Geek Therapy
11.2K views | +2 today
Follow
Geek Therapy
How Geek Culture is saving the world. Can geeky, nerdy, and techy things help heal the world? Absolutely. | For the Geek Therapy Podcast and more, visit http://www.geektherapy.com.
Curated by Josué Cardona
Your new post is loading...
Your new post is loading...
Scooped by Josué Cardona
Scoop.it!

iPad game hopes to stop HIV transmission

iPad game hopes to stop HIV transmission | Geek Therapy | Scoop.it
Play a sedentary video game and live a healthier life? That’s the hope of Yale researchers who are joining the booming health games industry with an iPad application designed to help minority teens learn about HIV prevention strategies.

 

As part of Yale’s Play2Prevent initiative, a group from the School of Medicine conducted focus groups with New Haven teens to gain an understanding common factors and behaviors that affect HIV risk. The findings are guiding the design and content of a new iPad game titled PlayForward: Elm City Stories, which aims to promote better decisions among minority youth. The researchers will conduct a study on the game’s impact HIV transmission rates starting later this year.

 

“The overall goal is to help kids practice skills in the game that will decrease their engagement in behaviors that put them at risk for HIV,” said brief author Lynn Fiellin MED ’96, associate professor of medicine and director of Play2Prevent. “The idea is to build an evidence-based HIV intervention. The game has to be fun and engaging, but it has to accomplish something.”

 

The game involves creating an avatar who goes through a virtual life and makes decisions revolving around risk behaviors, including unprotected sex and drug and alcohol abuse. The player will be able to see how their choices and actions influence later situations and rewind to play out how making another decision could produce a different outcome. Researchers will study the impact of the game among New Haven teens in an 18-24 month clinical trial starting later this year.

more...
Stephen Aloysius Balas's comment, February 25, 2013 10:30 AM
"Brainwashing" kids to make better choices
Scooped by Josué Cardona
Scoop.it!

HIV Awareness Video Game Aims To Curb Epidemic Among Minority Teens

HIV Awareness Video Game Aims To Curb Epidemic Among Minority Teens | Geek Therapy | Scoop.it

Hieftje and a team of research scientists at the university are testing a novel way to help curb the epidemic among minority teens: through the use of video games.

 

Conducting interviews with three dozen boys and girls, ages 10 to 15, in New Haven, Conn., the team set out to determine the factors that drive risk behaviors among adolescents. Their research, which appears in Games for Health, a new journal focused specifically on using game technology to improve health and well-being, is now being used to design a video game intervention for the iPad that will be tailored to this specific at-risk population.

 

In the game, players begin as a 7th grader and must navigate through several risky scenarios each year until they graduate from high school. The goal of the game is not necessarily for the player to make the "correct" decisions, but rather to learn the cognitive processes and behavioral skills to negotiate similar scenarios. The game also allows players to go back and change their decisions to see how the outcomes may have differed, Hieftje added.

more...
No comment yet.