Group learning
33 views | +0 today
Follow
Group learning
Promote learning, and position organizations to a develop the capabilities of individuals, teams, and overall organizations.
Curated by Linda Keller
Your new post is loading...
Your new post is loading...
Rescooped by Linda Keller from Connectivism
Scoop.it!

Half an Hour: Beyond Institutions: Personal Learning in a Networked World

Half an Hour: Beyond Institutions: Personal Learning in a Networked World | Group learning | Scoop.it

Via Dr. Susan Bainbridge
more...
No comment yet.
Rescooped by Linda Keller from Connectivism
Scoop.it!

From Collectivism to Connectivism - YouTube

Keynote for Changemakers 2014, at the Science Exchange in Adelaide on 21 October 2014. The transition to connectivist civilisation takes some getting used to...

Via Dr. Susan Bainbridge
more...
David Hain's curator insight, October 21, 2014 2:25 AM

The way we are now to the way we will be, nice keynote from Mark Pesce

Rescooped by Linda Keller from (I+D)+(i+c): Gamification, Game-Based Learning (GBL)
Scoop.it!

Using the Gamification User Types in the Real World | Andrzej's Blog

Using the Gamification User Types in the Real World | Andrzej's Blog | Group learning | Scoop.it
One of the main questions I get about my User Types, is how do you actually make use of them? What I have provided is a simple framework to look at basic m

Via ThePinkSalmon
more...
No comment yet.
Rescooped by Linda Keller from Office Environments Of The Future
Scoop.it!

Who's More Productive, Introverts Or Extroverts?

Who's More Productive, Introverts Or Extroverts? | Group learning | Scoop.it
Yes. Everyone's a little introverted. Everyone's a little extroverted. And everyone can work better by embracing both qualities.

Via Color-Art
Linda Keller's insight:

Thought grenade. Agree? Disagree?

more...
No comment yet.
Scooped by Linda Keller
Scoop.it!

Digital learning: Look, then leap - Nature.com

Nature.com
Digital learning: Look, then leap
Nature.com
During the next few years, I oversaw investment by Columbia University in dozens of faculty groups focused on digital learning.
more...
No comment yet.
Rescooped by Linda Keller from Transmedia: Storytelling for the Digital Age
Scoop.it!

Creative Commons

Creative Commons | Group learning | Scoop.it
SSWs present some very interesting opportunities (and challenges) from a copyright perspective.

 

[An informative look at Creative Commons for copyright considerations when creating Shared Story Worlds.]


Via The Digital Rocking Chair
more...
No comment yet.
Rescooped by Linda Keller from Transmedia: Storytelling for the Digital Age
Scoop.it!

4 Tips for Creating a Consistent Transmedia Content Strategy

4 Tips for Creating a Consistent Transmedia Content Strategy | Group learning | Scoop.it
A consistent transmedia content strategy will facilitate more meaningful connections with your customers and extend the value of your content and amplify its overall impact.

...

 

In getting started:

Establish content strategy as a practice and discipline in your organization Connect your content efforts to existing brand and/or marketing goals Identify, analyze, and prioritize Make content findable, distributable, and extendable
Via The Digital Rocking Chair
more...
No comment yet.
Rescooped by Linda Keller from visualmapping
Scoop.it!

A Visual Resume; Mireille Hoogerbeets

A Visual Resume; Mireille Hoogerbeets | Group learning | Scoop.it
Wilg's world, in pictures and words...

Via Jerre Lubberts
more...
No comment yet.
Rescooped by Linda Keller from visualmapping
Scoop.it!

Visual Mapping.com: Interesting Presentation : The Geography of Visual Thoughts

Visual Mapping.com: Interesting Presentation : The Geography of Visual Thoughts | Group learning | Scoop.it

Interesting Presentation : The Geography of Visual Thoughts


Via Jerre Lubberts
more...
No comment yet.
Scooped by Linda Keller
Scoop.it!

Group Icebreakers

Group Icebreakers | Group learning | Scoop.it
These are some favorite “group icebreakers” to help teams and groups get into a relaxed and open frame of mind for discussing important issues.
more...
No comment yet.
Rescooped by Linda Keller from Connectivism
Scoop.it!

You're Not The Only Teacher In The Room

You're Not The Only Teacher In The Room | Group learning | Scoop.it
The theory of connectivism is a learning theory for the digital age that: believes that knowledge can reside in non-human artifacts. thrives in an environment that values diversity, autonomy, and f...

Via Dr. Susan Bainbridge
more...
No comment yet.
Rescooped by Linda Keller from Connectivism
Scoop.it!

http://visual.ly/connectivism

http://visual.ly/connectivism | Group learning | Scoop.it

Via Dr. Susan Bainbridge
more...
Olga Boldina's curator insight, November 17, 2014 10:09 AM

добавить ваше понимание ...

Rescooped by Linda Keller from Connectivism
Scoop.it!

MOOC, SPOC, MOOR And The Walking Dead – The Journey Continues

MOOC, SPOC, MOOR And The Walking Dead – The Journey Continues | Group learning | Scoop.it
SPOC, MOOR, And The Walking Dead; MOOC odyssey continues into uncharted waters.

Via Dr. Susan Bainbridge
more...
Lynnette Van Dyke's curator insight, October 12, 2013 7:36 AM

When Technoduet first published its list of MOOC Providers about six months back, there were just 26 names.  Now it has 40 and growing.

 

Not only number of MOOC providers has multiplied, MOOC themselves have diversified.  We now have SPOC, MOOR  and even a MOOC based on a popular TV series.  The maturity, diversification and popularity of MOOC are all going up.

Tom Hood's curator insight, October 12, 2013 10:37 AM

The speed of learning evolution continues to accelerate as MOOCs (massively open on-line courses) spawn SPOCs (small, private on-line courses) and MOORs (massively open on-line research). Add in social learning, tin can, AICC, and SCORM, we see us quickly moving to just-in-time learning to support the idea of the right talent at the right time with the right skills.

 

I think we are clearly entering the age of learning as a competitive advantage (for us as individuals and our organizations). in an age of rapid ans accelerating change and complexity, the winners will be those who can keep their L>C, their rate of learning must be greater than the rate of change and greater than their competition.

 

For learning strategy and resources see www.blionline.org

 

Alexina's curator insight, October 12, 2013 1:07 PM

What are SPOC and MOOR?  The article mentions their website's list of MOOC providers — now up to 40. See http://www.technoduet.com/a-comprehensive-list-of-mooc-massive-open-online-courses-providers/

Scooped by Linda Keller
Scoop.it!

Graduates, Disengaged - Inside Higher Ed

Graduates, Disengaged - Inside Higher Ed | Group learning | Scoop.it
Graduates, Disengaged Inside Higher Ed This requires more and better mentorship for students in college, Busteed said, whether with deeper experiential learning or helping students figure out who they are as individuals and what sort of work...
more...
No comment yet.
Rescooped by Linda Keller from Transmedia: Storytelling for the Digital Age
Scoop.it!

Immersive Storytelling and the Future of Film: The Sound of My Voice

Immersive Storytelling and the Future of Film: The Sound of My Voice | Group learning | Scoop.it
The Sound of My Voice is the story of a journalist and his girlfriend that are pulled into a cult whose leader (Marling) claims to be from the future.

 

[A look at the "use of immersive digital elements like hot spots and clickable video that take you deeper into the story world."]


Via The Digital Rocking Chair
more...
No comment yet.
Rescooped by Linda Keller from Transmedia: Storytelling for the Digital Age
Scoop.it!

What Games Are: A Primer - What Games Are

What Games Are: A Primer - What Games Are | Group learning | Scoop.it
A while go I decided to create a reference resource of game terms, for designers, developers and anyone else interested in games. This is its first release!

 

 

 

[A great reference for those of us wanting to "get our game-speak on" ... http://whatgamesare.com/primer.html]


Via The Digital Rocking Chair
more...
No comment yet.
Rescooped by Linda Keller from Transmedia: Storytelling for the Digital Age
Scoop.it!

AOL and PBS unveil cross-platform ‘Makers’ [with video]

AOL and PBS unveil cross-platform ‘Makers’ [with video] | Group learning | Scoop.it
AOL and PBS today [February 28th] launched Makers: Women Who Make America, a multi-platform initiative that aims to become the largest-ever and most dynamic collection of women’s stories...

 

[Including this seemed appropriate for International Women's Day.  Long may such initiatives continue.]


Via The Digital Rocking Chair
more...
No comment yet.
Rescooped by Linda Keller from Transmedia: Storytelling for the Digital Age
Scoop.it!

Games for Change @ GDC12 wrap up

Games for Change @ GDC12 wrap up | Group learning | Scoop.it
The Games for Change @ GDC summit discussed topics such as love as a game mechanic, successful postmortems, and major takeaways on effective game design for impact and learning.

 

For those unable to attend, Games For Change provides this handy wrap up.

 

And, you might also like to read What is Game? over at Boing Boing:  "Back from the Games Developers' Conference in San Francisco, Raph Koster weighs in on the perennial debate about what makes a game, starting with his own classic formulation" ...


Via The Digital Rocking Chair
more...
No comment yet.
Rescooped by Linda Keller from visualmapping
Scoop.it!

Presentation Whole Brain Thinking Jerre Lubberts | Alexis van Dam

Presentation Whole Brain Thinking Jerre Lubberts | Alexis van Dam | Group learning | Scoop.it

I changed the free #mindmap #TEDx Simulcast presentation about #wholebrainthinking: http://t.co/b3sLcx64 Better? Please send me your feedback...


Via Jerre Lubberts
more...
No comment yet.
Rescooped by Linda Keller from visualmapping
Scoop.it!

Visual Recording on the iPad

A brief overview of how to use the iPad for visual recording/notetaking. Includes things to consider when doing this; how this is different from traditional ...

Via Jerre Lubberts
more...
No comment yet.