #makered

"The 3doodler is a pen that lets your drawings literally come off the page! It's sort of like a 3d printer. It melts plastic which quickly cools off once you draw."


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Learning About Young Makers - User Generated Education @Jackie Gerstein

Learning About Young Makers - User Generated Education @Jackie Gerstein | ipad apps and high school | Scoop.it
I am a huge proponent of using hands-on, interactive learning activities to explore ill-defined problems as a way of teaching for all age groups. Given the spontaneity and uncertainty of these types of active learning environments, I believe educators should observe, reflect on, and analyze how learners interact with the materials, the content, the educator, and the other learners. This practice is in line with the teacher as ethnographer.

In my role as a teacher as ethnographer, I made some initial observations during my first two weeks of teaching maker education for elementary age students. With half the kids under 7, I learned a bunch about young makers.

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H.March's curator insight, June 22, 2015 11:25 AM

“I can’t do this.” is often a sign or signal of frustration and should not be brushed off by parents/teachers. Kids need to be in an environment that allows them to persevere and work at the problem  even multiple times, until they themselves find the solution.  The lesson they will learn is that effort will often produce positive results. 

Angela K. Adams's curator insight, October 21, 2015 8:22 PM

Teacher issues - I chose this resource because I feel that more teachers need to incorporate hands on learning in their lessons and spend more time observing how their students learn.  I hope this resource would encourage more teachers to allow their students to be more involved in their learning. 

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10 Reasons to Teach Coding - #Sketchnote by @sylviaduckworth - Brian Aspinall

10 Reasons to Teach Coding - #Sketchnote by @sylviaduckworth - Brian Aspinall | ipad apps and high school | Scoop.it

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How Maker Faires Are Inspiring Young 'Makers' All Over the World - TIME

How Maker Faires Are Inspiring Young 'Makers' All Over the World - TIME | ipad apps and high school | Scoop.it
One of the truly bright lights in tech education is the Maker Faire. The granddaddy of the Maker Faires celebrated its tenth anniversary this weekend at the San Mateo, California Events Center, drawing around 150,000 kids and their parents who went to explore the world of making things.

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How to Build Your Makerspace (EdSurge Guides)

How to Build Your Makerspace (EdSurge Guides) | ipad apps and high school | Scoop.it
Learning by making has been around since long before edtech—just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone.

Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you. 

Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace.

Making on a budget? We surely do. We've got ideas for stocking your space with resources from your arts and crafts closet, plus inspiration from educators working to bring makerspaces to low-income and all-girls classrooms.

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Karen du Toit's curator insight, June 23, 2015 5:00 AM

Great for library makerspaces as well!

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How to Ensure that Making Leads to Learning - School Library Journal

How to Ensure that Making Leads to Learning - School Library Journal | ipad apps and high school | Scoop.it
Making is clearly an engaging activity for students. But are they actually learning anything? Annie Murphy Paul presents a compelling case based on cognitive research.

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Drawp for School- A Great Collaborative Tool for Teachers and Students ~ EdTech & MLearning

Drawp for School- A Great Collaborative Tool for Teachers and Students ~ EdTech & MLearning | ipad apps and high school | Scoop.it
Drawp for School is an excellent creativity and collaboration tool for teachers and students. It provides students with an intuitive blank canvas and a variety of drawing and painting tools to use for visualizing thoughts and for creating rich mixed media content. Students can collaboratively work on a drawing, add sticky notes, text,  or even record audio clips and share them with teachers who, in their part, can provide feedback in the form of comments.

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Inexpensive making in the classroom - ISTE

"Maker education programs are cropping up in schools across the nation as the maker movement gains momentum. Making relies heavily on skills such as problem solving, innovative and creative thinking, and perseverance — and it promotes positive mindsets and attitudes. What could be better for our classrooms, schools and society than confident, determined, innovative youth? Making empowers youth and amazing things can happen when we get out of their way!"

"Here are three inexpensive ways to start making in your classroom:"


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How Minecraft and Duct Tape Wallets Prepare Our Kids for Jobs That Don’t Exist Yet (EdSurge News)

How Minecraft and Duct Tape Wallets Prepare Our Kids for Jobs That Don’t Exist Yet (EdSurge News) | ipad apps and high school | Scoop.it
Whether it’s Minecraft or duct tape wallets, the childhood passions that seem like fads, if not totally unproductive, can alternatively be seen as mediums for experiencing the virtuous cycle of curiosity: discovering, trying, failing and growing. At DIY, we’ve created a way for kids to explore hundreds of skills and to understand the ways in which they can be creative through them. Often, the skills are unconventional, and almost always the results are surprising. I don’t think it’s important that kids use the skills they learn on DIY for the rest of their lives. What’s important is that kids develop the muscle to be fearless learners so that they are never stuck with the skills they have. Only this will prepare them for a world where change is accelerating and depending on a single skill to provide a lifetime career is becoming impossible.

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LET Team's curator insight, June 3, 2015 7:37 PM

Who's for Duct Tape Ninja?

Rachel Benoit's curator insight, June 4, 2015 8:56 AM

'Fearless learners', now that is a great concept, and who doesn't love duct tape. 

Dr. Laura Sheneman's curator insight, July 24, 2015 9:31 AM

Makerspace reasoning.

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New Intel Report Finds 'Making' Can Engage Girls in Computer Science and Engineering, Potentially Reducing Tech Gender Gap

New Intel Report Finds 'Making' Can Engage Girls in Computer Science and Engineering, Potentially Reducing Tech Gender Gap | ipad apps and high school | Scoop.it
  
SANTA CLARA, Calif., Nov. 13, 2014 – A new global report produced by Intel Corporation indicates that girls and women involved with "making," designing and creating things with electronic tools, may build stronger interest and skills in computer science and engineering – which could potentially reduce the growing gender gap in these fields.
 
With 16 million makers in the United States alone, the maker movement – a wave of tech-inspired, do-it-yourself innovation – is extensive and rapidly expanding. Unfortunately, so is the gender gap in computer science and engineering graduates. Intel's report, "MakeHers: Engaging Girls and Women in Technology through Making, Creating and Inventing," explores how maker activities can serve as a gateway to computer science and engineering for girls and women, and it identifies ways to better engage girls and women in making in order to increase female representation in these fields.

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Danielle M. Villegas's curator insight, May 11, 2015 5:31 AM

Interesting article. I think girls are very much hands-on, which is why many like crafts and such. (I know that sounds sexist--it's not meant to be. It's merely observation.) Many of the tech comm women I know are also heavily involved with knitting, sewing, and other crafts, so it would certainly support this idea. 

 

What do you think? I know I'd like to get my hands on some 3D printers and figure out more about them myself! 

--techcommgeekmom

hamidreza's curator insight, May 11, 2015 9:37 AM
http://www.persianplastco.com/Default.aspx?lang=fa&page=203&paggenumber=203
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MakerSpace, A New Social Media Network Exclusively for Makers ~ Laughing Squid ~ by Glen Tickle

MakerSpace, A New Social Media Network Exclusively for Makers ~ Laughing Squid ~ by Glen Tickle | ipad apps and high school | Scoop.it

'MakerSpace is a new social media network for exclusively for makers. The goal of the online community is to connect makers with one another to share projects, follow other makers’ work, or collaborate on a project. MakerSpace is the official online community of Maker Faire.

Users interested in joining MakerSpace can request an invitation on the site.'

 


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Lisa Nielsen: The Innovative Educator: Nearly 60% of Teens Use Their Own Mobile Devices in School for Learning

Lisa Nielsen: The Innovative Educator: Nearly 60% of Teens Use Their Own Mobile Devices in School for Learning | ipad apps and high school | Scoop.it

 

This year’s report, Digital Learning 24/7: Understanding Technology – Enhanced Learning in the Lives of Today’s Students, provides landmark findings on the efficacy and value associated with popular digital learning initiatives: blended learning, online learning, school-assigned mobile devices and STEM learning.  The views, values and experiences of students taking part in these digital learning initiatives are compared with students in more traditional classroom-based education.
“We hope by highlighting the views and values of today’s students, especially those students who are living a digital learning experience, this year’s report stimulates new discussions around the effective use of digital tools, resources and content to support student learning,” said Julie Evans CEO of Project Tomorrow.


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Ly Torn's curator insight, May 4, 2015 11:33 PM

Selles artiklis on kajastatud üht uuringut, mille tulemusena toodi välja, et ligikaudu 60% teismelistest kasutab oma nutiseadmeid koolis õppimise eesmärgil. 

Dennis Danielson's curator insight, May 6, 2015 7:27 PM

LOTS of new data here on Digital Learning from the Speak Up survey.

CTD Institute's curator insight, May 8, 2015 9:25 AM

A must for all educators involved with implementation of mobile projecst in K-12 institutions.

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3 Simple Strategies To Integrate Technology Into Any Lesson ~teachthought

3 Simple Strategies To Integrate Technology Into Any Lesson ~teachthought | ipad apps and high school | Scoop.it

"While technology is an important part of the education equation, it doesn’t tell the whole story. Teachers play a bigger role than ever in developing an engaging well-rounded curriculum, though integrating technology into the mix presents its own unique set of challenges. Many teachers have been reluctant to replace their print materials due to cost and dissatisfaction with the available digital options. According to the MDR 2014 State of the K–12 Market Report, there’s a growing demand for solutions that improve teaching and personalized learning and educators are willing to consider new instructional models.

"So, how do we build an engaging curriculum based on the components of critical thinking, while incorporating technology into the mix – without sacrificing the basics? Here are a few simple tips to integrate technology into almost any lesson."


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Ra's curator insight, May 8, 2015 12:43 AM

Love the blog all about it suggestion to get kids thinking, collating and collaborating at all stages. Also from a UDL perspective the idea of making learning as visual as possible in more situations is great for our students with specific learning needs. 

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3Doodle.com.au - 3Doodler 2 0 Launch Video The World's First 3D Printing Pen #makered

"The 3doodler is a pen that lets your drawings literally come off the page! It's sort of like a 3d printer. It melts plastic which quickly cools off once you draw."


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The Importance of Maker Education for Girls (EdSurge News)

The Importance of Maker Education for Girls (EdSurge News) | ipad apps and high school | Scoop.it

 

As the director of a maker lab at Castilleja School, an independent all-girls school for grades 6-12, I, along with my team, have witnessed dramatic changes in skills and confidence that can occur when we give young women not only the opportunity but also a safe space to make, build, tinker, and create. In line with multiple articles calling for empowering a more diverse and inclusive community of makers, we strongly believe that maker programs and inclusive maker spaces are particularly important in girls’ education.


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Dale Dougherty, Father of the Maker movement talks about breaking rules, erasers & building a learning culture (EdSurge News)

Dale Dougherty, Father of the Maker movement talks about breaking rules, erasers & building a learning culture (EdSurge News) | ipad apps and high school | Scoop.it

by Betsy Corcoran


"Making represents the kind of informal learning that happens mostly outside of school. Part of me didn't want to see it in school because it would lose its magic if it was to become defined as curriculum. I want making to flourish as something we do because we discover it and love to do it -- not because we are forced to do it. I've also come to think that rather than having making fit into school, we should transform our schools so that this kind of informal learning is given greater emphasis and so-called formal learning de-emphasized. 

"Certainly, I would like more and more young people to have the opportunity to become makers, and having makerspaces in schools and library seems like the best way to reach more of them. I've been excited by the progress I'm seeing. I have to say that making is the only thing in education that is getting adopted as the result of grassroots initiatives. It's bottom-up, not top-down. 

"I believe that one of the lasting impacts of the maker movement is to transform our education system, replacing a standardized curriculum and testing with learn-by-doing experiential learning. Kids will lead the way, saying "I don't learn the way they are teaching." That's how the next generation will learn that they have the freedom to become productive and creative."


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How to Build Your Makerspace (EdSurge Guides)

How to Build Your Makerspace (EdSurge Guides) | ipad apps and high school | Scoop.it
Learning by making has been around since long before edtech—just think about what the adventurous explorers or intrepid settlers of yore would have thought of "Do-It-Yourself." But with thousands of kid-friendly tech tools and a whole World Wide Web of resources out there, creative, interesting opportunities for learning-by-making abound for everyone.

Okay, so with all those resources, where should you start to build a makerspace? Here at EdSurge, we've rolled up our sleeves, put on our protective goggles, and built a Maker Guide from scratch, just for you. 

Read on for ideas from the educators and entrepreneurs who think making 24/7, including what is involved with project-based learning and making in the classroom and tried-and-true lessons from the field on starting your makerspace.

Making on a budget? We surely do. We've got ideas for stocking your space with resources from your arts and crafts closet, plus inspiration from educators working to bring makerspaces to low-income and all-girls classrooms.

Via John Evans
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Karen du Toit's curator insight, June 23, 2015 5:00 AM

Great for library makerspaces as well!

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How to Straighten Photos on iPhone & iPad - OSXDaily

How to Straighten Photos on iPhone & iPad - OSXDaily | ipad apps and high school | Scoop.it
Just about everyone has taken a picture that isn’t lined up quite straight, but iOS offers a nice simple way to quickly straighten any photo by tilting the image by a small degree. Whether an image is completely askew or just slightly tilted, you can can quickly correct the image and straighten it right within the Photos app on iPhone, iPad, and iPod touch.

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9 “Dos” for Making Engaging Flipping Videos * Flipped Learning Network

9 “Dos” for Making Engaging Flipping Videos *  Flipped Learning Network | ipad apps and high school | Scoop.it
What to do when making videos for flipping education. Many thanks to Ray Lu, Ken Bauer @ken_bauer, Audrey McLaren @a_mcsquared, and Nicole Avon @AvonPhysics for volunteering to be in this video!

Content Times:
0:12 Enjoy yourself.
0:45 Look at the Video Camera!
1:01 Collaborate.
2:12 Provide Lecture Notes.
2:34 Have a theme.
3:10 Use A Script.
3:42 Make Mistakes / Address Misconceptions.
4:45 Fast Forward when you can.
6:02 Be Creative.
6:20 Summary

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WMKR: Movers and Makers - Laura Fleming #BAM #Radio

WMKR:  Movers and Makers - Laura Fleming #BAM #Radio | ipad apps and high school | Scoop.it

I am very excited to announce the launch of my new makerspace radio show on the BAM Radio Network!  BAM Radio is the largest education radio network in the world offering programming from the nation's top education organizations and thought leaders and reaching a wide audience of people passionately committed to quality education. 

The show is called WMKR, Movers & Makers. Embarking on this journey with me, I am lucky enough to have a fabulous co-host in educator, Travis Lape.   Each episode of our show, will focus upon expanding upon the chapters of my makerspace book, allowing for readers/listeners to be immersed further in each topic.

 

As of today, our first show has launched.  The topic is the Maker Movement and the show is called Helping Students Learn with the Head, the Heart and the Hand.  Our first guest is the gracious, Sylvia Martinez."


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Makerspaces in the Media Center | Edudemic

Makerspaces in the Media Center | Edudemic | ipad apps and high school | Scoop.it
For most people when they hear the words location, location, location they think real estate.  I think of school library media centers.  In almost all schools the media center occupies the largest amount of real estate on the campus.  And just like a piece of real estate, there should be flexibility in the staging, products, services, and use of the space. This place, above all others, should be a dynamic space that allows for self expression, exploration, discovery, curiosity, creativity, inquiry, critical thinking, and problem solving.

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pearfriday's comment, June 4, 2015 3:36 AM
Thats beneficial
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Teaching Empathy Through Design Thinking - Edutopia

Teaching Empathy Through Design Thinking - Edutopia | ipad apps and high school | Scoop.it
In an age of creators, makers, and innovators, we hear of the concept design thinking too often. What is design thinking? More importantly, can design thinking help you as an educator in your classroom?

Design thinking is a concept that centers around applying creativity and innovation to our actions, decision making, and problem solving as human beings. More significantly, it focuses on the impact that this creative and innovative thinking has on individuals. As a concept, design thinking can be used pedagogically to enhance our teaching practices. As a tool, it can be used to foster and teach empathy in the classroom.

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iOS 8.4 Beta: 5 Things iPhone & iPad Users Need to Know

iOS 8.4 Beta: 5 Things iPhone & iPad Users Need to Know | ipad apps and high school | Scoop.it
Earlier this week, Apple released a brand new iOS 8.4 beta. Unlike the first version, Apple’s second iOS 8.4 beta update opened the beta process up to the public for testing ahead of its public release. With a public beta now available, we want to take a look at five things you need to know about Apple’s iOS 8.4 beta for iPhone, iPad, and iPod touch.

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24 Apps, Games, and Websites Teachers are Using in STEAM Classrooms

24 Apps, Games, and Websites Teachers are Using in STEAM Classrooms | ipad apps and high school | Scoop.it
In February, we highlighted apps, games, and websites that support science, technology, engineering, art, and math learning (STEAM). And we invited educators to write Field Notes telling us how technology supports their teaching in these subject areas.  Of the many Field Notes teachers wrote, 24...

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60 Smarter Ways To Use Google Classroom ~ TeachThought

60 Smarter Ways To Use Google Classroom ~ TeachThought | ipad apps and high school | Scoop.it

"Google Classroom is quietly becoming the most powerful tool in education technology.

"It may lack the visual appeal of iPads, or the student credibility of a BYOD program. It may not be as forward-thinking as we’d like here at TeachThought, but Google Classroom excels in providing solutions for a broad swath of teachers who have a variety of expertise and comfort level with education technology. It also uses Google’s familiar template that many teachers have used for years. As such, it scratches the itch for many teachers in many classrooms right here, right now.

"So below are (at least) 60 thing you can do with Google Classroom. We’ll be updating this list as new ideas come in, the platform changes, and we learn more about its subtleties on our own."


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Ra's curator insight, May 8, 2015 12:41 AM

Get list of suggestions to pick and choose from. Good for encouraging teachers to take that next step into trying something new to extend their practice.