iOS and Cocoa goodies
269.8K views | +28 today

#318: Codable Enums �

From littlebitesofcocoa.com

Tips and techniques for iOS and Mac development - Weekday mornings at 9:42 AM. The goal of each of these 'bites' is to give the reader a brief overview or explanation of a particular concept, technique, or tool.
No comment yet.

Swift Algorithm Club: Minimum Spanning Tree with Prim’s Algorithm

From www.raywenderlich.com

Learn how to implement a Swift minimum spanning tree using Prim's algorithm, in this step by step tutorial.
No comment yet.

Search Ads Explained: How to Create an Ad Campaign to Promote Your Apps

From www.appcoda.com

In this tutorial, you learn how to promote your app with Search Ads. Search Ads helps drive app download and increase your app's exposure.
No comment yet.

How to Create a Simple Game in Unreal Engine 4

From www.raywenderlich.com

In this Unreal Engine 4 tutorial, you will create a first-person endless game. You will learn how to generate random obstacles and restart the game.
No comment yet.

Mobile Typography: 8 Steps Toward Powerful UI.

From tubikstudio.com

The article presenting effective tips on mobile typography helping to create compelling user interface design with the functional copy elements for positive UX.
No comment yet.

How To Make A Physiology-Friendly Application For The iPad

From uxplanet.org

If you’ve ever had to move your iPad from one hand to the other just to tap a button you couldn’t reach, then you may have already guessed why we began this study in our UX lab. Our Mail.Ru Group’s…
No comment yet.

Unreal Engine 4 Materials Tutorial

From www.raywenderlich.com

In this Unreal Engine 4 materials tutorial, you will learn how to modify textures in the material editor, create material instances and update material instances during gameplay.
No comment yet.

iOS Simulator Power Ups – The Traveled iOS Developer’s Guide – Medium

From medium.com

I remember the day I first ran a command in Terminal. At that moment, I truly felt like a bonafide programmer. With my fellow students huddled around my laptop at college, I swiftly pecked out a…
No comment yet.

The Psychology Principles Every UI/UX Designer Needs to Know

From uxplanet.org

Psychology plays a big part in a user’s experience with an application. By understanding how our designs are perceived, we can make adjustments so that the apps we create are more effective in…
No comment yet.

Top 10 WWDC 2017 Videos

From www.raywenderlich.com

Wondering which WWDC 2017 videos are the best for developers to watch? Check out our recommended Top 10!
No comment yet.

Even Swiftier Objective-C | Inside PSPDFKit

From pspdfkit.com

Another fascinating WWDC is behind us. This year we again witnessed a whole host of newly presented features and refinements to the Swift language, now already in its fourth installment. It's great to see how the language has progressed over the last couple years. Unfortunately, since binary compatibility has been delayed further (at least there's a Manifesto now), and module stability is still even further away, we are unable to use Swift in our binary PSPDFKit SDK. However, we do use it for our tests and in PDF Viewer.

If you write a new app in 2017, you should use Swift. Though there may still be cases where you need to work with Objective-C. Perhaps you are dealing with a legacy application, or you might have other reasons why Swift cannot be used. For example, if your app heavily inter-ops with C++ (like ours does). In that case, you might have been disappointed on the relatively little attention that the other main Apple programming language received recently. But fear not, PSPDFKit is coming to the rescue. Here are some of our favorite tips on how to improve Objective-C on your own.
No comment yet.

WSBeforeAfterSliderView for iOS - Cocoa Controls

From www.cocoacontrols.com

This is a before after comparision slider. Easy to use just change the custom class of UIView
No comment yet.

Apple sets up a decision between privacy and personalization - Possible Mobile

From possiblemobile.com

Announcements from Apple's WWDC 2017 event covered iOS 11, the new App Store, the new Apple HomePod, advancements with Siri, and more.
No comment yet.

11 Considerations to Update Your App for iOS 11

From savvyapps.com

Core ML in iOS 11 Provides Machine Learning Models


Apple introduced machine learning in iOS 10 and has extended that functionality with Core ML in iOS 11. The power of Apple's approach with Core ML is that you really get to take advantage of the device's CPU and GPU. Comparatively, Google's TensorFlow was designed to run in the cloud. TensorFlow Lite, announced at Google I/O recently, runs on devices as an alternative solution. Since Apple from the start has focused on having CoreML run specifically on their devices with products like Siri, Camera, and QuickType, there may be a near-term advantage. It's all still early in the machine learning age, especially when it comes to apps.

No comment yet.

WWDC 2017: Helping You Get Things Done

From www.bignerdranch.com

As the Nerds reflect on the WWDC 2017 Keynote, we're most interested in the continued refinements, Xcode 9 and productivity gains.
No comment yet.