Creative Education: History and Science With Technologies
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Make a Parachute - Fun Science Experiments for Kids

Make a Parachute - Fun Science Experiments for Kids | Creative Education: History and Science With Technologies | Scoop.it
Tace Saxby's insight:

This website offers fun experiments, games and facts on technology, design and science ideas. The original link http://www.sciencekids.co.nz/technology.html takes you to the technology part of the website. 

 

Focussing on this one activity though. It has students create a parachute out of a plastic bag (cutting into an octagonal shape), while having a small action figure as the weight on the end. The idea of the activity is to have the parachute as slowly as possible.

 

While I think this activity is a good idea, it would be more beneficial and more fun if teachers gave their students different materials and tools to use and have students create their own parachute designs and test them. Afterwards discussing different materials properties and their usefulness as a parachute. You could also discuss motion and forces as well, perhaps designing a parachute that could be manipulated to move different ways, or to open up when needed, much like a real parachute. 

 

Other than that a good activity, helpful for learning design technologies as well as science. 

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Motion, Forces, Energy And Electricity | Free Lesson Plans | Teachers | Digital textbooks and standards-aligned educational resources

Motion, Forces, Energy And Electricity | Free Lesson Plans | Teachers | Digital textbooks and standards-aligned educational resources | Creative Education: History and Science With Technologies | Scoop.it
FREE lesson plan's no signup required! Our FREE fore and motion lesson plan is one of many physical science lesson plans for Grades 5-8 available for FREE.
Tace Saxby's insight:

This is a great website as it has many helpful and creative, FREE lesson plans. This is somewhat similar to the design brief my group created. It has students build a catapult and discuss the forces, motions and the energy present in this activity.  I would have students of an older grade doing this activity, probably year 6 or 7, as it is rather fiddly. Students can learn science, technologies and history through this activity. 

Science Understanding – Physical sciences

Change to an object’s motion is caused by unbalanced forces acting on the object (ACSSU117)

investigating a simple machine such as lever or pulley system

Science Inquiry Skills – Processing and analysing data and information

Summarise data, from students’ own investigations and secondary sources, and use scientific understanding to identify relationships and draw conclusions (ACSIS130)

Design and Technologies knowledge and understanding

Analyse ways to produce designed solutions through selecting and combining characteristics and properties of materials, systems, components, tools and equipment (ACTDEK034).

 

These are some of the curriculum links that this activity provides, students enjoy hands on creating, they would get to create their own functional designs and test them as well. 

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Daily bread

Daily bread | Creative Education: History and Science With Technologies | Scoop.it
Do you eat bread? How often? Discover why bread has been important for human survival for thousands of years. Find out...
Tace Saxby's insight:

This is an interesting idea for a science lesson. Students view a video on bread making, and then discuss questions posed. This uses the science code (ACSSU074). It would be interesting for students to feel each of the ingredients in bread and discuss their properties. There are many ideas you could use, such as making new or different breads. This can also be used with Design and Technologies knowledge and understanding (ACTDEK012). Students could have a go at making bread themselves and describe the technologies used in wheat harvesting, other food production and the making of bread.  

This is a good lesson for students in grades three or four, older grades would be suitable too, especially if you make your own bread.  

It would also be possible to incorporate some historical skills in the lessons if desired. 

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Explorers in Australia

Explorers in Australia | Creative Education: History and Science With Technologies | Scoop.it
Tace Saxby's insight:

Okay, I really love doing history, it's one of my all time favourite subjects for school. ABC splash has this huge variety of historical topics (and others from the curriculum) which include, links to other sites, activities, videos and lesson plan ideas.

While I love this and its use of Digital technologies it also has this link (http://www.abc.net.au/navigators/schools/active-flinders.htm) which takes you to a site with heaps of different activities. One I particularly like is:

 Activity 5. Construct a model of a traditional Indigenous home. Consider and talk about how it was designed to provide heating, cooling and shelter from the weather, during the day and in the evening.

This uses the Design and  Technologies processes and production skills. 

You could also use this particular topic to incorporate more design and digital technologies skills. For example, creating an online website, having students create and discuss weapons, foods and housing different tribes of Aborigines used. Create a similar type of boat (smaller) used in the exploration of Australia have students factor in food, crew and time, have students create a a boat with a large enough capacity to hold a certain amount of weight and float. 

 

Just a few ideas that can incorporate both the Technologies and the History curriculum.

 

(P.s. Get ready for a deluge of ABC splash!)

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Electric Play Dough and Circuits for Kids | Adventures in Learning | PBS Parents - YouTube

Amp up the fun and have the kids learn about electricity with this experiment! Use homemade conductive and insulating play dough to create circuits that ligh...
Tace Saxby's insight:

This is a fun little science project for kids. You can used  conductive and non-conductive playdough  http://www.abc.net.au/science/articles/2012/04/17/3479415.htm ;

 

This is a good lesson to connect to the technologies curriculum (for 5 and 6)

Generate, develop, and communicate design ideas and decisions using appropriate technical terms and graphical representation techniques - exploring ways of joining, connecting and assembling components that ensure successAs well as the science component for grade 6 understanding:Electrical circuits provide a means of transferring and transforming electricity recognising the need for a complete circuit to allow the flow of electricityinvestigating different electrical conductors and insulatorsAs well as using the science inquiry skills , such as questioning and predicting or planning and conducting.  With this activity you could also integrate with the learning of the solar system (by making a solar system out of play dough). As well as a myriad of other key learning areas.  

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ICT in Everyday Learning

ICT in Everyday Learning | Creative Education: History and Science With Technologies | Scoop.it

http://www.ictineverydaylearning.edu.au/default.aspx

http://www.scootle.edu.au/ec/viewing/S4977/index.html

Tace Saxby's insight:

This is a fantastic resource for teachers that gives you lists of technologies to use in the class. It uses the TPACK framework. For those who don't know TPACK is,

"In the 21st century, Information and Communication Technology (ICT) is providing us with new ways to access and process knowledge in every field. ICT is also transforming pedagogy by providing new ways to engage learners.

Technological Pedagogical and Content Knowledge (TPACK) is a framework which describes the pedagogical and content knowledge needed for a teacher to be effective in a technology enhanced classroom. Using an initial idea related to pedagogical content knowledge (PCK), first developed by Lee Shulman (1986), Professor Punya Mishra and Associate Professor Matthew J. Koehler (Koehler & Mishra 2008, Mishra & Koehler 2006) have written extensively on the subject." That is taken directly from the site. 

 

The fantastic thing about this is not only do you have lists of resources for technologies but also learning activities for history, English, Maths and Science,  that use and give examples of use for digital technologies. 

 

Grade 1 to 7 standards "Use a range of communication forms (oral, graphic, written, role play) and digital technologies" 

And

Grade three to seven standards: Locate relevant information from sources provided. 

 

This is a resource for teachers and students to use and learn from.

 

While scootle has restricted access pre-service teachers can sign up and access and use its resources 

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Ken Robinson: How to escape education's death valley - YouTube

Sir Ken Robinson outlines 3 principles crucial for the human mind to flourish -- and how current education culture works against them. In a funny, stirring t...
Tace Saxby's insight:

Now this is interesting. While my topic will mostly focus upon the Science and history strands integrated with technology in the classroom, creativity is a very important part in any teaching or learning experience. This talk is a good foundation for the discussions of creativity in schools. 

 

What is interesting is that within the Technologies Australian Curriculum students have specific standards they are required to do and achieve, what is interesting about this is that students cannot design anything within the Technologies curriculum until Grade 5 (6.5, 6.6, 8.5 and 8.6). This is a particular example within the curriculum that shows creativity being stifled. Younger students are often the ones who think outside the box most. While they MAY be incapable of using technologies to put forth their ideas, it doesn't mean they shouldn't be allowed to try. 

 

What would be beneficial for students AND teachers would be to allow students to create, explore and learn as they like within a classroom. At university we are taught to "be constructivist" let students create their own knowledge and learning. Let students create in the class, don't stifle their creativity. But try doing that with a restrictive curriculum (and a very specific curriculum at that). Lo, the horror if a student doesn't reach all standards within one year of schooling! 

 

Education can be fun and creative and different and interactive... So why is it that most classrooms (speaking from my own experience both as a learner and a teacher) are usually contradictory to our learning at university?

 

I would not use this as a resource in a child's classroom. I would use this as a resource in a teachers classroom (a PT session or to show an approach to teaching that can be adopted school-wide). Sometimes, it is the educators who need to be educated (and most will readily admit this). 

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The Center for Teaching History with Technology

The Center for Teaching History with Technology | Creative Education: History and Science With Technologies | Scoop.it
Teaching History with Technology is an EdTechTeacher resource created for K-12 history and social studies teachers to incorporate technology into their courses.
Tace Saxby's insight:

This website focuses on being able to teach history classes with different technologies. While it is an American website it does have some good points for Australian curriculum as well.

It shows the reasons why to incorporate technology into a history classroom, but these points can transcend into all subjects as well. 

 

"Technology, when used appropriately, can help make the history and social studies classroom a site of active learning and critical thinking and further student connections with the past. Teachers can use technology to enable students to meet people of different cultures, explore ancient and modern worlds, do authentic primary-source research, problem-solve through inquiry-based activities, and much more."


This site also give some historical websites, which is handy as most of the information accessible for history is online 

The list of resources given are as follows:

National ArchivesLibrary of Congress - Classroom MaterialsEDSITEment Humanities LessonsThe Ancient History SourcebookThe Medieval History SourcebookThe Modern History SourcebookiTunesU (itunes University)Academic Earth History Lectures

Here are a few reasons given as to why it is important to incorporate technologies into the classroom. 

Information Literacy: The 21st century workplace requires more sophisticated skills for finding, selecting, analyzing, manipulating, modifying, and distributing information. Students and teachers need more training and experience in information literacy. (The Internet is becoming an increasingly important source of information and young people are the likeliest users of the Internet with 97% of 12-18 years olds reporting Net use).Connections: Technology fosters global connections and communication in our shrinking, "flat," and interconnected world.Collaboration: Email, discussion rooms, and other technologies help support collaborative learning and group communication.Motivation: Teachers and students regain energy and enthusiasm for their academic work as they create new ways of learning and thinking

What is really exciting about this website is some of the ICT resources it gives. 

Such as comic creations (creating comics on the web),  digital story telling sites (creating movies/animations online),  as well as listing historical games to play online and much more resources to use in the classroom. 

 

These resources can be used to enhance the learning of digital and design technologies. The comics can generate ideas and place ideas in chronological order , Some of the  links to the technologies curriculum could be: 

(ACTDEP039),  (ACTDEP036), (ACTDIP032) and (ACTDIP009).

 

Check out some of the resources, chances are you could create a whole new lesson plan for Australian classes based on just one. :)

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Dale Gray's curator insight, May 30, 9:06 AM
This is an US-designed website to help demonstrate to teachers how different technologies can be used within a classroom. So naturally comparing the content for other curriculum, there are going to be some things that work, and some that don't.

The website touches on digital pedagogy lightly, explaining how technology can benefit humanities studies, going as far as suggesting a framework to use.

The website itself suggests that:
'Technology, when used appropriately, can help make the history and social studies classroom a site of active learning and critical thinking and further student connections with the past. Teachers can use technology to enable students to meet people of different cultures, explore ancient and modern worlds, do authentic primary-source research, problem-solve through inquiry-based activities, and much more. '

It goes on to explain in depth how technology is changing the world, including the benefits and challenges of using technology and the forever changing importance technology has in our lives.

Other than some decent pedagogy- that could be used within an Australian setting, the website has an extensive list of digital resources including lesson activities, digital artifacts, Web 2.0 tools, guides for students, and other resources such as digital tools, apps and databases for research.

This website is useful to help teachers design their lessons in a way to use technology that is transformative- less so on actual unit design as the curriculum simply over crossovers once or twice ( ACDSEH019, ACOKFH019 & ACDSEH083).
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Scaling down our solar system

Scaling down our solar system | Creative Education: History and Science With Technologies | Scoop.it
Can you imagine how huge the Sun is, or how far away planets such as Saturn are? Watch this clip to discover how 'mind...
Tace Saxby's insight:

This shows how the solar system can be scale down to inside a football field. This is a great idea for students studying Earth and Space science in grade five or six. (ACSSU078) With this students could build their own solar system as part of an activity to show their knowledge in Design and Technologies (ACTDEK021) through creating a moveable or light up solar system. It would be an ideal summary activity for students to work on and create, as well as getting them involved in a hands on, fun way. Students could use their knowledge from this and present a report or oral on it. 

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Solar system and space exploration

Solar system and space exploration | Creative Education: History and Science With Technologies | Scoop.it
Learn about the planets in our solar system orbiting around a giant star, the Sun, and other celestial bodies like...
Tace Saxby's insight:

This is great. It's a collection surrounding the solar system, one of my favourite subjects. 

 

It has some great videos  on the solar system, the size of the solar system, exploring the solar system and an astronauts experience.

But what really gets me excited is the 'Voyage to the Planets'  (http://www.abc.net.au/tv/voyage/)

It has 'episodes' for each planet describing conditions and so forth. The greatest thing though, is the guidebook. Each planet has history, trivia, sights, climate etc. and is presented as a passport!  A really fun way to get kids involved! I have used similar websites for space learning, but nothing so interactive as this. Each planet has little factoids of videos and text describing famous or major things about that planet. 

 

This would be great for the Earth and Space sciences (ACSSU188) as well as Digital Technologies knowledge and Understanding (ACTDIK014).

 

Check it out. Its fantastic. 

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Teaching History with Technology - YouTube

Dr. Steven Hoffman, professor of history at Southeast Missouri State University, is using cutting edge technology to help students understand key historical ...
Tace Saxby's insight:

This is a great resource to show how technology can be implemented in the history curriculum. It involves a software where students play a game based on World War 2. It shows a way in which educators who teach history can connect and engage with students, who these days are pretty tech-savvy. A brilliant way to engage in historical subject matters. It could also be applied to the Australian curriculum and other historical events (such as the industrial revolution). 

These days it is hard to teach history without technology due to all the resources online, but using technologies like this makes history interesting, engaging and fun, reaching out to students on their level. Such resources like this involve critical thinking, and are an effective teaching tool. 

While this would not be appropriate for every major historical event or to be used all the time in class, it would be a fun way for students to get interested in the subject matter by exploring and involving themselves, making it real and relevant to them. 

 

This game software would fall under "Perspectives and Interpretations" and  "Explanation and Communication" in the History curriculum. 

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Foundation

Foundations and technologies in history and science

Tace Saxby's insight:

So we have a foundation. Our legs to stand on now. So far creativity in education has been discussed, technologies of the class room and ICT's in general have been shown. Now we are going to look at specifically technology in science and history. Why these two? Well in my experience teachers can use many technologies with Science (or sometimes never) but hardly ever with History.  SO lets find some sources to show technologies use in these two subjects. They are also two of my favourite subjects and technologies can be used widely for either of them! Creatively and fun for students! 

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Infographic: 13 Examples Of The Evolution Of Classroom Technology

Infographic: 13 Examples Of The Evolution Of Classroom Technology | Creative Education: History and Science With Technologies | Scoop.it

"The history of technology in the classroom is a subjective and comprehensive thing. First, we have to define what we mean by technology, and secondly, we have to think broadly enough for the effort to be worthwhile."


Via EDTECH@UTRGV
Tace Saxby's insight:

It is interesting seeing all these new technologies that have been incorporated into classroom learning. But my question is... Is the tablet or the overhead projector any different from the chalkboard? If they are used in the same way. Different technologies, same use. The way teachers need to use technologies has to be different from using chalkboards, overheads etc.  

 

Here is a point I found interesting in the technologies curriculum, in grade 3 and 4 it states:

Explore and use a range of digital systems with peripheral devices for different purposes, and transmit different types of dataRecognise different types of data and explore how the same data can be represented in different ways

Note number two: "how the same data can be represented in different ways" while this is a standard for students to achieve, its not particularly helpful for teachers to be creative and innovative in the classroom with different technologies. 

 

Especially when this technology is being used in the same context over and over again. Interactive whiteboards are used like regular white boards, chalk boards and overhead projectors just rolled into one. Space saver? Yes. Innovative? Hardly. 

 

 

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