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We Just Discovered What '4-D Printing' Is, And Our Mind Is Blown

We Just Discovered What '4-D Printing' Is, And Our Mind Is Blown | Creativity | Scoop.it
Forget 3-D printing. This is the future.
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When Social Network and Video Games Technology Meet

When Social Network and Video Games Technology Meet | Creativity | Scoop.it
Mark Zuckerberg is betting we'll live in a world where you strap on a pair of googles and, through the wonders of virtual reality, meet face-to-face with your doctor. That's a bet even he can't cover.
Pascalyne Wilson's insight:

Immersive and augmented reality could become a social game in part of people daily lives

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What Video Games Can Teach Us | Student Science

What Video Games Can Teach Us | Student Science | Creativity | Scoop.it
Part 2 of 2: Video Games—Good or Bad?
Last week: The Violent Side of Video Games
Here's some news for you to share with your parents and teachers: Video games might actually be good for you.
Whenever a wave of teenage violence strikes, movies, TV, or video games often take the heat. Some adults assume that movies, TV, and video games are a bad influence on kids, and they blame these media for causing various problems. A variety of studies appear to support the link between media violence and bad behavior among kids (See The Violent Side of Video Games).

Via Luísa Lima, theoldschoolgamevault
Pascalyne Wilson's insight:

"Video games inspire new interests and offer you a palette of choice" - the idea : solve challenging problems that might apply to real life.

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Jay D Edwards's curator insight, March 28, 2014 12:19 AM

Emily Sohn delves into deep insight on how video games help improve society. She poses the media forged argument "violent video games affect children" and rebuts the concept with strong evidence of how video games assist children on concentration, decision making, logical thinking and learning. This article is evidence of future growth in educational video games, an industry that has already seen a major "leap" since the creation of the leap frog learning series, learning to type PC games and many other educational children games.

Rescooped by Pascalyne Wilson from Cabinet de curiosités numériques
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Sand Noise Device - YouTube

The Sand Noise Device (SND) is both a complex generative music system as well as a novel and intuitive interface for influencing and interacting with this sy...

Via Audrey Bardon
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How schools kill creativity - by Sir Ken Robinson

How schools kill creativity - by Sir Ken Robinson | Creativity | Scoop.it
Sir Ken Robinson makes an entertaining and profoundly moving case for creating an education system that nurtures (rather than undermines) creativity.
Pascalyne Wilson's insight:

If you're not prepared to be wrong, you'll never come with anything original. The idea is that kids are not frightened of being wrong

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3 Paths Toward A More Creative Life

3 Paths Toward A More Creative Life | Creativity | Scoop.it

Want to be more creative? Sometimes it's just a matter of giving yourself the space to think, writes Bruce Nussbaum.

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