Intercreativity
8 views | +0 today
Follow
Your new post is loading...
Your new post is loading...
Scooped by Arvid Karsvall
Scoop.it!

Interaction design in the year 2014 and beyond

Interaction design in the year 2014 and beyond | Intercreativity | Scoop.it
“Jonas Löwgren is Professor of Interaction Design at Malmö University. Media Evolution asked him to predict the most import...”
more...
No comment yet.
Scooped by Arvid Karsvall
Scoop.it!

Shall we play a game?: The rise of the military-entertainment complex - Salon

Shall we play a game?: The rise of the military-entertainment complex - Salon | Intercreativity | Scoop.it
“Salon Shall we play a game?: The rise of the military-entertainment complex Salon Military-sponsored technological innovation continued apace for the next two decades, as the Department of Defense and its sub-agencies underwrote the great majority...”
more...
No comment yet.
Scooped by Arvid Karsvall
Scoop.it!

Reflections on the Wisdom of Teams - LinkedIn Today

Reflections on the Wisdom of Teams - LinkedIn Today | Intercreativity | Scoop.it
“Reflections on the Wisdom of Teams LinkedIn Today Truly epitomizing our 'creative thinking culture', our teams come together to blend product and innovation, art and science, emotion and intellect, intuition and experience to push boundaries and...”
more...
No comment yet.
Scooped by Arvid Karsvall
Scoop.it!

Embodied social interaction constitutes social cognition in pairs of humans: A minimalist virtual reality experiment

Embodied social interaction constitutes social cognition in pairs of humans: A minimalist virtual reality experiment | Intercreativity | Scoop.it
Scientists have traditionally limited the mechanisms of social cognition to one brain, but recent approaches claim that interaction also realizes cognitive work. Experiments under constrained virtual settings revealed that interaction dynamics implicitly guide social cognition. Here we show that embodied social interaction can be constitutive of agency detection and of experiencing another's presence. Pairs of participants moved their “avatars” along an invisible virtual line and could make haptic contact with three identical objects, two of which embodied the other's motions, but only one, the other's avatar, also embodied the other's contact sensor and thereby enabled responsive interaction. Co-regulated interactions were significantly correlated with identifications of the other's avatar and reports of the clearest awareness of the other's presence. These results challenge folk psychological notions about the boundaries of mind, but make sense from evolutionary and developmental perspectives: an extendible mind can offload cognitive work into its environment. Embodied social interaction constitutes social cognition in pairs of humans: A minimalist virtual reality experiment Tom Froese, Hiroyuki Iizuka & Takashi Ikegami Scientific Reports 4, Article number: 3672 http://dx.doi.org/10.1038/srep03672
more...
No comment yet.
Scooped by Arvid Karsvall
Scoop.it!

Design for Creative Practice: Elizabeth Long Lingo at TEDxFurmanU

“In discussing the relationship between creativity and design, Elizabeth Long Lingo proposes ways in which education ought to prepare students to harness coll...”
more...
No comment yet.